Player Matchup

Sol
Sol
MurkDesolation
Sol
Level 64
God Stats
1W - 1L
1,771 SR
Queue Stats
78W - 83L
1,536 Elo+
Party 2
Discordia
Discordia
TeemoWorshipper
Discordia
Level 24
God Stats
3W - 9L
1,509 SR
Queue Stats
11W - 23L
1,359 Elo+
Solo
Achilles
Achilles
Zanyac
Achilles
Level 85
God Stats
15W - 26L
1,538 SR
Queue Stats
136W - 147L
1,491 Elo+
Party 2
Team Averages
Level 58
1,606 SR
1,462 Elo+

VS

Team Averages
Level 104
1,515 SR
1,499 Elo+
Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
CollinChallis
Hercules
Level 159
God Stats
6W - 4L
1,623 SR
Queue Stats
155W - 119L
1,668 Elo+
Party 1
Izanami
Izanami
THATLASTBONGRIP
Izanami
Level 26
God Stats
45W - 57L
1,421 SR
Queue Stats
68W - 107L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
8,486
606
4,079
9,820
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
TeemoWorshipper
Discordia
12
1 / 7 / 4
8,658
618
5,839
10,504
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Zanyac
Achilles
13
5 / 4 / 2
9,435
674
14,047
22,863
23,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
10 / 1 / 6
10,940
781
15,343
7,928
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
CollinChallis
Hercules
15
6 / 2 / 11
10,436
745
15,694
15,044
14,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 10
9,332
667
7,482
9,217
3,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
17
17
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
1
6
13
W
Hercules
CollinChallis
Hercules
6
2
11
5.75
L
2
6
3
0.58
W
1
5
10
1.2
L
Discordia
TeemoWorshipper
Discordia
1
7
4
0.43
L
Achilles
Zanyac
Achilles
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,965
Damage
38,519
43,187
Taken
32,189
29,900
Mitigated
20,511
6,487
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,343
784
68
1,793
7,928
2,656
896
3,569
4,147
46,501
0
W
Hercules
CollinChallis
Hercules
15,694
3,296
0
5,996
15,044
14,558
569
4,498
9,507
0
31,518
L
4,079
964
0
585
9,820
3,396
0
4,072
5,073
10,947
921
W
7,482
5,476
0
594
9,217
3,297
586
1,823
7,220
0
43,295
L
Discordia
TeemoWorshipper
Discordia
5,839
53
254
846
10,504
3,209
0
3,385
6,485
22,686
0
L
Achilles
Zanyac
Achilles
14,047
4,394
219
4,583
22,863
23,295
0
6,823
14,654
0
26,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,579
Gold Earned
30,708
111
Minions Killed
158
1
Camps Cleared
11
758,861
Distance Traveled
768,351
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,940
781
69
5
3
266,028
4
W
Hercules
10,436
745
28
2
2
279,718
5
L
Sol
8,486
606
34
2
0
241,082
2
W
Izanami
9,332
667
61
4
6
222,605
2
L
Discordia
8,658
618
45
3
0
227,591
4
L
Achilles
9,435
674
32
2
1
290,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role