Player Matchup

Ra
Ra
AndySakura
Ra
Level 119
God Stats
5W - 4L
1,463 SR
Queue Stats
90W - 73L
1,521 Elo+
Party 2
Bellona
Bellona
Psynai
Bellona
Level 104
God Stats
9W - 8L
1,543 SR
Queue Stats
327W - 318L
1,610 Elo+
Party 2
Danzaburou
Danzaburou
we2ttra
Danzaburou
Level 148
God Stats
13W - 13L
1,573 SR
Queue Stats
235W - 164L
1,640 Elo+
Party 2
Team Averages
Level 124
1,526 SR
1,590 Elo+

VS

Team Averages
Level 66
1,470 SR
1,548 Elo+
Cliodhna
Cliodhna
Animetiddeez-_-
Cliodhna
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
Da OG Washi
Baron Samedi
Level 27
God Stats
1W - 2L
1,409 SR
Queue Stats
21W - 16L
1,501 Elo+
Party 1
Yemoja
Yemoja
DayyZero
Yemoja
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 41L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
10,369
691
14,010
11,584
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Psynai
Bellona
15
4 / 2 / 8
10,243
683
8,944
20,962
16,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
we2ttra
Danzaburou
14
6 / 2 / 7
10,693
713
15,328
13,672
4,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
3 / 5 / 1
8,931
595
9,449
14,992
6,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Da OG Washi
Baron Samedi
12
1 / 5 / 3
8,354
557
5,956
11,032
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
DayyZero
Yemoja
12
1 / 4 / 5
9,239
616
12,214
17,501
19,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
5
6
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Cliodhna
3
5
1
0.7
L
Baron Samedi
Da OG Washi
Baron Samedi
1
5
3
0.5
L
Yemoja
DayyZero
Yemoja
1
4
5
0.88
W
Bellona
Psynai
Bellona
4
2
8
4
W
Danzaburou
we2ttra
Danzaburou
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,282
Damage
27,619
46,218
Taken
43,525
25,127
Mitigated
33,066
19,247
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,010
1,117
1,999
5,827
11,584
4,324
287
5,384
6,200
52,494
0
L
Cliodhna
9,449
646
0
854
14,992
6,261
0
3,054
11,938
0
27,592
L
Baron Samedi
Da OG Washi
Baron Samedi
5,956
502
838
1,455
11,032
6,858
0
4,558
6,474
22,924
0
L
Yemoja
DayyZero
Yemoja
12,214
1,748
1,181
2,184
17,501
19,947
0
6,536
10,965
30,948
0
W
Bellona
Psynai
Bellona
8,944
2,381
528
6,668
20,962
16,008
84
8,137
12,825
0
24,103
W
Danzaburou
we2ttra
Danzaburou
15,328
7,355
0
4,225
13,672
4,795
1,116
5,042
7,649
0
46,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,305
Gold Earned
26,524
181
Minions Killed
123
9
Camps Cleared
3
846,248
Distance Traveled
770,031
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,369
691
87
6
3
291,961
5
L
Cliodhna
8,931
595
47
3
2
275,881
0
L
Baron Samedi
8,354
557
35
2
1
246,474
0
L
Yemoja
9,239
616
41
3
0
247,676
2
W
Bellona
10,243
683
34
2
4
286,838
3
W
Danzaburou
10,693
713
60
4
2
267,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role