Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
TURK_Yusa05
Apollo
Level 67
God Stats
8W - 12L
1,391 SR
Queue Stats
110W - 110L
1,371 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheStrongesTr
Kumbhakarna
Level 27
God Stats
11W - 9L
1,827 SR
Queue Stats
78W - 97L
1,309 Elo+
Party 2
Arachne
Arachne
canahmet34
Arachne
Level 64
God Stats
43W - 31L
1,490 SR
Queue Stats
183W - 188L
1,415 Elo+
Party 2
Scylla
Scylla
deathbatjambo
Scylla
Level 69
God Stats
4W - 7L
1,468 SR
Queue Stats
266W - 266L
1,400 Elo+
Party 3
Team Averages
Level 53
1,535 SR
1,399 Elo+

VS

Team Averages
Level 71
1,461 SR
1,393 Elo+
Vulcan
Vulcan
DarkSoLdz-
Vulcan
Level 53
God Stats
7W - 14L
1,390 SR
Queue Stats
60W - 68L
1,356 Elo+
Party 1
Neith
Neith
Sirgod_Paz10
Neith
Level 83
God Stats
43W - 46L
1,525 SR
Queue Stats
196W - 214L
1,422 Elo+
Solo
Cthulhu
Cthulhu
TheCowboy_Hitman
Cthulhu
Level 47
God Stats
7W - 14L
1,332 SR
Queue Stats
33W - 41L
1,391 Elo+
Party 1
Osiris
Osiris
iblackbulI
Osiris
Level 72
God Stats
4W - 2L
1,500 SR
Queue Stats
162W - 129L
1,409 Elo+
Party 1
Cliodhna
Cliodhna
turonn112
Cliodhna
Level 102
God Stats
32W - 32L
1,558 SR
Queue Stats
427W - 505L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 4 / 1
8,278
436
7,543
14,475
12,930
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
11
0 / 5 / 0
6,906
363
4,199
10,118
3,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
TheStrongesTr
Kumbhakarna
11
0 / 2 / 0
7,186
378
2,018
9,561
10,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
canahmet34
Arachne
15
3 / 4 / 0
8,670
456
7,158
15,761
7,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 3 / 1
8,310
437
4,054
9,234
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DarkSoLdz-
Vulcan
18
5 / 0 / 3
11,067
582
9,957
6,050
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 6
8,880
467
8,515
8,353
2,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 0 / 5
10,037
528
8,854
12,657
12,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
iblackbulI
Osiris
17
2 / 4 / 3
9,762
514
7,604
16,382
13,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
turonn112
Cliodhna
16
3 / 0 / 3
9,669
509
5,309
8,791
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
18
18
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
1
0.63
W
Vulcan
DarkSoLdz-
Vulcan
5
0
3
6.5
W
4
1
6
7
L
Apollo
0
5
0
0
W
4
0
5
6.5
L
Kumbhakarna
TheStrongesTr
Kumbhakarna
0
2
0
0
L
Arachne
canahmet34
Arachne
3
4
0
0.75
L
0
3
1
0.17
W
Osiris
iblackbulI
Osiris
2
4
3
0.88
W
Cliodhna
turonn112
Cliodhna
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,972
Damage
40,239
59,149
Taken
52,233
36,779
Mitigated
34,829
12,915
Healing
24,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,543
850
0
2,323
14,475
12,930
32
1,237
13,173
0
46,199
W
Vulcan
DarkSoLdz-
Vulcan
9,957
1,705
450
2,406
6,050
2,582
75
2,902
2,910
91,598
0
W
8,515
5,231
0
4,698
8,353
2,869
54
1,105
7,248
0
51,534
L
Apollo
4,199
1,812
0
1,239
10,118
3,261
0
5,575
4,541
0
41,887
W
8,854
397
520
5,308
12,657
12,358
54
790
11,867
53,251
0
L
Kumbhakarna
TheStrongesTr
Kumbhakarna
2,018
87
522
1,443
9,561
10,126
0
3,735
5,796
9,551
0
L
Arachne
canahmet34
Arachne
7,158
6,229
0
4,260
15,761
7,241
0
3,483
12,188
0
58,202
L
4,054
421
0
3,128
9,234
3,221
0
4,352
4,640
54,328
0
W
Osiris
iblackbulI
Osiris
7,604
3,700
0
6,538
16,382
13,352
1,451
717
15,599
0
65,353
W
Cliodhna
turonn112
Cliodhna
5,309
906
0
4,720
8,791
3,668
1,475
254
8,537
0
57,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,350
Gold Earned
49,415
402
Minions Killed
605
0
Camps Cleared
0
1,747,378
Distance Traveled
1,844,916
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,278
436
82
4
0
340,145
5
W
Vulcan
11,067
582
171
9
0
407,091
4
W
Neith
8,880
467
95
5
0
327,658
3
L
Apollo
6,906
363
96
5
0
335,034
5
W
Cthulhu
10,037
528
90
5
0
333,571
6
L
Kumbhakarna
7,186
378
18
1
0
363,759
3
L
Arachne
8,670
456
95
5
0
378,791
6
L
Scylla
8,310
437
111
6
0
329,649
9
W
Osiris
9,762
514
133
7
0
338,475
0
W
Cliodhna
9,669
509
116
6
0
438,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role