Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CoomerWaifu69
Anubis
Level 53
God Stats
2W - 1L
1,849 SR
Queue Stats
177W - 209L
1,516 Elo+
Solo
Scylla
Scylla
TheGayVeganCas
Scylla
Level 144
God Stats
20W - 17L
1,702 SR
Queue Stats
673W - 676L
1,591 Elo+
Party 2
Ares
Ares
UltimateCrabBoi
Ares
Level 107
God Stats
3W - 3L
1,635 SR
Queue Stats
79W - 82L
1,498 Elo+
Party 2
Rama
Rama
bysantiago20
Rama
Level 80
God Stats
17W - 16L
1,591 SR
Queue Stats
525W - 510L
1,559 Elo+
Solo
Team Averages
Level 84
1,655 SR
1,533 Elo+

VS

Team Averages
Level 100
1,570 SR
1,538 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
M1xJs
Ullr
Level 44
God Stats
1W - 0L
1,637 SR
Queue Stats
10W - 11L
1,309 Elo+
Solo
Cerberus
Cerberus
WavieCrockett
Cerberus
Level 34
God Stats
6W - 3L
1,714 SR
Queue Stats
494W - 281L
1,811 Elo+
Solo
Thoth
Thoth
beSenpai
Thoth
Level 149
God Stats
1W - 0L
1,578 SR
Queue Stats
32W - 22L
1,544 Elo+
Party 1
Ymir
Ymir
fbkickr04
Ymir
Level 122
God Stats
5W - 7L
1,423 SR
Queue Stats
298W - 282L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 1 / 0
8,428
602
10,631
11,198
7,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 5 / 3
7,164
512
5,549
9,068
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 8 / 0
5,902
422
2,714
7,455
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 4
6,748
482
5,500
10,927
7,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 6 / 1
7,310
522
7,222
10,353
2,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
3 / 3 / 3
7,775
555
5,371
9,707
2,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
M1xJs
Ullr
12
1 / 4 / 4
6,943
496
5,516
8,680
2,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
WavieCrockett
Cerberus
13
1 / 3 / 0
7,687
549
5,571
12,853
11,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
beSenpai
Thoth
15
15 / 1 / 2
9,687
692
10,399
7,128
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
11
2 / 2 / 5
7,300
521
4,923
9,762
8,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
13
Kills
22
22
Deaths
13
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
1
0
4
W
Cliodhna
 
Cliodhna
3
3
3
1.5
L
3
5
3
0.9
W
Ullr
M1xJs
Ullr
1
4
4
0.75
L
1
8
0
0.13
L
1
2
4
1.5
W
Cerberus
WavieCrockett
Cerberus
1
3
0
0.33
W
Thoth
beSenpai
Thoth
15
1
2
16
L
4
6
1
0.75
W
Ymir
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,616
Damage
31,780
49,001
Taken
48,130
23,095
Mitigated
26,878
12,034
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,631
3,626
0
3,370
11,198
7,534
0
5,455
5,743
5,273
55,125
W
Cliodhna
 
Cliodhna
5,371
597
0
3,855
9,707
2,712
0
3,615
6,092
0
38,930
L
5,549
138
0
3,208
9,068
3,670
128
2,952
5,946
40,669
0
W
Ullr
M1xJs
Ullr
5,516
2,227
0
530
8,680
2,276
624
2,644
6,036
0
43,462
L
2,714
171
0
515
7,455
1,643
0
5,320
1,875
23,902
0
L
5,500
372
0
2,388
10,927
7,325
0
3,705
7,118
14,679
0
W
Cerberus
WavieCrockett
Cerberus
5,571
425
0
4,305
12,853
11,240
0
1,739
11,114
45,499
0
W
Thoth
beSenpai
Thoth
10,399
275
0
1,370
7,128
2,414
1,713
4,029
3,099
51,142
0
L
7,222
6,093
0
2,553
10,353
2,923
297
2,857
7,426
0
51,078
W
Ymir
4,923
1,441
325
2,075
9,762
8,236
465
3,080
6,682
26,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,552
Gold Earned
39,392
354
Minions Killed
421
0
Camps Cleared
0
1,204,830
Distance Traveled
1,339,806
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,428
602
118
8
0
280,427
4
W
Cliodhna
7,775
555
73
5
0
306,672
2
L
Anubis
7,164
512
77
6
0
228,682
7
W
Ullr
6,943
496
78
6
0
236,650
5
L
Scylla
5,902
422
47
3
0
198,793
3
L
Ares
6,748
482
15
1
0
273,234
0
W
Cerberus
7,687
549
127
9
0
262,989
4
W
Thoth
9,687
692
105
8
0
306,372
1
L
Rama
7,310
522
97
7
0
223,694
0
W
Ymir
7,300
521
38
3
0
227,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role