Player Matchup

Medusa
Medusa
AshenKaiser
Medusa
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 19L
1,372 Elo+
Party 2
Kali
Kali
Johan_senpaii
Kali
Level 130
God Stats
1W - 0L
1,493 SR
Queue Stats
9W - 10L
1,516 Elo+
Party 3
Tiamat
Tiamat
Mori90
Tiamat
Level 147
God Stats
1W - 0L
1,538 SR
Queue Stats
14W - 17L
1,541 Elo+
Party 2
Scylla
Scylla
SprecTreX_ProAso
Scylla
Level 137
God Stats
1W - 0L
1,756 SR
Queue Stats
8W - 8L
1,531 Elo+
Party 3
Ganesha
Ganesha
daibel_breezy
Ganesha
Level 145
God Stats
1W - 0L
1,508 SR
Queue Stats
5W - 6L
1,512 Elo+
Party 3
Team Averages
Level 119
1,559 SR
1,494 Elo+

VS

Team Averages
Level 50
1,407 SR
1,367 Elo+
Ares
Ares
 
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Ebithan
Ra
Level 109
God Stats
0W - 2L
1,259 SR
Queue Stats
37W - 43L
1,477 Elo+
Party 1
Eset
Eset
Monoserouse
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,206 Elo+
Party 1
Chernobog
Chernobog
Smiteophobia
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,446 Elo+
Solo
Bellona
Bellona
ZonalPigeon00
Bellona
Level 17
God Stats
0W - 6L
1,279 SR
Queue Stats
5W - 14L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
10 / 1 / 15
11,162
1,015
9,615
6,895
2,785
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
11 / 3 / 16
11,908
1,083
12,426
12,443
5,091
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Mori90
Tiamat
17
10 / 0 / 12
10,860
987
11,221
8,548
6,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 0 / 19
11,274
1,025
20,736
7,005
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
17
0 / 0 / 33
9,548
868
9,014
10,213
14,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 8 / 2
7,643
695
5,207
17,531
17,411
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
2 / 8 / 1
7,905
719
8,520
12,752
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 8 / 2
6,719
611
2,007
9,472
3,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Smiteophobia
Chernobog
13
0 / 9 / 2
7,027
639
7,659
13,084
7,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
12
0 / 9 / 3
6,866
624
4,407
19,128
14,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
14
42
Kills
4
4
Deaths
42
95
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
8
2
0.38
W
Medusa
10
1
15
17.5
L
2
8
1
0.31
W
11
3
16
6.33
L
0
8
2
0.13
W
Tiamat
Mori90
Tiamat
10
0
12
16
L
Chernobog
Smiteophobia
Chernobog
0
9
2
0.11
W
11
0
19
20.5
L
Bellona
0
9
3
0.17
W
Ganesha
0
0
33
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,012
Damage
27,800
45,104
Taken
71,967
31,451
Mitigated
46,108
13,365
Healing
7,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,207
574
0
0
17,531
17,411
0
10,557
6,544
9,177
0
W
Medusa
9,615
4,572
0
903
6,895
2,785
2,653
3,130
3,657
0
27,991
L
8,520
469
1,345
2,093
12,752
4,132
1
7,440
5,041
29,963
0
W
12,426
7,644
0
4,730
12,443
5,091
967
4,491
5,959
0
31,295
L
2,007
566
1,317
109
9,472
3,001
0
5,490
3,801
12,785
0
W
Tiamat
Mori90
Tiamat
11,221
866
54
3,507
8,548
6,392
1,821
2,906
5,550
38,263
0
L
Chernobog
Smiteophobia
Chernobog
7,659
4,432
0
1,247
13,084
7,228
0
8,031
4,758
0
27,761
W
20,736
2,250
388
2,993
7,005
3,091
1,853
1,937
5,032
45,326
0
L
Bellona
4,407
1,077
620
496
19,128
14,336
0
7,958
10,852
1,700
14,261
W
Ganesha
9,014
1,127
0
790
10,213
14,092
23
3,489
6,604
42,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,752
Gold Earned
36,160
304
Minions Killed
188
15
Camps Cleared
4
1,146,437
Distance Traveled
812,594
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,643
695
8
1
0
165,225
1
W
Medusa
11,162
1,015
60
5
0
220,625
0
L
Ra
7,905
719
67
6
0
176,892
5
W
Kali
11,908
1,083
54
5
4
216,320
3
L
Eset
6,719
611
33
3
1
139,083
0
W
Tiamat
10,860
987
81
7
0
252,977
4
L
Chernobog
7,027
639
63
6
2
159,140
1
W
Scylla
11,274
1,025
89
8
10
227,177
2
L
Bellona
6,866
624
17
2
1
172,254
0
W
Ganesha
9,548
868
20
2
1
229,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role