Player Matchup

Set
Set
 
Set
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
IronAres
Kuzenbo
Level 84
God Stats
2W - 0L
1,514 SR
Queue Stats
135W - 127L
1,487 Elo+
Solo
Olorun
Olorun
Pierc
Olorun
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
365W - 374L
1,462 Elo+
Solo
Achilles
Achilles
chukizieza
Achilles
Level 66
God Stats
5W - 5L
1,707 SR
Queue Stats
398W - 558L
1,387 Elo+
Party 2
Ah Puch
Ah Puch
pikko666
Ah Puch
Level 105
God Stats
10W - 7L
1,417 SR
Queue Stats
690W - 797L
1,480 Elo+
Solo
Team Averages
Level 94
1,528 SR
1,463 Elo+

VS

Team Averages
Level 84
1,544 SR
1,475 Elo+
Danzaburou
Danzaburou
Ditacy
Danzaburou
Level 69
God Stats
0W - 1L
1,717 SR
Queue Stats
5W - 7L
1,433 Elo+
Party 1
Hel
Hel
Dreamjack44
Hel
Level 62
God Stats
6W - 8L
1,427 SR
Queue Stats
296W - 293L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mryony8
Tsukuyomi
Level 106
God Stats
18W - 14L
1,496 SR
Queue Stats
208W - 228L
1,473 Elo+
Solo
Athena
Athena
RustybucketPete
Athena
Level 56
God Stats
5W - 5L
1,616 SR
Queue Stats
8W - 9L
1,548 Elo+
Party 1
Chronos
Chronos
SneakyFingerIn
Chronos
Level 126
God Stats
125W - 127L
1,462 SR
Queue Stats
1,260W - 1,499L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
8 / 2 / 4
8,617
616
9,526
10,523
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
IronAres
Kuzenbo
12
4 / 0 / 8
7,686
549
5,290
11,575
13,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Pierc
Olorun
12
1 / 1 / 4
7,200
514
4,961
7,437
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
chukizieza
Achilles
12
0 / 4 / 1
6,989
499
4,058
11,610
5,464
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
pikko666
Ah Puch
13
7 / 0 / 2
8,271
591
7,853
7,803
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ditacy
Danzaburou
10
1 / 3 / 0
6,555
468
6,306
6,915
2,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 7 / 1
7,172
512
4,260
10,890
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Mryony8
Tsukuyomi
12
1 / 5 / 1
6,922
494
6,758
10,263
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 1
5,955
425
3,291
11,434
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 1
9,060
647
7,809
8,999
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
20
Kills
7
7
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
2
4
5
L
Danzaburou
Ditacy
Danzaburou
1
3
0
0.33
L
1
7
1
0.21
W
Kuzenbo
IronAres
Kuzenbo
4
0
8
8
L
Tsukuyomi
Mryony8
Tsukuyomi
1
5
1
0.3
W
Olorun
Pierc
Olorun
1
1
4
3
L
0
4
1
0.13
L
4
1
1
4.5
W
Achilles
chukizieza
Achilles
0
4
1
0.13
W
Ah Puch
pikko666
Ah Puch
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,688
Damage
28,424
48,948
Taken
48,501
28,381
Mitigated
20,320
21,190
Healing
14,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,526
3,600
0
4,965
10,523
4,346
0
1,755
8,768
0
52,946
L
Danzaburou
Ditacy
Danzaburou
6,306
2,801
0
1,479
6,915
2,172
0
3,930
2,903
0
40,508
L
4,260
61
489
4,047
10,890
3,162
0
5,357
5,151
35,941
0
W
Kuzenbo
IronAres
Kuzenbo
5,290
1,989
0
3,787
11,575
13,291
209
1,761
9,814
25,328
0
L
Tsukuyomi
Mryony8
Tsukuyomi
6,758
1,460
0
3,248
10,263
3,171
0
1,111
9,114
0
42,643
W
Olorun
Pierc
Olorun
4,961
2,202
693
4,758
7,437
2,535
319
1,846
5,591
45,845
0
L
3,291
1,199
0
2,275
11,434
5,437
0
6,273
5,115
16,045
0
L
7,809
2,860
0
2,824
8,999
6,378
612
1,131
7,832
52,954
0
W
Achilles
chukizieza
Achilles
4,058
1,011
0
2,905
11,610
5,464
868
7,282
4,328
0
38,914
W
Ah Puch
pikko666
Ah Puch
7,853
738
0
4,082
7,803
2,745
0
2,716
5,087
44,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,763
Gold Earned
35,664
401
Minions Killed
372
0
Camps Cleared
0
1,369,749
Distance Traveled
1,326,688
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,617
616
93
7
0
316,895
4
L
Danzaburou
6,555
468
63
5
0
251,453
3
L
Hel
7,172
512
77
6
0
264,479
0
W
Kuzenbo
7,686
549
38
3
0
286,771
5
L
Tsukuyomi
6,922
494
79
6
0
297,809
1
W
Olorun
7,200
514
103
7
0
225,036
6
L
Athena
5,955
425
32
2
0
254,999
2
L
Chronos
9,060
647
121
9
0
257,948
4
W
Achilles
6,989
499
83
6
0
258,521
0
W
Ah Puch
8,271
591
84
6
0
282,526
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role