Player Matchup

Fenrir
Fenrir
Eratles
Fenrir
Level 155
God Stats
11W - 7L
1,577 SR
Queue Stats
265W - 255L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
im_2NaStY
Cthulhu
Level 18
God Stats
32W - 24L
1,505 SR
Queue Stats
50W - 45L
1,464 Elo+
Solo
Nike
Nike
xXPSICOLOGYXx
Nike
Level 106
God Stats
16W - 5L
1,658 SR
Queue Stats
479W - 465L
1,503 Elo+
Party 1
Team Averages
Level 93
1,580 SR
1,496 Elo+

VS

Team Averages
Level 21
1,531 SR
1,388 Elo+
Zeus
Zeus
Cacus115
Zeus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,260 Elo+
Party 2
Ymir
Ymir
GuySoShy
Ymir
Level 27
God Stats
13W - 10L
1,574 SR
Queue Stats
155W - 86L
1,598 Elo+
Solo
Cliodhna
Cliodhna
Rob12394
Cliodhna
Level 27
God Stats
16W - 11L
1,518 SR
Queue Stats
76W - 84L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eratles
Fenrir
13
10 / 1 / 8
9,343
849
10,119
10,076
5,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
im_2NaStY
Cthulhu
12
6 / 1 / 10
8,906
810
5,820
7,802
6,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 0 / 12
9,122
829
9,890
8,697
3,686
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 10 / 1
7,075
643
4,209
10,118
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
12
1 / 3 / 1
8,030
730
5,791
9,138
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Rob12394
Cliodhna
10
0 / 8 / 1
6,417
583
7,490
11,494
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
21
Kills
2
2
Deaths
21
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
10
1
0.15
W
Fenrir
Eratles
Fenrir
10
1
8
14
L
Ymir
1
3
1
0.5
L
Cliodhna
Rob12394
Cliodhna
0
8
1
0.06
W
Cthulhu
im_2NaStY
Cthulhu
6
1
10
11
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,829
Damage
17,490
26,575
Taken
30,750
15,797
Mitigated
15,049
4,338
Healing
2,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,209
783
0
363
10,118
2,344
0
1,207
8,702
12,658
0
W
Fenrir
Eratles
Fenrir
10,119
2,280
0
1,338
10,076
5,325
1,183
4,870
5,058
0
27,500
L
Ymir
5,791
868
0
1,183
9,138
9,368
0
2,086
6,740
16,454
0
L
Cliodhna
Rob12394
Cliodhna
7,490
415
0
1,420
11,494
3,337
0
1,934
9,215
0
23,014
W
Cthulhu
im_2NaStY
Cthulhu
5,820
641
332
2,147
7,802
6,786
575
2,820
4,660
8,684
0
W
9,890
1,701
0
521
8,697
3,686
499
2,177
6,318
0
41,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,371
Gold Earned
21,522
113
Minions Killed
80
6
Camps Cleared
4
633,245
Distance Traveled
512,212
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,075
643
22
2
0
146,432
0
W
Fenrir
9,343
849
32
3
4
191,293
4
L
Ymir
8,030
730
25
2
0
168,765
0
L
Cliodhna
6,417
583
33
3
4
197,015
3
W
Cthulhu
8,906
810
4
0
0
216,016
2
W
Nike
9,122
829
77
7
2
225,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role