Player Matchup

Ares
Ares
Alucard11303
Ares
Level 66
God Stats
0W - 3L
1,104 SR
Queue Stats
69W - 47L
1,376 Elo+
Party 1
Sol
Sol
Guijân
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,412 Elo+
Party 1
Sylvanus
Sylvanus
I HAZ DA COOKIE
Sylvanus
Level 141
God Stats
22W - 16L
1,634 SR
Queue Stats
293W - 260L
1,562 Elo+
Solo
Mulan
Mulan
LordHxrrison
Mulan
Level 144
God Stats
21W - 17L
1,606 SR
Queue Stats
306W - 320L
1,535 Elo+
Party 2
Hel
Hel
TyESGN
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 170L
1,569 Elo+
Party 2
Team Averages
Level 99
1,469 SR
1,491 Elo+

VS

Team Averages
Level 59
1,447 SR
1,488 Elo+
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
KingDinotyne
Zhong Kui
Level 149
God Stats
1W - 0L
1,550 SR
Queue Stats
126W - 122L
1,442 Elo+
Solo
Discordia
Discordia
Redhead511
Discordia
Level 47
God Stats
2W - 2L
1,311 SR
Queue Stats
179W - 195L
1,487 Elo+
Solo
Cliodhna
Cliodhna
Turtleking110
Cliodhna
Level 33
God Stats
11W - 8L
1,550 SR
Queue Stats
34W - 28L
1,561 Elo+
Solo
Skadi
Skadi
UwanJohn
Skadi
Level 37
God Stats
2W - 2L
1,327 SR
Queue Stats
32W - 28L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
7,300
429
2,745
7,368
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
13
1 / 3 / 0
7,755
456
3,597
7,233
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
15
3 / 3 / 1
9,365
551
6,189
12,876
6,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 1 / 0
9,152
538
5,683
10,197
9,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
TyESGN
Hel
15
0 / 4 / 1
8,677
510
789
9,649
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 1 / 2
7,463
439
2,806
6,606
4,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
KingDinotyne
Zhong Kui
17
1 / 0 / 1
9,729
572
5,495
9,685
6,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Redhead511
Discordia
17
2 / 1 / 1
10,123
595
6,567
5,751
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Turtleking110
Cliodhna
18
6 / 2 / 2
10,129
596
12,320
11,050
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
UwanJohn
Skadi
14
1 / 0 / 1
8,010
471
5,820
5,746
2,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
11
11
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
2
2
L
0
0
1
0.5
L
Sol
1
3
0
0.33
L
Sylvanus
3
3
1
1.17
W
Zhong Kui
KingDinotyne
Zhong Kui
1
0
1
1.5
L
0
1
0
0
W
Discordia
Redhead511
Discordia
2
1
1
2.5
W
Cliodhna
Turtleking110
Cliodhna
6
2
2
3.5
L
Hel
TyESGN
Hel
0
4
1
0.13
W
Skadi
UwanJohn
Skadi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,003
Damage
33,008
47,323
Taken
38,838
28,210
Mitigated
19,265
16,861
Healing
18,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,806
529
2,352
2,166
6,606
4,417
111
4,132
2,474
20,957
4,872
L
2,745
0
0
1,034
7,368
6,688
0
1,382
5,986
12,789
0
L
Sol
3,597
900
0
2,405
7,233
2,163
279
1,151
6,082
58,521
0
L
Sylvanus
6,189
1,214
411
5,519
12,876
6,605
1,044
1,035
11,595
52,333
17,612
W
Zhong Kui
KingDinotyne
Zhong Kui
5,495
534
0
6,859
9,685
6,294
244
431
8,696
65,795
0
L
5,683
1,062
0
3,811
10,197
9,446
0
5,495
4,702
2,583
58,644
W
Discordia
Redhead511
Discordia
6,567
474
0
1,741
5,751
1,997
0
2,698
2,963
79,339
0
W
Cliodhna
Turtleking110
Cliodhna
12,320
1,574
0
5,310
11,050
4,528
1,048
3,534
7,466
0
95,241
L
Hel
TyESGN
Hel
789
105
0
3,681
9,649
3,308
0
4,835
4,272
59,745
0
W
Skadi
UwanJohn
Skadi
5,820
2,475
249
85
5,746
2,029
1,058
2,646
3,100
0
64,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,249
Gold Earned
45,454
540
Minions Killed
654
0
Camps Cleared
0
1,574,692
Distance Traveled
1,686,269
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,463
439
56
3
0
300,738
8
L
Ares
7,300
429
16
1
0
322,808
0
L
Sol
7,755
456
134
8
0
287,464
3
L
Sylvanus
9,365
551
119
7
0
332,015
4
W
Zhong Kui
9,729
572
158
9
0
306,912
7
L
Mulan
9,152
538
139
8
0
298,978
5
W
Discordia
10,123
595
177
10
0
350,121
3
W
Cliodhna
10,129
596
145
9
0
408,787
1
L
Hel
8,677
510
132
8
0
333,427
3
W
Skadi
8,010
471
118
7
0
319,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role