Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Calerian
Merlin
Level 88
God Stats
25W - 28L
1,566 SR
Queue Stats
159W - 133L
1,573 Elo+
Party 1
Ares
Ares
Manfeld
Ares
Level 20
God Stats
2W - 0L
1,824 SR
Queue Stats
3W - 4L
1,526 Elo+
Party 1
Rama
Rama
ThrowerG
Rama
Level 138
God Stats
1W - 0L
1,415 SR
Queue Stats
102W - 62L
1,650 Elo+
Party 1
Nike
Nike
bigdaddy4310
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,551 Elo+
Party 1
Team Averages
Level 82
1,561 SR
1,560 Elo+

VS

Team Averages
Level 76
1,591 SR
1,622 Elo+
Hera
Hera
Fwutters
Hera
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 79L
1,539 Elo+
Party 2
Ravana
Ravana
MemeFraiche12
Ravana
Level 142
God Stats
1W - 1L
1,783 SR
Queue Stats
130W - 134L
1,577 Elo+
Party 2
Neith
Neith
OkraWindFury
Neith
Level 13
God Stats
3W - 6L
1,554 SR
Queue Stats
10W - 10L
1,858 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TomFoolery22
Tsukuyomi
Level 16
God Stats
19W - 12L
1,599 SR
Queue Stats
31W - 29L
1,517 Elo+
Party 2
Ymir
Ymir
TopNacht
Ymir
Level 90
God Stats
1W - 3L
1,518 SR
Queue Stats
9W - 9L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
9 / 2 / 5
9,351
623
12,351
9,046
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Calerian
Merlin
14
3 / 2 / 2
8,687
579
2,708
6,179
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Manfeld
Ares
11
1 / 0 / 4
6,438
429
748
2,197
1,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
14
3 / 2 / 3
8,872
591
11,956
10,525
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 1 / 4
7,246
483
2,063
6,923
4,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
1 / 3 / 0
7,118
475
1,965
5,988
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 3 / 1
8,114
541
4,916
6,845
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 3 / 2
7,301
487
6,557
9,090
2,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
TomFoolery22
Tsukuyomi
13
1 / 4 / 0
7,726
515
3,602
10,713
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
2 / 3 / 2
7,983
532
1,478
13,161
9,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
7
7
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
9
2
5
5.75
W
Merlin
Calerian
Merlin
3
2
2
2
L
Hera
1
3
0
0.33
W
Ares
Manfeld
Ares
1
0
4
3
L
1
3
1
0.5
L
2
3
2
1
W
Rama
3
2
3
2.25
L
Tsukuyomi
TomFoolery22
Tsukuyomi
1
4
0
0.25
L
Ymir
2
3
2
1
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,826
Damage
18,518
34,870
Taken
45,797
14,459
Mitigated
20,560
11,491
Healing
12,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,351
2,983
0
4,441
9,046
3,338
0
950
8,096
0
54,346
W
Merlin
Calerian
Merlin
2,708
96
0
1,433
6,179
2,174
345
1,221
4,958
59,680
0
L
Hera
1,965
580
0
898
5,988
1,618
0
1,079
4,755
40,039
0
W
Ares
Manfeld
Ares
748
65
0
0
2,197
1,357
91
151
2,046
3,296
0
L
4,916
1,180
0
820
6,845
3,165
0
633
6,212
0
55,809
L
6,557
3,988
0
1,993
9,090
2,913
343
441
8,635
0
34,937
W
Rama
11,956
8,883
0
5,117
10,525
2,655
0
1,188
9,337
0
66,893
L
Tsukuyomi
TomFoolery22
Tsukuyomi
3,602
700
0
4,736
10,713
3,600
0
954
9,639
0
45,434
L
Ymir
1,478
481
1,768
2,214
13,161
9,264
27
446
12,715
25,083
0
W
2,063
245
0
500
6,923
4,935
488
0
6,923
6,466
25,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,594
Gold Earned
38,242
421
Minions Killed
431
0
Camps Cleared
0
1,449,952
Distance Traveled
1,393,515
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,351
623
91
6
0
335,241
4
W
Merlin
8,687
579
124
8
0
285,169
1
L
Hera
7,118
475
101
7
0
283,129
3
W
Ares
6,438
429
10
1
0
302,011
2
L
Ravana
8,114
541
119
8
0
265,620
0
L
Neith
7,301
487
77
5
0
275,596
1
W
Rama
8,872
591
122
8
0
264,032
3
L
Tsukuyomi
7,726
515
94
6
0
314,910
1
L
Ymir
7,983
532
40
3
0
254,260
2
W
Nike
7,246
483
74
5
0
263,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role