Player Matchup

Cupid
Cupid
Arya-22
Cupid
Level 129
God Stats
18W - 16L
1,536 SR
Queue Stats
100W - 110L
1,421 Elo+
Party 1
Sol
Sol
Mashinewar
Sol
Level 38
God Stats
2W - 1L
1,439 SR
Queue Stats
129W - 216L
1,239 Elo+
Solo
Gilgamesh
Gilgamesh
Scissus
Gilgamesh
Level 28
God Stats
9W - 8L
1,290 SR
Queue Stats
47W - 33L
1,463 Elo+
Party 1
Team Averages
Level 65
1,422 SR
1,375 Elo+

VS

Team Averages
Level 52
1,417 SR
1,321 Elo+
Sylvanus
Sylvanus
ChiefEradicator
Sylvanus
Level 34
God Stats
7W - 18L
1,376 SR
Queue Stats
13W - 25L
1,266 Elo+
Party 2
Baron Samedi
Baron Samedi
T3RMINATORCHAZ
Baron Samedi
Level 44
God Stats
2W - 8L
1,401 SR
Queue Stats
15W - 25L
1,275 Elo+
Party 2
Chiron
Chiron
YakiToriChan
Chiron
Level 79
God Stats
0W - 3L
1,473 SR
Queue Stats
251W - 298L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Arya-22
Cupid
15
10 / 3 / 10
10,779
829
16,809
10,227
3,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 2 / 11
8,967
690
6,955
5,906
1,782
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Scissus
Gilgamesh
14
6 / 1 / 13
9,986
768
14,675
16,087
8,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 8 / 6
7,425
571
4,590
20,385
12,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
T3RMINATORCHAZ
Baron Samedi
11
3 / 8 / 3
8,519
655
8,180
11,981
6,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
12
3 / 4 / 3
8,432
649
9,463
10,485
4,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
20
Kills
6
6
Deaths
20
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
Arya-22
Cupid
10
3
10
5
L
Sylvanus
0
8
6
0.38
W
4
2
11
4.75
W
Gilgamesh
Scissus
Gilgamesh
6
1
13
12.5
L
Baron Samedi
T3RMINATORCHAZ
Baron Samedi
3
8
3
0.56
L
Chiron
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,439
Damage
22,233
32,220
Taken
42,851
14,098
Mitigated
23,134
11,219
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Arya-22
Cupid
16,809
6,830
133
2,904
10,227
3,664
1,437
3,736
6,239
0
54,024
L
Sylvanus
4,590
1,436
754
4,384
20,385
12,675
56
4,270
16,115
9,272
1,436
W
6,955
1,362
0
1,325
5,906
1,782
844
1,672
4,010
20,566
0
W
Gilgamesh
Scissus
Gilgamesh
14,675
3,557
229
6,628
16,087
8,652
516
6,485
9,320
0
32,449
L
Baron Samedi
T3RMINATORCHAZ
Baron Samedi
8,180
865
815
1,349
11,981
6,292
182
1,997
9,984
19,543
0
L
Chiron
9,463
2,862
514
2,288
10,485
4,167
145
688
9,741
0
27,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,732
Gold Earned
24,376
142
Minions Killed
102
7
Camps Cleared
0
665,770
Distance Traveled
568,551
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,779
829
84
6
5
220,383
4
L
Sylvanus
7,425
571
21
2
0
173,403
0
W
Sol
8,967
690
23
2
0
204,664
0
W
Gilgamesh
9,986
768
35
3
2
240,723
2
L
Baron Samedi
8,519
655
37
3
0
178,195
2
L
Chiron
8,432
649
44
3
0
216,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role