Player Matchup

Nike
Nike
BigBoiKletus
Nike
Level 29
God Stats
15W - 12L
1,702 SR
Queue Stats
69W - 62L
1,486 Elo+
Solo
Tiamat
Tiamat
DidntEnjoyThatL
Tiamat
Level 14
God Stats
9W - 7L
1,633 SR
Queue Stats
19W - 14L
1,686 Elo+
Solo
Gilgamesh
Gilgamesh
FlatF1zz
Gilgamesh
Level 14
God Stats
2W - 6L
1,331 SR
Queue Stats
22W - 39L
1,247 Elo+
Party 2
Osiris
Osiris
acidjackson
Osiris
Level 23
God Stats
8W - 9L
1,347 SR
Queue Stats
43W - 50L
1,368 Elo+
Solo
Jing Wei
Jing Wei
poutyybrat
Jing Wei
Level 8
God Stats
9W - 23L
1,464 SR
Queue Stats
31W - 49L
1,428 Elo+
Party 2
Team Averages
Level 18
1,495 SR
1,443 Elo+

VS

Team Averages
Level 16
1,482 SR
1,391 Elo+
Thor
Thor
BrownBear5475
Thor
Level 8
God Stats
1W - 1L
1,209 SR
Queue Stats
6W - 10L
1,275 Elo+
Party 1
Hades
Hades
Granio
Hades
Level 28
God Stats
6W - 2L
1,339 SR
Queue Stats
140W - 159L
1,369 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Urm0mhawt
Ah Muzen Cab
Level 18
God Stats
5W - 2L
1,553 SR
Queue Stats
9W - 8L
1,400 Elo+
Solo
Mulan
Mulan
Xenophagee
Mulan
Level 17
God Stats
13W - 9L
1,810 SR
Queue Stats
44W - 42L
1,628 Elo+
Solo
Ganesha
Ganesha
insipion
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 9
10,685
465
13,803
18,647
10,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
10 / 6 / 3
11,220
488
24,766
18,749
10,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
FlatF1zz
Gilgamesh
13
4 / 10 / 4
9,350
407
5,964
25,525
14,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
15
3 / 11 / 4
9,710
422
7,871
20,116
13,634
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
poutyybrat
Jing Wei
16
0 / 5 / 1
9,334
406
2,465
11,014
2,569
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 9
11,192
487
8,092
13,678
6,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
Granio
Hades
18
3 / 6 / 8
12,010
522
9,944
23,784
14,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Urm0mhawt
Ah Muzen Cab
20
10 / 1 / 1
14,503
631
17,568
10,702
5,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
20
21 / 0 / 6
16,007
696
31,855
21,254
32,743
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
insipion
Ganesha
14
0 / 8 / 8
9,845
428
3,118
20,567
18,502
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
22
Kills
36
36
Deaths
23
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
4
9
2.38
W
2
8
9
0.81
L
10
6
3
1.92
L
Gilgamesh
FlatF1zz
Gilgamesh
4
10
4
0.6
W
Hades
Granio
Hades
3
6
8
1.17
W
Ah Muzen Cab
Urm0mhawt
Ah Muzen Cab
10
1
1
10.5
W
Mulan
21
0
6
24
L
Osiris
3
11
4
0.45
W
Ganesha
insipion
Ganesha
0
8
8
0.5
L
Jing Wei
poutyybrat
Jing Wei
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,869
Damage
70,577
94,051
Taken
89,985
51,913
Mitigated
77,507
11,177
Healing
30,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,803
4,796
0
528
18,647
10,627
696
2,025
16,199
5,420
69,852
W
8,092
3,621
0
1,221
13,678
6,545
65
2,362
11,192
0
49,668
L
24,766
1,294
200
4,818
18,749
10,328
0
6,155
12,258
82,509
0
L
Gilgamesh
FlatF1zz
Gilgamesh
5,964
1,736
0
2,885
25,525
14,755
0
2,934
22,056
142
32,618
W
Hades
Granio
Hades
9,944
1,388
707
10,605
23,784
14,355
1,921
10,392
12,855
68,653
0
W
Ah Muzen Cab
Urm0mhawt
Ah Muzen Cab
17,568
2,628
0
3,867
10,702
5,362
12,609
130
10,572
0
136,745
W
Mulan
31,855
6,594
0
14,155
21,254
32,743
1,714
4,681
16,295
253
116,740
L
Osiris
7,871
3,428
0
2,741
20,116
13,634
536
2,110
17,332
0
46,033
W
Ganesha
insipion
Ganesha
3,118
396
0
0
20,567
18,502
165
7,398
12,671
28,721
0
L
Jing Wei
poutyybrat
Jing Wei
2,465
1,445
0
5
11,014
2,569
0
0
10,546
0
43,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,299
Gold Earned
63,557
525
Minions Killed
660
0
Camps Cleared
0
1,947,545
Distance Traveled
2,153,220
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,685
465
129
6
0
408,607
0
W
Thor
11,192
487
85
4
0
417,623
0
L
Tiamat
11,220
488
144
6
0
392,450
1
L
Gilgamesh
9,350
407
54
2
0
346,431
0
W
Hades
12,010
522
136
6
0
398,826
2
W
Ah Muzen Cab
14,503
631
224
10
0
465,119
1
W
Mulan
16,007
696
202
9
0
487,307
2
L
Osiris
9,710
422
94
4
0
386,197
0
W
Ganesha
9,845
428
13
1
0
384,345
2
L
Jing Wei
9,334
406
104
5
0
413,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role