Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
ILFICOSACRO
Ne Zha
Level 92
God Stats
6W - 5L
1,500 SR
Queue Stats
226W - 172L
1,571 Elo+
Party 1
Ra
Ra
Skullmeramon
Ra
Level 18
God Stats
0W - 1L
1,605 SR
Queue Stats
2W - 7L
1,459 Elo+
Party 3
Sol
Sol
marvash6
Sol
Level 107
God Stats
2W - 1L
1,715 SR
Queue Stats
230W - 171L
1,580 Elo+
Party 1
Apollo
Apollo
tituzzo1
Apollo
Level 28
God Stats
1W - 3L
1,536 SR
Queue Stats
131W - 89L
1,582 Elo+
Party 1
Team Averages
Level 60
1,571 SR
1,539 Elo+

VS

Team Averages
Level 100
1,570 SR
1,565 Elo+
Chronos
Chronos
 
Chronos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Argeyyyyyy
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,657 Elo+
Party 2
Chaac
Chaac
Pogesicht
Chaac
Level 114
God Stats
5W - 1L
1,304 SR
Queue Stats
307W - 291L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
carniplague
Gilgamesh
Level 111
God Stats
3W - 0L
1,635 SR
Queue Stats
119W - 55L
1,619 Elo+
Party 2
Ganesha
Ganesha
p0rkyss
Ganesha
Level 138
God Stats
1W - 0L
1,910 SR
Queue Stats
12W - 7L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 7 / 5
7,304
730
13,109
11,031
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
15
5 / 4 / 4
8,589
859
8,538
8,405
4,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 8 / 1
7,845
785
7,099
8,459
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 7 / 7
7,119
712
8,137
9,977
2,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
tituzzo1
Apollo
12
0 / 7 / 3
6,514
651
4,391
8,762
2,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
1 / 0 / 22
8,716
872
5,125
7,056
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Argeyyyyyy
Guan Yu
15
4 / 2 / 24
9,088
909
6,501
13,367
11,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Pogesicht
Chaac
16
11 / 3 / 16
10,163
1,016
16,261
14,189
13,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
carniplague
Gilgamesh
17
17 / 2 / 9
10,594
1,059
11,787
10,914
9,047
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
p0rkyss
Ganesha
14
0 / 3 / 26
8,429
843
4,637
12,807
11,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
130
10
Kills
33
33
Deaths
10
20
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
7
5
0.64
W
Chronos
 
Chronos
1
0
22
12
W
Guan Yu
Argeyyyyyy
Guan Yu
4
2
24
8
L
Ne Zha
5
4
4
1.75
W
Chaac
Pogesicht
Chaac
11
3
16
6.33
L
2
8
1
0.31
W
Gilgamesh
carniplague
Gilgamesh
17
2
9
10.75
L
1
7
7
0.64
W
Ganesha
p0rkyss
Ganesha
0
3
26
4.33
L
Apollo
tituzzo1
Apollo
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,274
Damage
44,311
46,634
Taken
58,333
16,518
Mitigated
48,203
5,879
Healing
34,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,109
5,255
228
1,343
11,031
3,660
80
2,095
8,573
0
20,491
W
Chronos
 
Chronos
5,125
1,095
1,233
1,441
7,056
2,713
1,160
2,054
4,810
20,297
0
W
Guan Yu
Argeyyyyyy
Guan Yu
6,501
787
10,853
7,704
13,367
11,373
711
3,043
10,102
737
10,011
L
Ne Zha
8,538
674
435
1,560
8,405
4,498
0
2,221
6,042
0
16,333
W
Chaac
Pogesicht
Chaac
16,261
531
0
3,557
14,189
13,212
987
2,147
11,736
0
22,935
L
7,099
642
340
0
8,459
2,878
32
964
7,301
12,846
0
W
Gilgamesh
carniplague
Gilgamesh
11,787
4,199
3,327
3,760
10,914
9,047
1,599
3,732
6,938
0
21,488
L
8,137
484
281
1,366
9,977
2,987
0
2,262
7,583
20,375
0
W
Ganesha
p0rkyss
Ganesha
4,637
118
468
1,829
12,807
11,858
710
3,082
9,511
15,095
0
L
Apollo
tituzzo1
Apollo
4,391
2,982
0
326
8,762
2,495
186
2,512
6,120
0
9,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,371
Gold Earned
46,990
81
Minions Killed
108
0
Camps Cleared
0
758,421
Distance Traveled
1,076,614
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,304
730
17
2
0
144,524
4
W
Chronos
8,716
872
30
3
0
210,696
0
W
Guan Yu
9,088
909
13
1
0
236,817
0
L
Ne Zha
8,589
859
9
1
0
164,039
0
W
Chaac
10,163
1,016
32
3
0
193,983
0
L
Ra
7,845
785
20
2
0
155,369
0
W
Gilgamesh
10,594
1,059
33
3
0
229,144
0
L
Sol
7,119
712
25
3
0
142,635
2
W
Ganesha
8,429
843
0
0
0
205,974
0
L
Apollo
6,514
651
10
1
0
151,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role