Player Matchup

Nemesis
Nemesis
Gulbal
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,585 Elo+
Party 1
Odin
Odin
HStakes
Odin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,462 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
N13m4nD1
Morgan Le Fay
Level 27
God Stats
33W - 18L
1,706 SR
Queue Stats
45W - 29L
1,576 Elo+
Party 2
Thor
Thor
XoMbl469
Thor
Level 9
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Izanami
Izanami
flaxxnet
Izanami
Level 21
God Stats
17W - 10L
1,687 SR
Queue Stats
31W - 19L
1,611 Elo+
Party 2
Team Averages
Level 18
1,621 SR
1,501 Elo+

VS

Team Averages
Level 20
1,518 SR
1,483 Elo+
Charybdis
Charybdis
BuyWards00
Charybdis
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 86L
1,553 Elo+
Party 3
Ares
Ares
Manrik86
Ares
Level 27
God Stats
3W - 3L
1,299 SR
Queue Stats
199W - 223L
1,469 Elo+
Solo
Anhur
Anhur
MaximusLickus
Anhur
Level 10
God Stats
4W - 0L
1,744 SR
Queue Stats
26W - 22L
1,587 Elo+
Solo
Cliodhna
Cliodhna
Schachmeister312
Cliodhna
Level 16
God Stats
10W - 4L
1,570 SR
Queue Stats
23W - 30L
1,328 Elo+
Party 3
Agni
Agni
Zonduku
Agni
Level 23
God Stats
5W - 8L
1,475 SR
Queue Stats
50W - 48L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gulbal
Nemesis
7
0 / 4 / 0
4,520
452
2,246
6,589
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
HStakes
Odin
6
0 / 1 / 0
3,984
398
809
6,391
2,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
N13m4nD1
Morgan Le Fay
9
1 / 2 / 0
5,296
530
4,297
6,875
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
6
1 / 4 / 0
4,509
451
1,232
5,231
657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
flaxxnet
Izanami
6
0 / 5 / 1
4,377
438
3,203
5,525
908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BuyWards00
Charybdis
11
1 / 0 / 1
6,158
616
3,147
4,328
1,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
10
6 / 1 / 4
6,562
656
1,995
5,298
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 0 / 5
5,857
586
5,662
5,366
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 3
5,386
539
2,175
5,634
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
Zonduku
Agni
12
5 / 1 / 0
6,702
670
6,553
5,562
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
16
16
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BuyWards00
Charybdis
1
0
1
1.5
L
Nemesis
Gulbal
Nemesis
0
4
0
0
L
Odin
HStakes
Odin
0
1
0
0
W
Ares
6
1
4
8
W
3
0
5
5.5
L
Morgan Le Fay
N13m4nD1
Morgan Le Fay
1
2
0
0.5
W
1
0
3
2.5
L
Thor
1
4
0
0.25
W
Agni
Zonduku
Agni
5
1
0
5
L
Izanami
flaxxnet
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,787
Damage
19,532
30,611
Taken
26,188
8,956
Mitigated
9,455
4,739
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BuyWards00
Charybdis
3,147
1,607
0
1,050
4,328
1,199
239
0
4,093
0
33,921
L
Nemesis
Gulbal
Nemesis
2,246
801
0
1,151
6,589
2,318
0
1,835
4,754
0
20,293
L
Odin
HStakes
Odin
809
273
0
444
6,391
2,767
0
0
6,391
0
6,892
W
Ares
1,995
558
0
1,459
5,298
3,500
330
413
4,885
14,506
0
W
5,662
2,674
0
2,046
5,366
1,498
542
904
4,462
0
37,624
L
Morgan Le Fay
N13m4nD1
Morgan Le Fay
4,297
495
0
2,249
6,875
2,306
0
4,429
2,446
28,249
0
W
2,175
282
0
3,345
5,634
1,462
0
0
5,634
0
30,522
L
Thor
1,232
429
0
450
5,231
657
0
487
4,744
0
10,143
W
Agni
Zonduku
Agni
6,553
436
0
1,514
5,562
1,796
0
2,980
2,582
38,868
0
L
Izanami
flaxxnet
Izanami
3,203
2,290
0
445
5,525
908
0
1,797
3,728
0
22,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,686
Gold Earned
30,665
179
Minions Killed
302
0
Camps Cleared
0
995,383
Distance Traveled
995,995
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,158
616
81
8
0
182,910
5
L
Nemesis
4,520
452
48
5
0
221,322
1
L
Odin
3,984
398
11
1
0
189,709
4
W
Ares
6,562
656
21
2
0
200,098
3
W
Anhur
5,857
586
76
8
0
193,513
1
L
Morgan Le Fay
5,296
530
55
6
0
195,509
0
W
Cliodhna
5,386
539
56
6
0
216,400
1
L
Thor
4,509
451
21
2
0
205,700
0
W
Agni
6,702
670
68
7
0
203,074
2
L
Izanami
4,377
438
44
4
0
183,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role