Player Matchup

Nox
Nox
 
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
LuxNewton
Bellona
Level 125
God Stats
5W - 5L
1,649 SR
Queue Stats
312W - 317L
1,545 Elo+
Solo
Fenrir
Fenrir
Saiyen
Fenrir
Level 160
God Stats
5W - 7L
1,460 SR
Queue Stats
519W - 530L
1,514 Elo+
Solo
Chronos
Chronos
Velcorian
Chronos
Level 137
God Stats
6W - 7L
1,536 SR
Queue Stats
593W - 606L
1,519 Elo+
Party 1
Izanami
Izanami
zack1997
Izanami
Level 158
God Stats
0W - 1L
1,687 SR
Queue Stats
49W - 69L
1,488 Elo+
Solo
Team Averages
Level 141
1,566 SR
1,513 Elo+

VS

Team Averages
Level 144
1,512 SR
1,520 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Malek_7900
Baba Yaga
Level 155
God Stats
5W - 6L
1,529 SR
Queue Stats
802W - 872L
1,514 Elo+
Solo
Cabrakan
Cabrakan
Skjaldmö
Cabrakan
Level 159
God Stats
2W - 1L
1,488 SR
Queue Stats
286W - 302L
1,563 Elo+
Solo
Artio
Artio
ThunderBall54
Artio
Level 128
God Stats
5W - 7L
1,505 SR
Queue Stats
303W - 317L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xinox89
Ah Muzen Cab
Level 157
God Stats
15W - 12L
1,540 SR
Queue Stats
910W - 895L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 7 / 7
9,879
823
8,341
10,117
4,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
LuxNewton
Bellona
15
3 / 5 / 7
9,544
795
11,226
16,539
16,163
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Saiyen
Fenrir
14
1 / 6 / 8
7,872
656
8,757
19,054
17,097
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Velcorian
Chronos
15
3 / 6 / 8
8,828
736
11,976
16,603
6,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
zack1997
Izanami
14
2 / 4 / 8
8,735
728
13,532
12,935
4,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 4 / 14
9,636
803
12,096
15,211
11,497
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
Malek_7900
Baba Yaga
19
9 / 2 / 16
11,123
927
14,659
13,557
7,693
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Skjaldmö
Cabrakan
14
0 / 5 / 14
8,798
733
5,842
15,384
19,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 2 / 20
9,838
820
8,608
15,795
15,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
xinox89
Ah Muzen Cab
18
15 / 3 / 10
11,289
941
24,705
13,040
7,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
102
14
Kills
28
28
Deaths
16
38
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
7
7
1.21
W
Gilgamesh
 
Gilgamesh
4
4
14
2.75
L
Bellona
LuxNewton
Bellona
3
5
7
1.3
W
Baba Yaga
Malek_7900
Baba Yaga
9
2
16
8.5
L
Fenrir
Saiyen
Fenrir
1
6
8
0.83
W
Cabrakan
Skjaldmö
Cabrakan
0
5
14
1.4
W
0
2
20
5
L
Chronos
Velcorian
Chronos
3
6
8
1.17
W
Ah Muzen Cab
xinox89
Ah Muzen Cab
15
3
10
6.67
L
Izanami
zack1997
Izanami
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,832
Damage
65,910
75,248
Taken
72,987
49,498
Mitigated
61,944
23,368
Healing
28,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,341
1,169
442
238
10,117
4,381
0
5,144
4,973
17,393
0
W
Gilgamesh
 
Gilgamesh
12,096
1,581
1,305
2,614
15,211
11,497
325
5,085
9,797
165
18,614
L
Bellona
LuxNewton
Bellona
11,226
2,167
2,744
2,899
16,539
16,163
363
6,255
10,284
0
17,402
W
Baba Yaga
Malek_7900
Baba Yaga
14,659
1,365
1,509
4,366
13,557
7,693
1,546
2,036
11,428
35,033
0
L
Fenrir
Saiyen
Fenrir
8,757
1,536
4,014
5,055
19,054
17,097
23
7,100
11,954
0
14,792
W
Cabrakan
Skjaldmö
Cabrakan
5,842
688
1,183
636
15,384
19,875
264
5,748
9,431
11,821
0
W
8,608
731
5,788
6,398
15,795
15,719
493
3,714
11,527
15,787
0
L
Chronos
Velcorian
Chronos
11,976
3,385
151
2,623
16,603
6,863
847
6,239
10,364
20,393
0
W
Ah Muzen Cab
xinox89
Ah Muzen Cab
24,705
10,926
415
4,359
13,040
7,160
3,055
3,508
9,492
0
50,580
L
Izanami
zack1997
Izanami
13,532
8,168
2,595
2,607
12,935
4,994
767
4,536
8,399
0
32,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,858
Gold Earned
50,684
114
Minions Killed
121
0
Camps Cleared
0
954,399
Distance Traveled
1,128,854
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,879
823
22
2
0
170,131
0
W
Gilgamesh
9,636
803
12
1
0
217,053
1
L
Bellona
9,544
795
25
2
0
211,660
0
W
Baba Yaga
11,123
927
46
4
0
234,228
5
L
Fenrir
7,872
656
20
2
0
205,933
1
W
Cabrakan
8,798
733
12
1
0
215,187
0
W
Artio
9,838
820
19
2
0
248,560
0
L
Chronos
8,828
736
13
1
0
194,538
0
W
Ah Muzen Cab
11,289
941
32
3
0
213,826
1
L
Izanami
8,735
728
34
3
0
172,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role