Player Matchup

Hachiman
Hachiman
Dewon0892
Hachiman
Level 85
God Stats
2W - 5L
1,453 SR
Queue Stats
176W - 373L
1,309 Elo+
Party 1
Horus
Horus
ItsTornAdo89
Horus
Level 127
God Stats
0W - 3L
1,495 SR
Queue Stats
24W - 23L
1,461 Elo+
Solo
Vulcan
Vulcan
UranoEntuAno
Vulcan
Level 79
God Stats
2W - 2L
1,658 SR
Queue Stats
161W - 332L
1,303 Elo+
Party 1
Team Averages
Level 97
1,535 SR
1,357 Elo+

VS

Team Averages
Level 113
1,559 SR
1,505 Elo+
Merlin
Merlin
EddieTPiper
Merlin
Level 141
God Stats
10W - 3L
1,784 SR
Queue Stats
32W - 28L
1,589 Elo+
Party 2
Xbalanque
Xbalanque
KaydenBlackhart
Xbalanque
Level 149
God Stats
5W - 2L
1,569 SR
Queue Stats
178W - 144L
1,605 Elo+
Party 2
Sun Wukong
Sun Wukong
brudawgz
Sun Wukong
Level 49
God Stats
15W - 20L
1,323 SR
Queue Stats
129W - 134L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dewon0892
Hachiman
12
1 / 8 / 4
8,888
593
6,905
13,694
4,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 1 / 3
9,860
657
3,918
11,214
11,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
13
2 / 5 / 4
9,303
620
9,509
12,350
4,356
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 5 / 11
9,885
659
13,316
9,996
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
KaydenBlackhart
Xbalanque
15
5 / 2 / 7
10,106
674
9,192
11,080
4,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
brudawgz
Sun Wukong
15
7 / 0 / 5
10,288
686
7,907
10,195
7,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
14
14
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Dewon0892
Hachiman
1
8
4
0.38
W
Merlin
2
5
11
1.5
L
3
1
3
4.5
W
Xbalanque
KaydenBlackhart
Xbalanque
5
2
7
4.25
L
Vulcan
2
5
4
0.8
W
Sun Wukong
brudawgz
Sun Wukong
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,332
Damage
30,415
37,258
Taken
31,271
20,023
Mitigated
15,864
11,049
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Dewon0892
Hachiman
6,905
3,226
182
827
13,694
4,326
154
3,696
9,998
0
23,290
W
Merlin
13,316
989
0
1,357
9,996
3,635
394
3,229
6,767
50,849
0
L
3,918
2,524
2,678
4,538
11,214
11,341
0
5,511
5,703
0
19,246
W
Xbalanque
KaydenBlackhart
Xbalanque
9,192
3,155
0
3,740
11,080
4,629
571
3,518
7,562
0
43,027
L
Vulcan
9,509
2,040
336
2,488
12,350
4,356
78
4,711
7,639
36,888
0
W
Sun Wukong
brudawgz
Sun Wukong
7,907
776
0
2,532
10,195
7,600
903
3,738
6,457
0
29,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,051
Gold Earned
30,279
133
Minions Killed
190
4
Camps Cleared
11
712,520
Distance Traveled
790,058
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,888
593
36
2
0
217,210
1
W
Merlin
9,885
659
89
6
4
227,761
5
L
Horus
9,860
657
26
2
1
247,526
7
W
Xbalanque
10,106
674
63
4
4
278,213
1
L
Vulcan
9,303
620
71
5
3
247,784
1
W
Sun Wukong
10,288
686
38
3
3
284,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role