Player Matchup

Anhur
Anhur
Gohan8793
Anhur
Level 82
God Stats
0W - 1L
1,470 SR
Queue Stats
34W - 37L
1,390 Elo+
Party 1
Raijin
Raijin
Kaveman6344
Raijin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,343 Elo+
Party 1
Set
Set
Kiniq
Set
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 111L
1,279 Elo+
Party 1
Aphrodite
Aphrodite
ManicNeko
Aphrodite
Level 93
God Stats
2W - 4L
1,253 SR
Queue Stats
66W - 89L
1,362 Elo+
Party 1
Pele
Pele
XxTheEyesBluexX
Pele
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,400 Elo+
Solo
Team Averages
Level 90
1,445 SR
1,355 Elo+

VS

Team Averages
Level 70
1,453 SR
1,370 Elo+
Chaac
Chaac
C_N_B22
Chaac
Level 77
God Stats
2W - 3L
1,187 SR
Queue Stats
170W - 181L
1,373 Elo+
Solo
Bacchus
Bacchus
DemonicGhost27_
Bacchus
Level 102
God Stats
2W - 0L
1,655 SR
Queue Stats
34W - 25L
1,433 Elo+
Solo
Tiamat
Tiamat
FeirsDwaguwun
Tiamat
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,335 Elo+
Solo
Aphrodite
Aphrodite
caribbeanboi-_-
Aphrodite
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,376 Elo+
Party 2
Hercules
Hercules
qp parrot
Hercules
Level 87
God Stats
2W - 1L
1,424 SR
Queue Stats
60W - 56L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gohan8793
Anhur
15
3 / 8 / 2
9,202
920
10,806
12,933
5,087
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Raijin
14
1 / 6 / 4
7,804
780
15,797
11,330
4,313
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
Kiniq
Set
12
0 / 7 / 3
6,852
685
5,991
13,193
5,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
ManicNeko
Aphrodite
12
0 / 7 / 5
7,060
706
7,050
13,609
7,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 9 / 1
8,070
807
6,604
13,154
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
C_N_B22
Chaac
16
10 / 1 / 21
10,215
1,022
16,239
14,822
17,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

15
6 / 1 / 25
10,053
1,005
9,028
15,417
20,273
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

15
7 / 2 / 21
9,491
949
12,145
12,945
11,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
caribbeanboi-_-
Aphrodite
16
3 / 1 / 26
9,255
926
7,223
11,393
12,399
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Hercules
qp parrot
Hercules
16
11 / 1 / 13
10,121
1,012
9,887
17,675
17,709
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
143
6
Kills
37
37
Deaths
6
15
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Chaac
C_N_B22
Chaac
10
1
21
20.5
W
6
1
25
18.5
W
7
2
21
8.75
L
Anhur
Gohan8793
Anhur
3
8
2
0.5
L
Raijin
1
6
4
0.5
L
Set
Kiniq
Set
0
7
3
0.21
L
Aphrodite
ManicNeko
Aphrodite
0
7
5
0.36
L
2
9
1
0.28
W
Aphrodite
caribbeanboi-_-
Aphrodite
3
1
26
16
W
Hercules
qp parrot
Hercules
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,248
Damage
54,522
64,219
Taken
72,252
27,898
Mitigated
78,565
17,022
Healing
40,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
C_N_B22
Chaac
16,239
669
1,936
5,541
14,822
17,092
852
4,359
10,463
0
28,347
W
9,028
353
3,342
4,151
15,417
20,273
1,383
4,169
11,248
14,260
0
W
12,145
1,072
812
3,261
12,945
11,092
1,116
5,197
7,748
22,259
0
L
Anhur
Gohan8793
Anhur
10,806
6,889
190
1,213
12,933
5,087
0
4,852
7,836
0
19,668
L
Raijin
15,797
944
613
1,641
11,330
4,313
0
6,506
4,740
28,235
0
L
Set
Kiniq
Set
5,991
2,647
763
1,645
13,193
5,603
0
5,993
6,882
0
10,599
L
Aphrodite
ManicNeko
Aphrodite
7,050
1,492
4,456
4,737
13,609
7,867
0
4,420
8,762
16,035
0
L
6,604
1,271
263
1,501
13,154
5,028
0
6,625
6,260
0
11,975
W
Aphrodite
caribbeanboi-_-
Aphrodite
7,223
2,145
8,235
6,078
11,393
12,399
704
3,760
7,633
19,877
0
W
Hercules
qp parrot
Hercules
9,887
2,453
1,928
5,137
17,675
17,709
766
5,362
12,313
0
18,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,988
Gold Earned
49,135
87
Minions Killed
87
0
Camps Cleared
0
819,348
Distance Traveled
1,123,805
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,215
1,022
21
2
0
242,095
0
W
Bacchus
10,053
1,005
7
1
0
241,063
0
W
Tiamat
9,491
949
21
2
0
221,094
0
L
Anhur
9,202
920
21
2
0
166,699
0
L
Raijin
7,804
780
21
2
0
159,183
0
L
Set
6,852
685
14
1
0
181,206
0
L
Aphrodite
7,060
706
23
2
0
150,386
1
L
Pele
8,070
807
8
1
0
161,874
2
W
Aphrodite
9,255
926
18
2
0
191,330
0
W
Hercules
10,121
1,012
20
2
0
228,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role