Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Heldenflausch
Baron Samedi
Gold IV
Level 132
God Stats
10W - 11L
1,548 SR
Queue Stats
1,052W - 1,155L
1,474 MMR
Party 1
Hou Yi
Hou Yi
Gold II
SmokyDemon
Hou Yi
Gold II
Level 138
God Stats
43W - 51L
1,499 SR
Queue Stats
255W - 236L
1,534 MMR
Party 1
Fenrir
Fenrir
Silver I
javitos
Fenrir
Silver I
Level 159
God Stats
1W - 0L
1,881 SR
Queue Stats
4W - 2L
1,583 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,643 SR
1,530 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,473 SR
1,473 MMR
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
LeoWolf4
Zeus
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,475 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
ramsanpower
Sun Wukong
Bronze III
Level 48
God Stats
2W - 2L
1,418 SR
Queue Stats
3W - 8L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Heldenflausch
Baron Samedi
12
2 / 3 / 12
7,792
779
6,048
7,945
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
SmokyDemon
Hou Yi
12
5 / 0 / 9
8,311
831
7,672
8,612
2,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
javitos
Fenrir
14
11 / 3 / 7
9,356
936
12,275
13,188
8,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AphroditeCabrakanGebSobek

VS

Bans
HelUllrThothAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
1 / 5 / 5
6,884
688
2,945
10,207
6,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
10
3 / 7 / 2
7,517
752
7,093
9,353
2,119
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ramsanpower
Sun Wukong
11
2 / 6 / 4
7,627
763
6,471
10,405
4,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
6
6
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
5
5
0.7
W
Baron Samedi
Heldenflausch
Baron Samedi
2
3
12
2.67
L
Zeus
3
7
2
0.57
W
Hou Yi
SmokyDemon
Hou Yi
5
0
9
9.5
W
Fenrir
javitos
Fenrir
11
3
7
4.83
L
Sun Wukong
ramsanpower
Sun Wukong
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,995
Damage
16,509
29,745
Taken
29,965
14,520
Mitigated
12,798
9,543
Healing
2,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,945
358
0
1,225
10,207
6,467
0
2,316
7,468
5,079
0
W
Baron Samedi
Heldenflausch
Baron Samedi
6,048
439
286
2,886
7,945
2,908
755
2,694
5,251
26,995
0
L
Zeus
7,093
978
0
1,173
9,353
2,119
0
1,436
7,633
20,917
0
W
Hou Yi
SmokyDemon
Hou Yi
7,672
2,033
0
2,083
8,612
2,847
1,253
3,616
4,996
0
27,803
W
Fenrir
javitos
Fenrir
12,275
3,489
0
4,288
13,188
8,765
195
4,270
8,402
0
27,881
L
Sun Wukong
ramsanpower
Sun Wukong
6,471
598
0
238
10,405
4,212
0
2,579
7,598
0
21,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,459
Gold Earned
22,028
120
Minions Killed
77
7
Camps Cleared
2
612,975
Distance Traveled
481,853
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,884
688
0
0
0
130,617
5
W
Baron Samedi
7,792
779
36
4
0
187,696
3
L
Zeus
7,517
752
47
5
1
164,699
3
W
Hou Yi
8,311
831
61
6
4
201,730
3
W
Fenrir
9,356
936
23
2
3
223,549
3
L
Sun Wukong
7,627
763
30
3
1
186,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role