Player Matchup

Discordia
Discordia
 
Discordia
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Anginorub
Sobek
Level 108
God Stats
6W - 4L
1,651 SR
Queue Stats
512W - 544L
1,424 Elo+
Solo
Chiron
Chiron
ProfCerberus
Chiron
Level 146
God Stats
1W - 2L
1,363 SR
Queue Stats
120W - 81L
1,518 Elo+
Solo
Persephone
Persephone
TeddySenpaii
Persephone
Level 65
God Stats
4W - 2L
1,527 SR
Queue Stats
58W - 82L
1,392 Elo+
Solo
Team Averages
Level 100
1,508 SR
1,467 Elo+

VS

Team Averages
Level 89
1,396 SR
1,396 Elo+
Nemesis
Nemesis
 
Nemesis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BetaoFlorencio
Morgan Le Fay
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 93L
1,413 Elo+
Solo
Janus
Janus
InaNutChell
Janus
Level 75
God Stats
0W - 3L
1,086 SR
Queue Stats
219W - 253L
1,367 Elo+
Party 1
Medusa
Medusa
Paid for Purp
Medusa
Level 30
God Stats
0W - 3L
1,230 SR
Queue Stats
32W - 67L
1,266 Elo+
Party 1
Gilgamesh
Gilgamesh
Zkxv
Gilgamesh
Level 86
God Stats
1W - 2L
1,665 SR
Queue Stats
108W - 110L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
8 / 2 / 11
10,017
1,002
14,313
6,854
2,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
 
Tsukuyomi
15
2 / 3 / 11
8,620
862
9,204
8,573
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Anginorub
Sobek
16
3 / 2 / 12
9,851
985
6,056
11,415
16,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
16
12 / 4 / 8
10,561
1,056
16,314
10,077
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
TeddySenpaii
Persephone
12
2 / 3 / 11
8,408
841
5,888
9,016
2,792
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
8 / 3 / 3
8,713
871
9,711
11,112
8,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
BetaoFlorencio
Morgan Le Fay
13
2 / 9 / 3
7,812
781
5,523
12,115
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 6 / 1
7,426
743
4,425
9,872
2,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 7
7,582
758
3,463
9,216
2,817
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Zkxv
Gilgamesh
14
2 / 4 / 4
7,780
778
8,676
14,461
5,702
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
27
Kills
14
14
Deaths
27
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
2
11
6.75
W
Tsukuyomi
 
Tsukuyomi
2
3
11
2.5
L
Nemesis
 
Nemesis
8
3
3
3.17
W
Sobek
Anginorub
Sobek
3
2
12
4.5
L
Morgan Le Fay
BetaoFlorencio
Morgan Le Fay
2
9
3
0.39
L
0
6
1
0.08
L
2
5
7
1.1
W
Chiron
12
4
8
4
W
Persephone
TeddySenpaii
Persephone
2
3
11
2.5
L
Gilgamesh
Zkxv
Gilgamesh
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,775
Damage
31,798
45,935
Taken
56,776
29,880
Mitigated
23,226
20,377
Healing
16,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,313
767
0
1,179
6,854
2,502
822
1,562
5,152
21,539
0
W
Tsukuyomi
 
Tsukuyomi
9,204
1,219
1,973
1,553
8,573
4,029
1,481
1,935
6,372
0
25,299
L
Nemesis
 
Nemesis
9,711
2,063
153
4,226
11,112
8,053
229
6,144
4,968
0
13,842
W
Sobek
Anginorub
Sobek
6,056
412
1,273
4,810
11,415
16,082
248
2,809
8,327
12,545
0
L
Morgan Le Fay
BetaoFlorencio
Morgan Le Fay
5,523
488
723
1,030
12,115
4,419
340
6,336
5,779
13,189
0
L
4,425
413
657
2,800
9,872
2,235
236
3,592
6,280
12,746
0
L
3,463
1,800
1,535
1,475
9,216
2,817
608
3,642
5,574
0
7,814
W
Chiron
16,314
5,459
2,120
3,304
10,077
4,475
1,559
2,056
7,796
0
28,550
W
Persephone
TeddySenpaii
Persephone
5,888
1,052
1,254
2,911
9,016
2,792
1,232
1,586
7,196
15,144
0
L
Gilgamesh
Zkxv
Gilgamesh
8,676
1,254
46
3,975
14,461
5,702
270
6,543
7,918
0
17,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,457
Gold Earned
39,313
110
Minions Killed
71
0
Camps Cleared
0
1,044,506
Distance Traveled
832,727
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,017
1,002
17
2
0
222,304
0
W
Tsukuyomi
8,620
862
29
3
0
209,309
0
L
Nemesis
8,713
871
5
1
0
192,762
3
W
Sobek
9,851
985
23
2
0
219,452
0
L
Morgan Le Fay
7,812
781
13
1
0
127,015
0
L
Janus
7,426
743
27
3
0
166,829
0
L
Medusa
7,582
758
11
1
0
181,618
0
W
Chiron
10,561
1,056
24
2
0
178,700
0
W
Persephone
8,408
841
17
2
0
214,741
1
L
Gilgamesh
7,780
778
15
2
0
164,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role