Player Matchup

Scylla
Scylla
Haji
Scylla
Level 107
God Stats
13W - 9L
1,638 SR
Queue Stats
123W - 121L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
Kakol021
Cthulhu
Level 24
God Stats
9W - 13L
1,586 SR
Queue Stats
96W - 96L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
sockmeat
Gilgamesh
Level 81
God Stats
22W - 29L
1,504 SR
Queue Stats
827W - 897L
1,541 Elo+
Solo
Team Averages
Level 71
1,576 SR
1,530 Elo+

VS

Team Averages
Level 86
1,477 SR
1,434 Elo+
Xbalanque
Xbalanque
Pazv
Xbalanque
Level 138
God Stats
45W - 57L
1,379 SR
Queue Stats
349W - 395L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
Playmayquer
Ao Kuang
Level 93
God Stats
2W - 2L
1,650 SR
Queue Stats
256W - 348L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
SirVampy
Baron Samedi
Level 28
God Stats
7W - 14L
1,402 SR
Queue Stats
82W - 115L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Haji
Scylla
18
8 / 1 / 12
13,732
723
21,935
10,426
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Kakol021
Cthulhu
17
7 / 3 / 13
13,294
700
15,993
23,443
39,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
sockmeat
Gilgamesh
15
6 / 5 / 11
12,757
671
15,989
22,702
28,157
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Pazv
Xbalanque
15
2 / 9 / 7
12,284
647
14,565
22,770
9,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Playmayquer
Ao Kuang
16
3 / 8 / 4
11,709
616
6,944
26,276
18,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
SirVampy
Baron Samedi
16
4 / 4 / 3
12,846
676
13,071
16,261
7,280
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
21
Kills
9
9
Deaths
21
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
Haji
Scylla
8
1
12
14
W
Cthulhu
Kakol021
Cthulhu
7
3
13
4.5
L
Xbalanque
Pazv
Xbalanque
2
9
7
0.61
L
Ao Kuang
Playmayquer
Ao Kuang
3
8
4
0.63
L
Baron Samedi
SirVampy
Baron Samedi
4
4
3
1.38
W
Gilgamesh
sockmeat
Gilgamesh
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,917
Damage
34,580
56,571
Taken
65,307
72,767
Mitigated
35,108
9,353
Healing
17,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Haji
Scylla
21,935
1,730
0
3,180
10,426
5,311
2,246
4,540
5,886
57,466
0
W
Cthulhu
Kakol021
Cthulhu
15,993
979
236
4,421
23,443
39,299
621
8,823
14,620
33,321
0
L
Xbalanque
Pazv
Xbalanque
14,565
9,869
0
4,618
22,770
9,134
93
13,114
8,499
0
42,970
L
Ao Kuang
Playmayquer
Ao Kuang
6,944
1,831
0
5,760
26,276
18,694
0
15,643
9,327
32,234
0
L
Baron Samedi
SirVampy
Baron Samedi
13,071
482
2,311
4,616
16,261
7,280
40
9,598
5,889
51,776
0
W
Gilgamesh
sockmeat
Gilgamesh
15,989
2,918
0
1,516
22,702
28,157
482
7,192
15,510
13,256
38,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,783
Gold Earned
36,839
196
Minions Killed
170
8
Camps Cleared
9
1,039,035
Distance Traveled
908,275
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,732
723
102
5
1
337,058
1
W
Cthulhu
13,294
700
45
2
2
348,573
1
L
Xbalanque
12,284
647
55
3
3
264,634
3
L
Ao Kuang
11,709
616
55
3
4
334,031
0
L
Baron Samedi
12,846
676
60
3
2
309,610
0
W
Gilgamesh
12,757
671
49
3
5
353,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role