Player Matchup

Medusa
Medusa
GogetaSamaaaa
Medusa
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 43L
1,521 Elo+
Solo
Loki
Loki
Nymph9189
Loki
Level 7
God Stats
2W - 3L
1,383 SR
Queue Stats
6W - 6L
1,471 Elo+
Solo
Aphrodite
Aphrodite
kokefg
Aphrodite
Level 28
God Stats
32W - 30L
1,721 SR
Queue Stats
169W - 200L
1,500 Elo+
Solo
Agni
Agni
nighttimebrian
Agni
Level 29
God Stats
0W - 2L
1,383 SR
Queue Stats
40W - 52L
1,529 Elo+
Solo
King Arthur
King Arthur
oogawoogabooga
King Arthur
Level 10
God Stats
1W - 1L
1,779 SR
Queue Stats
32W - 25L
1,641 Elo+
Solo
Team Averages
Level 18
1,553 SR
1,532 Elo+

VS

Team Averages
Level 24
1,599 SR
1,532 Elo+
Thor
Thor
BergZiege110
Thor
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
156W - 120L
1,585 Elo+
Party 1
Charybdis
Charybdis
Freddy3813
Charybdis
Level 14
God Stats
1W - 1L
1,271 SR
Queue Stats
38W - 44L
1,494 Elo+
Solo
Bellona
Bellona
ImmerAmLauschen
Bellona
Level 26
God Stats
6W - 3L
1,815 SR
Queue Stats
103W - 74L
1,583 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JakSpy_king
Morgan Le Fay
Level 28
God Stats
22W - 16L
1,612 SR
Queue Stats
76W - 75L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
Ragnar3235
Kuzenbo
Level 23
God Stats
2W - 0L
1,796 SR
Queue Stats
35W - 27L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 1
9,841
547
8,033
10,909
3,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
11
1 / 3 / 3
7,178
399
1,799
6,608
2,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
kokefg
Aphrodite
13
1 / 6 / 7
8,928
496
5,409
13,602
4,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 4 / 2
9,370
521
8,379
9,797
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
oogawoogabooga
King Arthur
14
2 / 8 / 3
8,509
473
12,462
18,083
11,895
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 3
11,042
613
6,454
11,507
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Freddy3813
Charybdis
14
2 / 5 / 4
8,666
481
3,575
10,901
3,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 3 / 7
10,336
574
12,128
11,972
13,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
JakSpy_king
Morgan Le Fay
16
4 / 3 / 6
9,968
554
12,164
12,726
4,982
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Ragnar3235
Kuzenbo
17
3 / 0 / 2
10,277
571
6,670
10,455
12,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
13
Kills
24
24
Deaths
13
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
W
Charybdis
Freddy3813
Charybdis
2
5
4
0.8
L
6
3
1
2.17
W
6
3
7
3.17
W
Morgan Le Fay
JakSpy_king
Morgan Le Fay
4
3
6
2.33
L
Loki
1
3
3
0.83
W
Kuzenbo
Ragnar3235
Kuzenbo
3
0
2
4
L
Aphrodite
kokefg
Aphrodite
1
6
7
0.75
L
3
4
2
1
L
King Arthur
oogawoogabooga
King Arthur
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,082
Damage
40,991
58,999
Taken
57,561
25,588
Mitigated
38,803
16,155
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,454
1,613
0
2,870
11,507
4,290
0
2,815
8,440
0
61,103
W
Charybdis
Freddy3813
Charybdis
3,575
1,521
0
2,636
10,901
3,519
3,942
2,391
8,454
0
41,922
L
8,033
3,424
0
3,594
10,909
3,596
1,003
4,935
5,974
0
64,299
W
12,128
4,740
0
3,266
11,972
13,839
301
1,356
10,576
8,086
50,777
W
Morgan Le Fay
JakSpy_king
Morgan Le Fay
12,164
701
575
4,284
12,726
4,982
1,331
4,324
8,081
63,598
0
L
Loki
1,799
512
0
799
6,608
2,241
0
90
6,518
0
30,669
W
Kuzenbo
Ragnar3235
Kuzenbo
6,670
1,086
0
1,959
10,455
12,173
714
2,085
8,222
61,508
0
L
Aphrodite
kokefg
Aphrodite
5,409
284
3,912
4,777
13,602
4,672
702
5,141
8,461
22,652
0
L
8,379
326
0
1,000
9,797
3,184
342
5,121
4,676
60,636
0
L
King Arthur
oogawoogabooga
King Arthur
12,462
2,066
0
2,073
18,083
11,895
270
5,125
12,958
0
52,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,826
Gold Earned
50,289
429
Minions Killed
534
0
Camps Cleared
0
1,582,695
Distance Traveled
1,696,337
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,042
613
121
7
0
372,286
5
W
Charybdis
8,666
481
87
5
0
318,303
0
L
Medusa
9,841
547
118
7
0
329,994
0
W
Bellona
10,336
574
120
7
0
335,518
3
W
Morgan Le Fay
9,968
554
106
6
0
335,525
3
L
Loki
7,178
399
65
4
0
308,566
3
W
Kuzenbo
10,277
571
100
6
0
334,705
5
L
Aphrodite
8,928
496
39
2
0
309,084
0
L
Agni
9,370
521
118
7
0
317,913
4
L
King Arthur
8,509
473
89
5
0
317,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role