Player Matchup

Persephone
Persephone
Platinum I
 
Persephone
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond I
Chiefhardsun1
Kuzenbo
Diamond I
Level 155
God Stats
3W - 7L
1,655 SR
Queue Stats
578W - 324L
2,024 MMR
Party 2
Ne Zha
Ne Zha
Masters
Parad0xx
Ne Zha
Masters
Level 157
God Stats
31W - 16L
1,791 SR
Queue Stats
324W - 185L
1,922 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,648 SR
1,815 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,680 SR
2,134 MMR
Kali
Kali
Diamond II
Akira
Kali
Diamond II
Level 160
God Stats
2W - 1L
1,868 SR
Queue Stats
151W - 53L
2,281 MMR
Party 1
Sol
Sol
Diamond V
AverageGamer1234
Sol
Diamond V
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 22L
2,311 MMR
Party 1
Ganesha
Ganesha
Platinum IV
vozka
Ganesha
Platinum IV
Level 159
God Stats
8W - 4L
1,670 SR
Queue Stats
404W - 264L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
2 / 3 / 0
8,870
682
5,880
8,573
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
12
0 / 1 / 2
8,285
637
6,189
13,024
16,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Parad0xx
Ne Zha
10
0 / 6 / 1
7,588
584
5,158
13,192
10,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
FenrirOdinGebAresArtio

VS

Bans
SobekKhepriAchillesCerberusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Akira
Kali
13
5 / 1 / 4
9,206
708
10,528
10,004
6,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 1 / 3
9,076
698
13,362
8,490
6,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
vozka
Ganesha
12
0 / 0 / 10
9,232
710
6,743
11,315
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
3
0
0.67
W
Kali
Akira
Kali
5
1
4
7
W
5
1
3
6.5
L
Kuzenbo
0
1
2
1
L
Ne Zha
Parad0xx
Ne Zha
0
6
1
0.08
W
Ganesha
vozka
Ganesha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,227
Damage
30,633
34,789
Taken
29,809
30,053
Mitigated
25,538
7,369
Healing
14,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,880
313
0
2,404
8,573
2,456
0
3,600
4,970
39,418
0
W
Kali
Akira
Kali
10,528
4,871
0
5,238
10,004
6,957
336
4,508
5,496
0
36,523
W
13,362
5,665
0
4,912
8,490
6,237
2,880
3,923
4,567
49,040
4,475
L
Kuzenbo
6,189
2,320
0
3,005
13,024
16,875
0
7,022
6,002
19,910
0
L
Ne Zha
Parad0xx
Ne Zha
5,158
654
0
1,960
13,192
10,722
0
8,169
5,023
372
16,540
W
Ganesha
vozka
Ganesha
6,743
288
0
4,554
11,315
12,344
0
4,085
7,230
24,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,743
Gold Earned
27,514
137
Minions Killed
175
5
Camps Cleared
6
728,250
Distance Traveled
747,190
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,870
682
79
6
4
231,756
1
W
Kali
9,206
708
56
4
2
274,744
6
W
Sol
9,076
698
115
9
4
224,835
2
L
Kuzenbo
8,285
637
27
2
1
269,626
2
L
Ne Zha
7,588
584
31
2
0
226,868
3
W
Ganesha
9,232
710
4
0
0
247,611
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role