Player Matchup

Cabrakan
Cabrakan
BuByN
Cabrakan
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 6L
1,104 Elo+
Party 2
Mercury
Mercury
Bubyan
Mercury
Level 26
God Stats
1W - 4L
1,610 SR
Queue Stats
70W - 57L
1,537 Elo+
Party 2
Hel
Hel
Mohr666
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 105L
1,563 Elo+
Party 1
Neith
Neith
Silenced Might
Neith
Level 144
God Stats
37W - 36L
1,523 SR
Queue Stats
567W - 573L
1,465 Elo+
Party 1
Bellona
Bellona
zirveno
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,452 Elo+
Solo
Team Averages
Level 37
1,527 SR
1,424 Elo+

VS

Team Averages
Level 15
1,449 SR
1,455 Elo+
Heimdallr
Heimdallr
Akenbus
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,307 Elo+
Solo
Ganesha
Ganesha
FRMadnesss
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,446 Elo+
Party 3
Susano
Susano
Rainbow555
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
WØRLDENDER
Jormungandr
Level 4
God Stats
14W - 4L
1,243 SR
Queue Stats
14W - 4L
1,300 Elo+
Solo
Kukulkan
Kukulkan
Крокопицца
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,724 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BuByN
Cabrakan
4
1 / 5 / 0
4,238
424
1,455
5,830
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Bubyan
Mercury
10
3 / 0 / 1
5,989
599
3,289
6,451
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
10
3 / 2 / 2
5,949
595
3,595
4,944
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 1
5,871
587
2,917
6,410
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
zirveno
Bellona
8
1 / 4 / 1
4,931
493
2,383
7,039
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Akenbus
Heimdallr
10
9 / 0 / 0
6,736
674
8,436
4,583
1,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
FRMadnesss
Ganesha
8
0 / 3 / 7
5,382
538
2,049
8,498
4,918
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Rainbow555
Susano
7
1 / 3 / 0
4,923
492
2,680
6,620
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
WØRLDENDER
Jormungandr
12
4 / 0 / 0
7,104
710
5,219
5,627
5,442
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 3
5,237
524
1,384
3,798
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
9
Kills
14
15
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Akenbus
Heimdallr
9
0
0
9
L
Cabrakan
BuByN
Cabrakan
1
5
0
0.2
L
Mercury
Bubyan
Mercury
3
0
1
3.5
W
Ganesha
FRMadnesss
Ganesha
0
3
7
1.17
L
Hel
3
2
2
2
W
Susano
Rainbow555
Susano
1
3
0
0.33
L
1
4
1
0.38
W
Jormungandr
WØRLDENDER
Jormungandr
4
0
0
4
L
Bellona
zirveno
Bellona
1
4
1
0.38
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,639
Damage
19,768
30,674
Taken
29,126
14,762
Mitigated
14,526
3,918
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Akenbus
Heimdallr
8,436
4,285
0
1,783
4,583
1,505
1,620
673
3,910
0
41,423
L
Cabrakan
BuByN
Cabrakan
1,455
485
0
229
5,830
3,246
0
842
4,988
4,611
0
L
Mercury
Bubyan
Mercury
3,289
1,991
0
455
6,451
2,246
0
1,355
5,096
0
34,959
W
Ganesha
FRMadnesss
Ganesha
2,049
730
311
579
8,498
4,918
154
1,942
6,460
11,268
0
L
Hel
3,595
416
133
1,390
4,944
1,302
848
815
3,957
26,381
0
W
Susano
Rainbow555
Susano
2,680
737
0
1,469
6,620
1,711
0
788
5,790
0
17,012
L
2,917
1,388
0
1,177
6,410
2,443
0
4,315
2,055
0
31,263
W
Jormungandr
WØRLDENDER
Jormungandr
5,219
1,256
0
1,615
5,627
5,442
168
0
5,627
44,804
0
L
Bellona
zirveno
Bellona
2,383
809
0
534
7,039
5,525
0
1,113
5,926
1,468
15,077
W
1,384
249
0
0
3,798
950
0
1,453
2,165
15,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,978
Gold Earned
29,382
254
Minions Killed
279
0
Camps Cleared
0
979,896
Distance Traveled
950,146
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,736
674
98
10
0
178,111
1
L
Cabrakan
4,238
424
9
1
0
145,690
0
L
Mercury
5,989
599
70
7
0
250,348
1
W
Ganesha
5,382
538
7
1
0
198,044
0
L
Hel
5,949
595
56
6
0
199,616
0
W
Susano
4,923
492
40
4
0
180,207
0
L
Neith
5,871
587
78
8
0
173,166
0
W
Jormungandr
7,104
710
99
10
0
214,927
5
L
Bellona
4,931
493
41
4
0
211,076
0
W
Kukulkan
5,237
524
35
4
0
178,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role