Player Matchup

Ganesha
Ganesha
Big90Billy
Ganesha
Level 160
God Stats
8W - 3L
1,604 SR
Queue Stats
1,206W - 1,256L
1,402 Elo+
Solo
Discordia
Discordia
LupusEclipse90
Discordia
Level 29
God Stats
5W - 3L
1,441 SR
Queue Stats
87W - 82L
1,548 Elo+
Party 4
Nox
Nox
OhZalty
Nox
Level 155
God Stats
4W - 4L
1,553 SR
Queue Stats
93W - 89L
1,556 Elo+
Party 4
Hun Batz
Hun Batz
Spyg
Hun Batz
Level 127
God Stats
4W - 8L
1,322 SR
Queue Stats
169W - 164L
1,533 Elo+
Party 2
Sylvanus
Sylvanus
ZeBenjinator
Sylvanus
Level 148
God Stats
3W - 2L
1,630 SR
Queue Stats
222W - 239L
1,548 Elo+
Party 2
Team Averages
Level 124
1,510 SR
1,517 Elo+

VS

Team Averages
Level 35
1,543 SR
1,482 Elo+
Ra
Ra
 
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
 
Susano
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Dhaco
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
meltedBEETLE
Chaac
Level 107
God Stats
5W - 5L
1,715 SR
Queue Stats
66W - 61L
1,505 Elo+
Solo
Medusa
Medusa
wampasqrt2
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Big90Billy
Ganesha
17
0 / 3 / 22
10,497
656
4,603
16,738
23,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Discordia
LupusEclipse90
Discordia
18
9 / 3 / 17
11,954
747
21,264
13,225
6,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
20
6 / 2 / 18
12,448
778
17,575
17,058
11,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Spyg
Hun Batz
19
9 / 5 / 10
12,225
764
13,908
13,282
12,827
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ZeBenjinator
Sylvanus
20
5 / 3 / 19
11,510
719
9,850
23,438
31,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
4 / 4 / 6
11,337
709
19,097
11,633
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
 
Susano
19
4 / 4 / 11
11,310
707
15,962
14,017
15,399
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

The Morrigan
Dhaco
The Morrigan
15
3 / 8 / 9
10,155
635
7,062
12,447
5,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 6 / 9
11,387
712
17,394
21,459
27,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
wampasqrt2
Medusa
16
2 / 10 / 9
10,477
655
11,891
17,246
7,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
60
29
Kills
16
16
Deaths
32
86
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
4
6
1.75
L
Susano
 
Susano
4
4
11
2.38
W
Ganesha
Big90Billy
Ganesha
0
3
22
3.67
L
The Morrigan
Dhaco
The Morrigan
3
8
9
0.94
W
Discordia
LupusEclipse90
Discordia
9
3
17
5.83
W
Nox
6
2
18
7.5
W
Hun Batz
Spyg
Hun Batz
9
5
10
2.8
W
Sylvanus
ZeBenjinator
Sylvanus
5
3
19
4.83
L
3
6
9
1.25
L
Medusa
wampasqrt2
Medusa
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,200
Damage
71,406
83,741
Taken
76,802
85,784
Mitigated
61,670
37,944
Healing
22,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
19,097
387
6,094
4,998
11,633
4,980
529
9,342
2,291
43,939
0
L
Susano
 
Susano
15,962
1,757
783
1,286
14,017
15,399
319
7,968
6,049
0
26,820
W
Ganesha
Big90Billy
Ganesha
4,603
292
687
1,330
16,738
23,591
245
6,799
9,939
19,111
0
L
The Morrigan
Dhaco
The Morrigan
7,062
1,911
0
434
12,447
5,712
1,072
8,854
3,593
10,072
205
W
Discordia
LupusEclipse90
Discordia
21,264
629
1,691
2,437
13,225
6,502
2,202
4,360
8,865
32,047
0
W
Nox
17,575
1,634
2,076
2,484
17,058
11,256
1,975
3,742
13,316
44,257
0
W
Hun Batz
Spyg
Hun Batz
13,908
3,125
1,143
601
13,282
12,827
946
3,761
9,521
515
36,849
W
Sylvanus
ZeBenjinator
Sylvanus
9,850
1,687
14,724
10,771
23,438
31,608
1,035
7,292
16,146
22,807
0
L
17,394
898
911
6,999
21,459
27,769
380
15,360
6,099
0
35,370
L
Medusa
wampasqrt2
Medusa
11,891
3,962
0
1,155
17,246
7,810
978
11,878
5,368
0
24,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,634
Gold Earned
54,666
180
Minions Killed
177
0
Camps Cleared
0
1,367,144
Distance Traveled
1,293,179
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,337
709
51
3
0
294,256
0
L
Susano
11,310
707
26
2
0
255,511
1
W
Ganesha
10,497
656
2
0
0
250,251
0
L
The Morrigan
10,155
635
17
1
0
232,188
0
W
Discordia
11,954
747
35
2
0
267,330
0
W
Nox
12,448
778
71
4
0
306,835
3
W
Hun Batz
12,225
764
33
2
0
276,361
0
W
Sylvanus
11,510
719
39
2
0
266,367
0
L
Chaac
11,387
712
41
3
0
284,002
0
L
Medusa
10,477
655
42
3
0
227,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role