Player Matchup

Hou Yi
Hou Yi
Silver II
Freick
Hou Yi
Silver II
Level 66
God Stats
3W - 1L
1,487 SR
Queue Stats
13W - 21L
1,471 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 66
1,487 SR
1,471 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,500 SR
1,500 MMR
Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Freick
Hou Yi
11
4 / 0 / 0
5,562
1,112
3,456
3,993
1,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
BakasuraHeimdallrAnhurIzanamiSkadi

VS

Bans
UllrHe BoOlorunBellonaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 4 / 0
3,829
766
2,120
4,417
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
0
0
W
Hou Yi
Freick
Hou Yi
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,456
Damage
2,120
3,993
Taken
4,417
1,507
Mitigated
1,923
2,210
Healing
890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,120
1,089
0
890
4,417
1,923
232
184
4,233
0
10,476
W
Hou Yi
Freick
Hou Yi
3,456
1,370
0
2,210
3,993
1,507
210
291
3,702
0
25,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,562
Gold Earned
3,829
52
Minions Killed
12
5
Camps Cleared
1
94,027
Distance Traveled
69,529
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,829
766
12
2
1
69,529
1
W
Hou Yi
5,562
1,112
52
10
5
94,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role