Player Matchup

Artio
Artio
 
Artio
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Crummelin
Arachne
Level 29
God Stats
3W - 2L
1,364 SR
Queue Stats
18W - 20L
1,521 Elo+
Solo
Vulcan
Vulcan
CyberForest
Vulcan
Level 29
God Stats
8W - 6L
1,687 SR
Queue Stats
55W - 52L
1,446 Elo+
Solo
Zeus
Zeus
TheDrake
Zeus
Level 28
God Stats
9W - 4L
1,500 SR
Queue Stats
16W - 12L
1,578 Elo+
Solo
Cerberus
Cerberus
gatogamer3
Cerberus
Level 15
God Stats
15W - 12L
1,590 SR
Queue Stats
33W - 37L
1,444 Elo+
Solo
Team Averages
Level 25
1,528 SR
1,498 Elo+

VS

Team Averages
Level 12
1,342 SR
1,532 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ASTROWOLF92
Kukulkan
Level 8
God Stats
1W - 2L
1,193 SR
Queue Stats
6W - 6L
1,540 Elo+
Solo
Bacchus
Bacchus
CharlyMC
Bacchus
Level 21
God Stats
3W - 3L
1,274 SR
Queue Stats
63W - 55L
1,414 Elo+
Solo
Hera
Hera
Frankie7069863
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,706 Elo+
Party 1
Loki
Loki
Kkodster
Loki
Level 4
God Stats
1W - 3L
1,241 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
3 / 1 / 17
10,411
946
11,124
18,995
23,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Crummelin
Arachne
18
10 / 4 / 12
12,839
1,167
16,522
14,403
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vulcan
18
6 / 1 / 16
11,596
1,054
25,565
4,858
1,782
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
18
8 / 1 / 16
12,194
1,109
24,536
7,362
2,521
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
gatogamer3
Cerberus
18
0 / 2 / 25
10,388
944
5,650
12,602
12,621
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

271

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
0 / 9 / 6
9,363
851
9,220
25,851
26,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
ASTROWOLF92
Kukulkan
16
0 / 2 / 4
9,826
893
11,530
8,060
2,610
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
CharlyMC
Bacchus
16
0 / 3 / 7
9,896
900
7,379
26,796
29,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 5 / 4
10,439
949
11,972
15,317
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
16
6 / 8 / 2
10,873
988
13,393
13,081
4,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
32
27
Kills
9
9
Deaths
27
86
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
17
11.5
L
Guan Yu
 
Guan Yu
0
9
6
0.33
L
Kukulkan
ASTROWOLF92
Kukulkan
0
2
4
1
L
Bacchus
CharlyMC
Bacchus
0
3
7
1.17
W
Arachne
Crummelin
Arachne
10
4
12
4
W
Vulcan
6
1
16
14
L
3
5
4
1
L
Loki
6
8
2
0.88
W
Zeus
8
1
16
16
W
Cerberus
gatogamer3
Cerberus
0
2
25
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,397
Damage
53,494
58,220
Taken
89,105
45,448
Mitigated
68,257
15,996
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
11,124
1,409
1,531
4,603
18,995
23,210
0
12,101
6,511
17,341
0
L
Guan Yu
 
Guan Yu
9,220
1,424
1,607
4,478
25,851
26,801
0
20,167
5,037
0
18,328
L
Kukulkan
ASTROWOLF92
Kukulkan
11,530
768
0
873
8,060
2,610
0
6,385
1,675
48,268
0
L
Bacchus
CharlyMC
Bacchus
7,379
1,152
1,429
1,807
26,796
29,822
0
18,446
8,050
17,629
0
W
Arachne
Crummelin
Arachne
16,522
11,249
0
4,852
14,403
5,314
0
6,400
7,957
0
31,024
W
Vulcan
25,565
9,590
0
838
4,858
1,782
0
3,051
1,807
55,289
0
L
11,972
4,163
0
0
15,317
4,480
0
14,059
1,031
30,338
0
L
Loki
13,393
3,580
0
0
13,081
4,544
0
6,347
6,437
0
19,383
W
Zeus
24,536
3,490
247
1,830
7,362
2,521
0
3,767
3,375
53,674
0
W
Cerberus
gatogamer3
Cerberus
5,650
457
0
2,095
12,602
12,621
0
5,562
6,567
16,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,428
Gold Earned
50,397
193
Minions Killed
206
15
Camps Cleared
3
1,056,209
Distance Traveled
1,038,274
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,411
946
12
1
3
203,856
0
L
Guan Yu
9,363
851
22
2
1
210,231
1
L
Kukulkan
9,826
893
100
9
1
179,524
0
L
Bacchus
9,896
900
20
2
1
253,271
0
W
Arachne
12,839
1,167
28
3
12
217,760
0
W
Vulcan
11,596
1,054
62
6
0
238,377
1
L
Hera
10,439
949
50
5
0
209,998
0
L
Loki
10,873
988
14
1
0
185,250
0
W
Zeus
12,194
1,109
57
5
0
199,302
0
W
Cerberus
10,388
944
34
3
0
196,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role