Player Matchup

Pele
Pele
Kungfuzaris
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artio
Artio
Umbra_Oracle
Artio
Level 65
God Stats
7W - 7L
1,490 SR
Queue Stats
209W - 281L
1,316 Elo+
Party 1
Hera
Hera
emeraldeire
Hera
Level 64
God Stats
1W - 2L
1,518 SR
Queue Stats
205W - 273L
1,321 Elo+
Party 1
Team Averages
Level 44
1,503 SR
1,379 Elo+

VS

Team Averages
Level 60
1,262 SR
1,364 Elo+
Odin
Odin
BlackCyclone397
Odin
Level 106
God Stats
1W - 4L
1,041 SR
Queue Stats
258W - 252L
1,386 Elo+
Party 2
Scylla
Scylla
Datpugdough
Scylla
Level 49
God Stats
9W - 9L
1,475 SR
Queue Stats
163W - 178L
1,380 Elo+
Party 2
Pele
Pele
cessarCR17
Pele
Level 24
God Stats
1W - 1L
1,271 SR
Queue Stats
94W - 156L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 3
7,963
569
5,260
14,914
4,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 5 / 1
9,578
684
4,017
19,471
15,072
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 6 / 3
9,551
682
10,282
10,172
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 11
10,814
772
11,821
11,540
8,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
15
12 / 2 / 4
11,124
795
16,681
7,102
2,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 16
10,025
716
7,617
7,578
2,828
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
22
23
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
W
Scylla
12
2
4
7
L
0
12
3
0.13
L
4
5
1
0.9
W
2
2
16
5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,559
Damage
36,119
44,557
Taken
26,220
22,635
Mitigated
13,853
5,987
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,821
4,456
0
3,130
11,540
8,184
541
5,858
5,682
0
26,628
W
Scylla
16,681
2,085
87
2,098
7,102
2,841
571
5,259
1,843
37,706
0
L
5,260
2,968
526
1,004
14,914
4,307
11
4,023
10,891
0
16,200
L
4,017
482
297
2,787
19,471
15,072
56
10,350
9,121
14,913
0
W
7,617
1,325
0
754
7,578
2,828
1,106
3,704
3,874
0
36,537
L
10,282
3,067
249
1,124
10,172
3,256
0
2,897
7,275
46,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,092
Gold Earned
31,963
132
Minions Killed
160
5
Camps Cleared
7
678,393
Distance Traveled
754,586
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,814
772
39
3
2
243,189
2
W
Scylla
11,124
795
59
4
0
218,021
3
L
Pele
7,963
569
28
2
1
221,511
4
L
Artio
9,578
684
21
2
0
243,699
0
W
Pele
10,025
716
62
4
5
293,376
1
L
Hera
9,551
682
83
6
4
213,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role