Player Matchup

Baron Samedi
Baron Samedi
EvilOwlSpirit
Baron Samedi
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 20L
1,374 Elo+
Party 1
Hou Yi
Hou Yi
Lorisj73
Hou Yi
Level 21
God Stats
11W - 9L
1,421 SR
Queue Stats
43W - 34L
1,388 Elo+
Solo
Ra
Ra
SKOLJAC123
Ra
Level 20
God Stats
1W - 0L
1,664 SR
Queue Stats
3W - 5L
1,264 Elo+
Solo
Fenrir
Fenrir
krakosks
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,173 Elo+
Solo
Neith
Neith
Рёрех
Neith
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 31L
1,372 Elo+
Party 1
Team Averages
Level 19
1,517 SR
1,315 Elo+

VS

Team Averages
Level 39
1,388 SR
1,409 Elo+
Anubis
Anubis
Mhmod
Anubis
Level 124
God Stats
30W - 22L
1,624 SR
Queue Stats
178W - 177L
1,463 Elo+
Party 2
Charybdis
Charybdis
Nachteule82
Charybdis
Level 24
God Stats
36W - 47L
1,427 SR
Queue Stats
89W - 114L
1,380 Elo+
Solo
Artio
Artio
TTV_Squeaky-Boi
Artio
Level 26
God Stats
0W - 2L
1,205 SR
Queue Stats
55W - 55L
1,442 Elo+
Solo
King Arthur
King Arthur
Tdoc58
King Arthur
Level 8
God Stats
3W - 5L
1,283 SR
Queue Stats
5W - 11L
1,303 Elo+
Solo
Bellona
Bellona
karemraed
Bellona
Level 11
God Stats
29W - 26L
1,401 SR
Queue Stats
111W - 116L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EvilOwlSpirit
Baron Samedi
20
7 / 8 / 23
13,012
1,084
17,324
17,939
6,139
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Lorisj73
Hou Yi
20
19 / 4 / 20
16,117
1,343
48,169
25,944
7,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 5 / 29
12,996
1,083
22,177
15,778
4,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
krakosks
Fenrir
20
10 / 7 / 19
14,202
1,184
18,779
19,744
14,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
20
4 / 4 / 23
12,811
1,068
22,534
12,945
4,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mhmod
Anubis
20
21 / 14 / 7
17,920
1,493
51,238
38,105
21,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Nachteule82
Charybdis
19
1 / 9 / 13
11,620
968
10,330
17,816
7,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 10 / 13
10,823
902
5,568
27,371
14,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Tdoc58
King Arthur
20
2 / 9 / 13
11,986
999
13,448
40,860
37,000
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
karemraed
Bellona
17
4 / 2 / 6
11,427
952
4,722
9,172
6,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
80
44
Kills
28
28
Deaths
44
114
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EvilOwlSpirit
Baron Samedi
7
8
23
2.31
W
Hou Yi
Lorisj73
Hou Yi
19
4
20
7.25
L
Anubis
Mhmod
Anubis
21
14
7
1.75
L
Charybdis
Nachteule82
Charybdis
1
9
13
0.83
W
4
5
29
3.7
L
0
10
13
0.65
L
King Arthur
Tdoc58
King Arthur
2
9
13
0.94
L
Bellona
karemraed
Bellona
4
2
6
3.5
W
Fenrir
krakosks
Fenrir
10
7
19
2.79
W
Neith
4
4
23
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,983
Damage
85,306
92,350
Taken
133,324
38,437
Mitigated
86,326
30,937
Healing
22,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EvilOwlSpirit
Baron Samedi
17,324
1,810
3,567
2,918
17,939
6,139
0
12,377
5,562
33,565
0
W
Hou Yi
Lorisj73
Hou Yi
48,169
42,536
0
8,610
25,944
7,952
0
15,511
10,433
0
74,193
L
Anubis
Mhmod
Anubis
51,238
1,303
76
14,769
38,105
21,740
0
11,793
26,312
97,065
0
L
Charybdis
Nachteule82
Charybdis
10,330
3,004
0
190
17,816
7,169
0
7,099
10,675
0
32,477
W
22,177
1,536
5,882
5,589
15,778
4,973
0
11,263
4,515
49,787
0
L
5,568
842
485
602
27,371
14,159
0
6,664
20,707
17,960
0
L
King Arthur
Tdoc58
King Arthur
13,448
1,005
0
5,113
40,860
37,000
0
9,957
30,903
0
28,835
L
Bellona
karemraed
Bellona
4,722
782
829
580
9,172
6,258
0
3,988
5,184
0
14,392
W
Fenrir
krakosks
Fenrir
18,779
7,703
0
2,381
19,744
14,972
0
10,745
8,999
0
30,520
W
Neith
22,534
10,433
0
1,990
12,945
4,401
0
6,910
6,035
0
44,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,138
Gold Earned
63,776
231
Minions Killed
224
10
Camps Cleared
3
1,099,511
Distance Traveled
997,544
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,012
1,084
39
3
0
194,289
0
W
Hou Yi
16,117
1,343
57
5
1
211,903
0
L
Anubis
17,920
1,493
110
9
0
186,567
1
L
Charybdis
11,620
968
46
4
2
202,458
2
W
Ra
12,996
1,083
71
6
0
224,291
0
L
Artio
10,823
902
25
2
1
215,378
0
L
King Arthur
11,986
999
19
2
0
232,463
0
L
Bellona
11,427
952
24
2
0
160,678
0
W
Fenrir
14,202
1,184
19
2
7
243,572
1
W
Neith
12,811
1,068
45
4
2
225,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role