Player Matchup

Eset
Eset
 
Eset
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Dynasty Titania
Poseidon
Level 132
God Stats
40W - 49L
1,526 SR
Queue Stats
563W - 563L
1,532 Elo+
Solo
Hercules
Hercules
RR B4G3Y
Hercules
Level 47
God Stats
12W - 6L
1,679 SR
Queue Stats
146W - 93L
1,559 Elo+
Party 1
Artio
Artio
RR DD4RB
Artio
Level 49
God Stats
12W - 4L
1,787 SR
Queue Stats
172W - 103L
1,566 Elo+
Party 1
Neith
Neith
RR F4TTY
Neith
Level 29
God Stats
46W - 28L
1,615 SR
Queue Stats
118W - 63L
1,603 Elo+
Party 1
Team Averages
Level 65
1,622 SR
1,552 Elo+

VS

Team Averages
Level 96
1,573 SR
1,511 Elo+
Set
Set
Don_OMIKRON
Set
Level 102
God Stats
69W - 67L
1,552 SR
Queue Stats
737W - 740L
1,459 Elo+
Solo
Cerberus
Cerberus
MentalRoulette
Cerberus
Level 41
God Stats
21W - 29L
1,413 SR
Queue Stats
179W - 218L
1,417 Elo+
Solo
Chernobog
Chernobog
TheHachiPlan
Chernobog
Level 107
God Stats
1W - 4L
1,625 SR
Queue Stats
465W - 329L
1,604 Elo+
Party 2
Zhong Kui
Zhong Kui
barrettalan2
Zhong Kui
Level 106
God Stats
18W - 28L
1,529 SR
Queue Stats
668W - 574L
1,562 Elo+
Party 2
The Morrigan
The Morrigan
iQCrystalZz
The Morrigan
Level 124
God Stats
23W - 12L
1,744 SR
Queue Stats
739W - 613L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
3 / 2 / 16
10,051
1,005
14,001
9,529
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
17
10 / 2 / 11
11,283
1,128
12,520
6,631
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
RR B4G3Y
Hercules
17
1 / 0 / 14
9,483
948
9,736
12,829
13,790
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
RR DD4RB
Artio
17
4 / 1 / 17
11,028
1,103
8,041
15,067
19,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
RR F4TTY
Neith
17
6 / 0 / 14
11,374
1,137
14,445
7,518
3,100
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

268

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,003
900
9,732
12,536
7,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
15
2 / 6 / 2
9,266
927
6,669
18,125
13,898
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
TheHachiPlan
Chernobog
14
0 / 4 / 2
8,641
864
9,128
10,869
3,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
barrettalan2
Zhong Kui
16
0 / 2 / 3
9,162
916
13,194
9,253
6,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
iQCrystalZz
The Morrigan
15
2 / 7 / 0
9,154
915
8,601
13,032
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
14
24
Kills
5
5
Deaths
24
72
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
2
16
5.5
L
1
5
2
0.4
W
Poseidon
10
2
11
7.75
L
Cerberus
2
6
2
0.5
W
Hercules
RR B4G3Y
Hercules
1
0
14
8
W
Artio
RR DD4RB
Artio
4
1
17
12.5
W
Neith
RR F4TTY
Neith
6
0
14
13
L
Chernobog
TheHachiPlan
Chernobog
0
4
2
0.25
L
Zhong Kui
barrettalan2
Zhong Kui
0
2
3
0.75
L
The Morrigan
iQCrystalZz
The Morrigan
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,743
Damage
47,324
51,574
Taken
63,815
42,389
Mitigated
35,229
20,390
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
14,001
1,240
340
700
9,529
3,783
0
6,270
3,259
30,095
0
L
9,732
3,122
0
329
12,536
7,166
0
7,114
5,338
0
21,127
W
Poseidon
12,520
1,745
0
1,155
6,631
2,297
0
3,200
3,431
23,043
0
L
Cerberus
6,669
39
0
2,510
18,125
13,898
0
10,592
7,305
17,120
0
W
Hercules
RR B4G3Y
Hercules
9,736
969
0
4,819
12,829
13,790
0
6,799
6,030
6,415
11,581
W
Artio
RR DD4RB
Artio
8,041
546
4,136
6,540
15,067
19,419
0
7,570
7,497
16,908
0
W
Neith
RR F4TTY
Neith
14,445
10,186
0
2,700
7,518
3,100
0
3,211
4,307
0
51,096
L
Chernobog
TheHachiPlan
Chernobog
9,128
5,427
0
338
10,869
3,456
0
5,180
5,545
0
32,764
L
Zhong Kui
barrettalan2
Zhong Kui
13,194
116
0
3,366
9,253
6,812
0
5,204
3,969
34,398
0
L
The Morrigan
iQCrystalZz
The Morrigan
8,601
785
0
296
13,032
3,897
0
8,165
4,669
27,687
1,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,219
Gold Earned
45,226
190
Minions Killed
211
6
Camps Cleared
8
994,473
Distance Traveled
931,657
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,051
1,005
46
5
0
192,964
1
L
Set
9,003
900
27
3
1
190,875
0
W
Poseidon
11,283
1,128
18
2
2
195,215
0
L
Cerberus
9,266
927
30
3
1
177,740
0
W
Hercules
9,483
948
15
2
1
210,213
0
W
Artio
11,028
1,103
6
1
1
202,023
1
W
Neith
11,374
1,137
105
11
2
194,058
0
L
Chernobog
8,641
864
52
5
1
179,466
2
L
Zhong Kui
9,162
916
50
5
2
199,799
1
L
The Morrigan
9,154
915
52
5
3
183,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role