Player Matchup

Sobek
Sobek
BanaNoMX
Sobek
Level 85
God Stats
7W - 11L
1,492 SR
Queue Stats
340W - 414L
1,358 Elo+
Solo
Charybdis
Charybdis
Beanolicious
Charybdis
Level 104
God Stats
2W - 1L
1,614 SR
Queue Stats
74W - 78L
1,411 Elo+
Solo
Zeus
Zeus
muleke1414
Zeus
Level 128
God Stats
123W - 97L
1,507 SR
Queue Stats
323W - 364L
1,416 Elo+
Solo
Pele
Pele
renerod2527
Pele
Level 106
God Stats
1W - 2L
1,509 SR
Queue Stats
31W - 33L
1,331 Elo+
Solo
Mulan
Mulan
temp-222028
Mulan
Level 69
God Stats
3W - 5L
1,470 SR
Queue Stats
251W - 296L
1,416 Elo+
Solo
Team Averages
Level 98
1,518 SR
1,386 Elo+

VS

Team Averages
Level 99
1,445 SR
1,364 Elo+
Rama
Rama
ClosedKirton
Rama
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,231 Elo+
Solo
Cliodhna
Cliodhna
Crispus768
Cliodhna
Level 107
God Stats
24W - 26L
1,465 SR
Queue Stats
192W - 188L
1,395 Elo+
Solo
Mulan
Mulan
LadySao
Mulan
Level 144
God Stats
9W - 6L
1,523 SR
Queue Stats
144W - 166L
1,411 Elo+
Solo
Nike
Nike
xxLiEUTENANTxx_
Nike
Level 88
God Stats
120W - 129L
1,517 SR
Queue Stats
834W - 967L
1,367 Elo+
Solo
Scylla
Scylla
zXz_PHILLIES_xZx
Scylla
Level 88
God Stats
29W - 32L
1,220 SR
Queue Stats
418W - 444L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BanaNoMX
Sobek
8
0 / 6 / 5
5,962
397
4,706
13,959
8,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
Beanolicious
Charybdis
12
3 / 4 / 2
7,265
484
7,948
10,759
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 4 / 1
7,348
490
3,601
6,425
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 0 / 2
7,407
494
2,302
7,038
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 0
6,806
454
4,452
11,669
8,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 8
7,184
479
5,613
7,566
1,738
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Crispus768
Cliodhna
14
5 / 1 / 5
8,262
551
9,163
8,621
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
LadySao
Mulan
15
3 / 1 / 1
8,467
564
8,700
9,926
6,523
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 2 / 4
7,804
520
4,528
11,462
9,541
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
4 / 2 / 1
7,720
515
4,082
5,775
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
18
18
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
BanaNoMX
Sobek
0
6
5
0.42
L
Charybdis
Beanolicious
Charybdis
3
4
2
1
W
1
3
8
1.67
W
Cliodhna
Crispus768
Cliodhna
5
1
5
7.5
W
Mulan
LadySao
Mulan
3
1
1
3.5
L
4
4
1
1.13
L
1
0
2
2
L
0
4
0
0
W
5
2
4
3.5
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,009
Damage
32,086
49,850
Taken
43,350
23,968
Mitigated
22,607
16,644
Healing
17,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BanaNoMX
Sobek
4,706
177
0
2,593
13,959
8,751
0
1,512
12,407
16,089
0
L
Charybdis
Beanolicious
Charybdis
7,948
3,684
0
4,370
10,759
2,637
0
543
10,210
0
43,031
W
5,613
4,723
0
2,388
7,566
1,738
1,454
1,107
6,459
0
32,600
W
Cliodhna
Crispus768
Cliodhna
9,163
401
0
4,456
8,621
2,864
0
1,303
7,318
0
52,828
W
Mulan
LadySao
Mulan
8,700
1,344
0
4,899
9,926
6,523
263
1,398
8,528
0
48,983
L
3,601
459
63
1,000
6,425
2,097
96
1,518
4,691
34,861
0
L
2,302
856
0
4,796
7,038
2,048
0
207
6,791
0
49,627
L
4,452
961
0
3,822
11,669
8,435
0
0
11,669
1,485
35,771
W
4,528
653
256
3,063
11,462
9,541
518
2,383
9,079
0
29,571
W
4,082
519
0
2,126
5,775
1,941
302
2,748
3,027
34,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,788
Gold Earned
39,437
374
Minions Killed
393
0
Camps Cleared
0
1,383,004
Distance Traveled
1,434,704
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,962
397
17
1
0
294,448
2
L
Charybdis
7,265
484
78
5
0
267,101
1
W
Rama
7,184
479
68
5
0
255,995
4
W
Cliodhna
8,262
551
96
6
0
345,961
2
W
Mulan
8,467
564
117
8
0
291,724
0
L
Zeus
7,348
490
82
5
0
236,307
3
L
Pele
7,407
494
103
7
0
318,797
3
L
Mulan
6,806
454
94
6
0
266,351
0
W
Nike
7,804
520
51
3
0
280,103
0
W
Scylla
7,720
515
61
4
0
260,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role