Player Matchup

Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DangerDarkFell
King Arthur
Level 113
God Stats
40W - 56L
1,459 SR
Queue Stats
797W - 775L
1,515 Elo+
Solo
Ullr
Ullr
Kentiepoo08
Ullr
Level 160
God Stats
1W - 4L
1,281 SR
Queue Stats
676W - 661L
1,484 Elo+
Solo
Thanatos
Thanatos
NoFrontCape
Thanatos
Level 72
God Stats
8W - 6L
1,609 SR
Queue Stats
29W - 61L
1,292 Elo+
Solo
Bacchus
Bacchus
UltraPotMan
Bacchus
Level 126
God Stats
23W - 13L
1,574 SR
Queue Stats
377W - 349L
1,527 Elo+
Solo
Team Averages
Level 123
1,485 SR
1,464 Elo+

VS

Team Averages
Level 97
1,620 SR
1,522 Elo+
Sol
Sol
RKz3ro
Sol
Level 68
God Stats
56W - 39L
1,609 SR
Queue Stats
109W - 106L
1,499 Elo+
Party 1
Chernobog
Chernobog
Redhead511
Chernobog
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 195L
1,498 Elo+
Solo
Da Ji
Da Ji
Zavion
Da Ji
Level 160
God Stats
94W - 69L
1,666 SR
Queue Stats
964W - 907L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
babygirl1995 95
Sylvanus
Level 110
God Stats
9W - 2L
1,632 SR
Queue Stats
65W - 56L
1,543 Elo+
Solo
Jormungandr
Jormungandr
z Carnxge z
Jormungandr
Level 98
God Stats
129W - 92L
1,694 SR
Queue Stats
361W - 341L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
7 / 8 / 5
12,055
524
15,482
15,259
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
DangerDarkFell
King Arthur
18
2 / 8 / 5
11,236
489
10,331
21,096
13,102
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 5 / 3
11,375
495
10,479
21,458
8,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
NoFrontCape
Thanatos
20
7 / 8 / 3
13,572
590
10,361
25,056
9,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
UltraPotMan
Bacchus
18
5 / 4 / 14
12,494
543
17,695
19,541
28,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
RKz3ro
Sol
16
3 / 9 / 4
10,659
463
13,630
22,238
8,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Redhead511
Chernobog
18
3 / 5 / 8
11,177
486
12,847
17,212
5,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
Zavion
Da Ji
20
10 / 4 / 6
12,984
565
13,314
16,303
8,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
15
2 / 3 / 6
9,511
414
6,779
16,925
17,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
z Carnxge z
Jormungandr
20
15 / 3 / 4
14,156
615
26,195
21,446
14,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
61
24
Kills
33
33
Deaths
24
30
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
7
8
5
1.19
L
King Arthur
DangerDarkFell
King Arthur
2
8
5
0.56
L
3
5
3
0.9
L
Thanatos
NoFrontCape
Thanatos
7
8
3
1.06
W
Sol
RKz3ro
Sol
3
9
4
0.56
W
Chernobog
Redhead511
Chernobog
3
5
8
1.4
L
Bacchus
UltraPotMan
Bacchus
5
4
14
3
W
Da Ji
Zavion
Da Ji
10
4
6
3.25
W
Sylvanus
2
3
6
1.67
W
Jormungandr
z Carnxge z
Jormungandr
15
3
4
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,348
Damage
72,765
102,410
Taken
94,124
64,343
Mitigated
55,406
34,118
Healing
35,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,482
390
0
1,253
15,259
4,820
46
7,226
8,033
81,025
0
L
King Arthur
DangerDarkFell
King Arthur
10,331
784
0
3,934
21,096
13,102
0
13,940
7,156
4,809
52,815
L
10,479
4,442
353
8,025
21,458
8,097
556
6,404
15,054
0
69,017
L
Thanatos
NoFrontCape
Thanatos
10,361
2,947
0
16,939
25,056
9,640
3,368
7,628
17,428
0
128,936
W
Sol
RKz3ro
Sol
13,630
3,925
0
8,764
22,238
8,745
636
8,807
13,340
60,331
10,900
W
Chernobog
Redhead511
Chernobog
12,847
8,684
228
6,183
17,212
5,795
0
4,180
13,032
0
77,908
L
Bacchus
UltraPotMan
Bacchus
17,695
1,486
557
3,057
19,541
28,684
124
9,722
9,819
63,234
0
W
Da Ji
Zavion
Da Ji
13,314
3,276
0
2,388
16,303
8,561
784
6,403
9,900
0
71,538
W
Sylvanus
6,779
1,705
2,720
7,457
16,925
17,828
96
8,271
8,654
22,092
9,265
W
Jormungandr
z Carnxge z
Jormungandr
26,195
3,865
253
7,430
21,446
14,477
2,160
7,247
13,992
102,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,732
Gold Earned
58,487
626
Minions Killed
580
0
Camps Cleared
0
2,156,636
Distance Traveled
1,958,802
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,055
524
135
6
0
405,285
2
L
King Arthur
11,236
489
128
6
0
471,595
0
L
Ullr
11,375
495
114
5
0
386,230
0
L
Thanatos
13,572
590
168
7
0
426,134
3
W
Sol
10,659
463
122
5
0
383,792
5
W
Chernobog
11,177
486
120
5
0
435,885
4
L
Bacchus
12,494
543
81
4
0
467,392
2
W
Da Ji
12,984
565
104
5
0
424,036
0
W
Sylvanus
9,511
414
45
2
0
317,346
8
W
Jormungandr
14,156
615
189
8
0
397,743
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role