Player Matchup

Vamana
Vamana
 
Vamana
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Iwanthatone
Ares
Level 24
God Stats
1W - 2L
1,109 SR
Queue Stats
34W - 49L
1,243 Elo+
Solo
Anubis
Anubis
afk66
Anubis
Level 28
God Stats
36W - 34L
1,557 SR
Queue Stats
65W - 79L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
cenaaaaa13
Danzaburou
Level 27
God Stats
37W - 37L
1,546 SR
Queue Stats
115W - 146L
1,419 Elo+
Party 2
Thanatos
Thanatos
xXxXxAngelxXxXx
Thanatos
Level 24
God Stats
133W - 119L
1,508 SR
Queue Stats
247W - 267L
1,394 Elo+
Solo
Team Averages
Level 27
1,444 SR
1,402 Elo+

VS

Team Averages
Level 12
1,500 SR
1,350 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DarkAngel0x8
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
LoneCenturion
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,433 Elo+
Solo
Medusa
Medusa
Thedestroyer9000
Medusa
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,158 Elo+
Party 1
Ares
Ares
cameronm0
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
4 / 1 / 2
8,501
531
6,861
8,801
4,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 6 / 2
7,025
439
3,895
14,839
12,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
afk66
Anubis
15
8 / 1 / 3
9,323
583
7,826
7,007
3,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
cenaaaaa13
Danzaburou
1
0 / 0 / 0
4,534
283
0
0
0
Thanatos
14
12 / 6 / 4
9,411
588
12,836
13,518
6,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 7 / 1
6,729
421
6,880
8,593
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
DarkAngel0x8
Nemesis
11
1 / 6 / 0
6,733
421
833
10,869
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
LoneCenturion
Amaterasu
12
4 / 3 / 1
7,820
489
8,058
10,987
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 3 / 3
8,383
524
9,738
7,581
1,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
11
1 / 6 / 4
7,315
457
2,218
11,048
7,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
25
Kills
14
14
Deaths
25
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
1
2
5
L
Kukulkan
 
Kukulkan
2
7
1
0.36
L
Nemesis
DarkAngel0x8
Nemesis
1
6
0
0.17
W
1
6
2
0.33
L
Amaterasu
LoneCenturion
Amaterasu
4
3
1
1.5
L
6
3
3
2.5
W
Anubis
afk66
Anubis
8
1
3
9.5
L
Ares
1
6
4
0.5
W
Danzaburou
cenaaaaa13
Danzaburou
0
0
0
0
W
Thanatos
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,418
Damage
27,727
44,165
Taken
49,078
25,930
Mitigated
20,466
19,500
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,861
2,096
0
3,338
8,801
4,595
1,492
1,091
7,672
0
42,313
L
Kukulkan
 
Kukulkan
6,880
871
0
589
8,593
1,629
0
3,257
5,288
28,387
0
L
Nemesis
DarkAngel0x8
Nemesis
833
191
0
1,750
10,869
4,128
0
286
10,447
0
45,766
W
3,895
402
0
2,566
14,839
12,193
0
1,987
12,764
27,310
0
L
Amaterasu
LoneCenturion
Amaterasu
8,058
3,441
0
1,672
10,987
5,704
0
2,120
8,338
0
20,277
L
9,738
5,334
0
1,237
7,581
1,958
110
2,371
5,210
0
46,420
W
Anubis
afk66
Anubis
7,826
521
0
3,914
7,007
3,099
802
3,384
3,363
54,073
0
L
Ares
2,218
845
0
835
11,048
7,047
207
3,687
7,225
18,493
0
W
Danzaburou
cenaaaaa13
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
12,836
4,022
0
9,682
13,518
6,043
1,249
2,156
11,268
0
53,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,794
Gold Earned
36,980
314
Minions Killed
280
0
Camps Cleared
0
1,126,911
Distance Traveled
1,414,961
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,501
531
90
6
0
330,341
0
L
Kukulkan
6,729
421
54
3
0
250,369
4
L
Nemesis
6,733
421
75
5
0
273,250
2
W
Ares
7,025
439
42
3
0
247,000
1
L
Amaterasu
7,820
489
35
2
0
345,504
2
L
Medusa
8,383
524
78
5
0
278,554
1
W
Anubis
9,323
583
104
7
0
281,225
5
L
Ares
7,315
457
38
2
0
267,284
0
W
Danzaburou
4,534
283
0
0
0
0
0
W
Thanatos
9,411
588
78
5
0
268,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role