Player Matchup

Hun Batz
Hun Batz
DashMonke
Hun Batz
Level 6
God Stats
1W - 0L
1,171 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Feri0ne
Scylla
Level 7
God Stats
1W - 0L
1,473 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
FngukiCat
Neith
Level 12
God Stats
1W - 0L
1,411 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Athena
Athena
Mayals
Athena
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
king555
Bellona
Level 29
God Stats
5W - 3L
1,585 SR
Queue Stats
97W - 150L
1,289 Elo+
Solo
Team Averages
Level 32
1,428 SR
1,458 Elo+

VS

Team Averages
Level 22
1,415 SR
1,383 Elo+
Hercules
Hercules
 
Hercules
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Anethie
Kukulkan
Level 29
God Stats
6W - 13L
1,252 SR
Queue Stats
80W - 140L
1,269 Elo+
Party 3
Medusa
Medusa
Kristiine
Medusa
Level 27
God Stats
23W - 31L
1,451 SR
Queue Stats
67W - 125L
1,304 Elo+
Party 3
Nemesis
Nemesis
UlrikkeF
Nemesis
Level 29
God Stats
36W - 59L
1,372 SR
Queue Stats
174W - 252L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DashMonke
Hun Batz
9
0 / 4 / 4
5,575
398
3,256
6,166
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Feri0ne
Scylla
9
2 / 5 / 0
6,124
437
5,296
6,842
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
FngukiCat
Neith
12
5 / 0 / 5
7,422
530
4,245
4,253
1,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Mayals
Athena
11
2 / 0 / 10
7,314
522
4,258
8,961
9,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
king555
Bellona
12
6 / 1 / 2
7,932
567
6,745
7,916
6,157
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
2 / 3 / 5
5,880
420
2,669
8,937
3,987
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
 
Fenrir
5
0 / 2 / 2
4,695
335
1,354
2,488
577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
Anethie
Kukulkan
11
4 / 3 / 3
7,006
500
8,136
6,038
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Kristiine
Medusa
10
0 / 5 / 0
6,064
433
5,186
5,989
2,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
UlrikkeF
Nemesis
13
4 / 2 / 0
7,249
518
4,521
11,037
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
15
Kills
10
10
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
5
1.5
L
Fenrir
 
Fenrir
0
2
2
0.5
L
Kukulkan
Anethie
Kukulkan
4
3
3
1.83
W
Hun Batz
DashMonke
Hun Batz
0
4
4
0.5
W
Scylla
Feri0ne
Scylla
2
5
0
0.4
W
Neith
FngukiCat
Neith
5
0
5
7.5
L
Medusa
Kristiine
Medusa
0
5
0
0
W
Athena
Mayals
Athena
2
0
10
7
L
Nemesis
UlrikkeF
Nemesis
4
2
0
2
W
Bellona
king555
Bellona
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,800
Damage
21,866
34,138
Taken
34,489
22,225
Mitigated
12,698
7,167
Healing
7,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,669
1,222
0
1,501
8,937
3,987
0
1,974
6,963
0
14,212
L
Fenrir
 
Fenrir
1,354
524
0
396
2,488
577
0
1,038
1,450
0
3,563
L
Kukulkan
Anethie
Kukulkan
8,136
1,029
0
1,283
6,038
2,127
635
2,714
3,324
33,690
0
W
Hun Batz
DashMonke
Hun Batz
3,256
690
0
267
6,166
2,446
0
2,032
3,974
0
16,502
W
Scylla
Feri0ne
Scylla
5,296
426
0
250
6,842
2,267
215
1,964
4,610
22,195
0
W
Neith
FngukiCat
Neith
4,245
3,272
0
1,271
4,253
1,545
2,489
961
3,204
0
32,434
L
Medusa
Kristiine
Medusa
5,186
1,910
0
343
5,989
2,116
78
2,174
3,815
0
31,229
W
Athena
Mayals
Athena
4,258
1,169
0
2,663
8,961
9,810
640
1,047
7,850
17,255
0
L
Nemesis
UlrikkeF
Nemesis
4,521
1,936
0
4,198
11,037
3,891
0
2,600
8,437
0
49,471
W
Bellona
king555
Bellona
6,745
952
0
2,716
7,916
6,157
1,512
1,432
6,364
4,888
29,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
30,894
251
Minions Killed
253
0
Camps Cleared
0
1,291,350
Distance Traveled
1,096,063
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,880
420
31
2
0
261,998
0
L
Fenrir
4,695
335
5
0
0
100,765
0
L
Kukulkan
7,006
500
55
4
0
205,085
0
W
Hun Batz
5,575
398
37
3
0
277,698
0
W
Scylla
6,124
437
43
3
0
232,553
1
W
Neith
7,422
530
71
5
0
258,428
7
L
Medusa
6,064
433
67
5
0
234,281
1
W
Athena
7,314
522
28
2
0
276,080
4
L
Nemesis
7,249
518
95
7
0
293,934
1
W
Bellona
7,932
567
72
5
0
246,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role