Player Matchup

Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Burnsini
Gilgamesh
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 5L
1,667 Elo+
Party 1
Nox
Nox
DLSWYER95
Nox
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
411W - 211L
1,770 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,646 Elo+

VS

Team Averages
Level 84
1,528 SR
1,365 Elo+
Scylla
Scylla
Debreziner_01
Scylla
Level 100
God Stats
7W - 5L
1,598 SR
Queue Stats
162W - 123L
1,505 Elo+
Solo
Chaac
Chaac
Pinkat91
Chaac
Level 86
God Stats
3W - 1L
1,597 SR
Queue Stats
3W - 3L
1,360 Elo+
Solo
Izanami
Izanami
Pumukirl
Izanami
Level 66
God Stats
3W - 8L
1,390 SR
Queue Stats
26W - 66L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 1 / 7
8,270
827
8,948
5,604
2,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Burnsini
Gilgamesh
11
5 / 2 / 6
7,991
799
4,746
8,190
5,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 2 / 7
7,992
799
5,659
6,969
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
7,430
743
5,121
4,584
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Pinkat91
Chaac
9
1 / 6 / 4
6,912
691
3,738
9,067
7,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Izanami
Pumukirl
Izanami
10
1 / 5 / 3
6,799
680
4,716
8,480
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
14
Kills
4
5
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
7
7.5
W
Gilgamesh
Burnsini
Gilgamesh
5
2
6
4
W
5
2
7
4.25
L
2
3
3
1.17
L
Chaac
Pinkat91
Chaac
1
6
4
0.5
L
Izanami
Pumukirl
Izanami
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,353
Damage
13,575
20,763
Taken
22,131
10,258
Mitigated
10,923
2,931
Healing
2,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,948
4,263
0
258
5,604
2,236
1,504
1,357
4,145
0
35,800
W
Gilgamesh
Burnsini
Gilgamesh
4,746
1,335
0
834
8,190
5,467
170
1,423
6,647
0
13,368
W
5,659
405
0
1,839
6,969
2,555
733
2,229
4,458
20,705
0
L
5,121
235
0
367
4,584
1,124
28
798
3,658
22,538
0
L
Chaac
Pinkat91
Chaac
3,738
292
0
1,278
9,067
7,699
0
3,451
5,194
0
7,039
L
Izanami
Pumukirl
Izanami
4,716
2,740
0
990
8,480
2,100
0
1,929
6,427
0
16,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,253
Gold Earned
21,141
120
Minions Killed
86
9
Camps Cleared
1
538,209
Distance Traveled
483,607
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,270
827
58
6
5
201,962
1
W
Gilgamesh
7,991
799
16
2
2
154,549
2
W
Nox
7,992
799
46
5
2
181,698
1
L
Scylla
7,430
743
47
5
1
187,797
1
L
Chaac
6,912
691
10
1
0
150,132
0
L
Izanami
6,799
680
29
3
0
145,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role