Player Matchup

Cliodhna
Cliodhna
KansasCityChiefr
Cliodhna
Level 111
God Stats
4W - 0L
1,839 SR
Queue Stats
140W - 144L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
KrazieManiak
Danzaburou
Level 100
God Stats
23W - 20L
1,655 SR
Queue Stats
96W - 100L
1,503 Elo+
Party 1
Cerberus
Cerberus
LeathalBullet
Cerberus
Level 43
God Stats
32W - 18L
1,696 SR
Queue Stats
45W - 32L
1,575 Elo+
Party 1
Scylla
Scylla
SpencerLane123
Scylla
Level 111
God Stats
1W - 0L
1,638 SR
Queue Stats
43W - 42L
1,500 Elo+
Party 1
Mulan
Mulan
drpat
Mulan
Level 69
God Stats
10W - 3L
1,972 SR
Queue Stats
27W - 20L
1,519 Elo+
Party 1
Team Averages
Level 87
1,760 SR
1,515 Elo+

VS

Team Averages
Level 53
1,720 SR
1,592 Elo+
Neith
Neith
AzraelAbbaddon
Neith
Level 114
God Stats
0W - 1L
1,581 SR
Queue Stats
12W - 12L
1,692 Elo+
Party 2
Ganesha
Ganesha
BoxOfCheezits
Ganesha
Level 68
God Stats
0W - 1L
1,533 SR
Queue Stats
16W - 18L
1,582 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KaMaKaSiii
Cu Chulainn
Level 27
God Stats
0W - 1L
1,849 SR
Queue Stats
5W - 4L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
NotJacorrr
Cthulhu
Level 30
God Stats
2W - 1L
1,827 SR
Queue Stats
30W - 23L
1,705 Elo+
Solo
Sol
Sol
pcarra
Sol
Level 27
God Stats
1W - 1L
1,812 SR
Queue Stats
49W - 83L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 10
15,347
808
26,145
17,335
7,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
KrazieManiak
Danzaburou
20
6 / 5 / 9
14,515
764
20,449
18,233
9,946
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
LeathalBullet
Cerberus
17
0 / 4 / 15
11,408
600
10,656
25,933
27,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 3 / 9
14,524
764
19,427
16,459
6,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
drpat
Mulan
20
7 / 4 / 18
14,974
788
27,434
28,629
31,350
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 5
13,225
696
15,179
15,535
6,312
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
18
0 / 7 / 11
11,833
623
14,237
25,992
34,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
KaMaKaSiii
Cu Chulainn
18
3 / 10 / 11
12,142
639
16,134
35,283
31,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
NotJacorrr
Cthulhu
20
7 / 2 / 8
14,358
756
33,632
25,851
39,800
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
pcarra
Sol
18
1 / 4 / 8
11,383
599
10,453
13,867
5,441
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
61
28
Kills
18
18
Deaths
28
61
Assists
43
Player
Kills
Deaths
Assists
KDA
L
7
5
5
1.9
L
Ganesha
0
7
11
0.79
L
Cu Chulainn
KaMaKaSiii
Cu Chulainn
3
10
11
0.85
W
10
2
10
7.5
W
Danzaburou
KrazieManiak
Danzaburou
6
5
9
2.1
W
Cerberus
LeathalBullet
Cerberus
0
4
15
1.88
L
Cthulhu
NotJacorrr
Cthulhu
7
2
8
5.5
W
5
3
9
3.17
W
Mulan
drpat
Mulan
7
4
18
4
L
Sol
pcarra
Sol
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,111
Damage
89,635
106,589
Taken
116,528
82,659
Mitigated
117,783
32,473
Healing
25,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,179
7,279
0
3,101
15,535
6,312
1
3,923
11,486
0
41,818
L
Ganesha
14,237
465
1,135
3,052
25,992
34,879
0
8,447
17,061
31,945
0
L
Cu Chulainn
KaMaKaSiii
Cu Chulainn
16,134
2,694
1,313
6,582
35,283
31,351
0
7,976
26,916
387
41,413
W
26,145
2,882
0
3,840
17,335
7,704
792
7,107
9,550
0
62,093
W
Danzaburou
KrazieManiak
Danzaburou
20,449
10,201
0
3,779
18,233
9,946
3,467
9,845
7,916
0
68,023
W
Cerberus
LeathalBullet
Cerberus
10,656
604
0
7,036
25,933
27,629
0
13,285
11,737
24,759
0
L
Cthulhu
NotJacorrr
Cthulhu
33,632
1,202
1,009
6,999
25,851
39,800
1
8,958
16,182
80,923
0
W
19,427
2,176
0
4,897
16,459
6,030
733
11,898
3,617
67,066
0
W
Mulan
drpat
Mulan
27,434
4,514
0
12,921
28,629
31,350
59
13,917
13,755
11,109
59,701
L
Sol
pcarra
Sol
10,453
1,924
0
2,534
13,867
5,441
133
4,777
9,018
33,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,768
Gold Earned
62,941
445
Minions Killed
368
10
Camps Cleared
6
1,731,036
Distance Traveled
1,680,574
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,225
696
92
5
2
328,083
0
L
Ganesha
11,833
623
1
0
0
324,461
4
L
Cu Chulainn
12,142
639
79
4
1
278,706
2
W
Cliodhna
15,347
808
70
4
2
384,556
0
W
Danzaburou
14,515
764
127
7
3
302,006
4
W
Cerberus
11,408
600
39
2
2
351,627
2
L
Cthulhu
14,358
756
128
7
3
405,317
3
W
Scylla
14,524
764
121
6
1
357,279
1
W
Mulan
14,974
788
88
5
2
335,568
3
L
Sol
11,383
599
68
4
0
344,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role