Player Matchup

Cerberus
Cerberus
K1MB01996
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,195 Elo+
Solo
Ra
Ra
Rkas707
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,325 Elo+
Solo
Cthulhu
Cthulhu
SDRTFEZ2748
Cthulhu
Level 4
God Stats
13W - 12L
1,266 SR
Queue Stats
19W - 21L
1,500 Elo+
Solo
Thanatos
Thanatos
esdrasrios
Thanatos
Level 25
God Stats
4W - 7L
1,346 SR
Queue Stats
17W - 26L
1,218 Elo+
Solo
Pele
Pele
geronite456
Pele
Level 27
God Stats
1W - 2L
1,263 SR
Queue Stats
86W - 87L
1,362 Elo+
Solo
Team Averages
Level 17
1,375 SR
1,320 Elo+

VS

Team Averages
Level 18
1,462 SR
1,323 Elo+
Danzaburou
Danzaburou
FeelinFroggy229
Danzaburou
Level 17
God Stats
13W - 13L
1,408 SR
Queue Stats
59W - 54L
1,382 Elo+
Solo
Nemesis
Nemesis
HanselAkR
Nemesis
Level 12
God Stats
2W - 0L
1,774 SR
Queue Stats
12W - 19L
1,303 Elo+
Solo
Merlin
Merlin
LGz_007
Merlin
Level 12
God Stats
9W - 6L
1,188 SR
Queue Stats
18W - 24L
1,178 Elo+
Solo
Kali
Kali
LavenderChief72
Kali
Level 27
God Stats
62W - 60L
1,452 SR
Queue Stats
165W - 163L
1,366 Elo+
Party 1
Cerberus
Cerberus
PacBat
Cerberus
Level 24
God Stats
30W - 22L
1,490 SR
Queue Stats
101W - 93L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
K1MB01996
Cerberus
19
0 / 1 / 9
11,774
906
8,912
20,916
23,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 5 / 7
11,608
893
8,945
8,533
2,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
SDRTFEZ2748
Cthulhu
19
3 / 7 / 10
12,909
993
24,593
30,114
30,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
esdrasrios
Thanatos
19
8 / 11 / 6
13,747
1,057
11,358
22,544
7,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 10 / 5
12,303
946
13,871
22,171
6,118
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FeelinFroggy229
Danzaburou
20
4 / 1 / 18
12,983
999
12,275
7,740
3,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
HanselAkR
Nemesis
20
6 / 3 / 14
13,494
1,038
16,063
18,773
7,293
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
LGz_007
Merlin
20
6 / 3 / 16
13,629
1,048
20,603
9,850
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 8 / 11
15,972
1,229
28,985
21,439
9,968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
PacBat
Cerberus
20
5 / 2 / 18
13,468
1,036
19,524
18,944
23,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
111
17
Kills
34
34
Deaths
17
37
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FeelinFroggy229
Danzaburou
4
1
18
13
W
Nemesis
HanselAkR
Nemesis
6
3
14
4.33
L
Cerberus
K1MB01996
Cerberus
0
1
9
4.5
W
Merlin
LGz_007
Merlin
6
3
16
4.67
W
13
8
11
2.31
W
Cerberus
PacBat
Cerberus
5
2
18
7
L
2
5
7
1.1
L
Cthulhu
SDRTFEZ2748
Cthulhu
3
7
10
1.14
L
Thanatos
esdrasrios
Thanatos
8
11
6
1
L
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,679
Damage
97,450
104,278
Taken
76,746
70,375
Mitigated
47,834
15,210
Healing
14,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FeelinFroggy229
Danzaburou
12,275
5,726
0
883
7,740
3,151
0
4,836
2,904
0
32,254
W
Nemesis
HanselAkR
Nemesis
16,063
6,837
0
1,436
18,773
7,293
0
12,003
6,770
0
35,927
L
Cerberus
K1MB01996
Cerberus
8,912
882
0
2,772
20,916
23,645
0
9,159
11,757
27,470
0
W
Merlin
LGz_007
Merlin
20,603
1,834
225
1,022
9,850
3,479
0
5,966
3,884
48,491
0
W
28,985
16,348
0
7,929
21,439
9,968
0
9,729
11,710
0
59,706
W
Cerberus
PacBat
Cerberus
19,524
1,377
0
3,198
18,944
23,943
0
10,104
8,620
35,791
0
L
8,945
1,753
1,543
1,915
8,533
2,670
0
3,884
4,649
22,034
0
L
Cthulhu
SDRTFEZ2748
Cthulhu
24,593
1,381
1,400
220
30,114
30,226
0
9,725
20,389
48,419
0
L
Thanatos
esdrasrios
Thanatos
11,358
2,369
0
5,229
22,544
7,716
0
8,520
14,024
0
22,548
L
13,871
5,494
0
2,131
22,171
6,118
0
8,839
13,332
227
41,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,341
Gold Earned
69,546
216
Minions Killed
283
4
Camps Cleared
10
1,129,564
Distance Traveled
1,267,453
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,983
999
49
4
0
211,137
0
W
Nemesis
13,494
1,038
57
4
1
309,934
1
L
Cerberus
11,774
906
39
3
0
254,946
1
W
Merlin
13,629
1,048
64
5
1
221,045
0
W
Kali
15,972
1,229
62
5
6
246,087
0
W
Cerberus
13,468
1,036
51
4
2
279,250
0
L
Ra
11,608
893
32
2
1
129,772
4
L
Cthulhu
12,909
993
50
4
1
283,412
0
L
Thanatos
13,747
1,057
33
3
1
266,611
0
L
Pele
12,303
946
62
5
1
194,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role