Player Matchup

Danzaburou
Danzaburou
BenderMin
Danzaburou
Level 7
God Stats
2W - 4L
1,406 SR
Queue Stats
6W - 12L
1,323 Elo+
Party 1
Fenrir
Fenrir
LittleLady90210
Fenrir
Level 27
God Stats
31W - 35L
1,480 SR
Queue Stats
51W - 65L
1,434 Elo+
Solo
Ymir
Ymir
MAURFO
Ymir
Level 28
God Stats
15W - 6L
1,747 SR
Queue Stats
63W - 39L
1,540 Elo+
Solo
Chernobog
Chernobog
RadimThompson
Chernobog
Level 27
God Stats
1W - 3L
1,462 SR
Queue Stats
151W - 172L
1,433 Elo+
Solo
Freya
Freya
lolblob
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,323 Elo+
Party 1
Team Averages
Level 19
1,519 SR
1,411 Elo+

VS

Team Averages
Level 16
1,443 SR
1,327 Elo+
Charybdis
Charybdis
Cailuka
Charybdis
Level 5
God Stats
6W - 4L
1,500 SR
Queue Stats
32W - 25L
1,297 Elo+
Solo
Loki
Loki
MorpheusWebster
Loki
Level 7
God Stats
4W - 6L
1,227 SR
Queue Stats
4W - 11L
1,073 Elo+
Solo
Skadi
Skadi
Nelke202
Skadi
Level 13
God Stats
22W - 13L
1,523 SR
Queue Stats
27W - 28L
1,322 Elo+
Solo
Discordia
Discordia
Polantis
Discordia
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 21L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
geordy12123
Gilgamesh
Level 28
God Stats
38W - 46L
1,465 SR
Queue Stats
308W - 321L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BenderMin
Danzaburou
20
1 / 10 / 10
13,374
955
12,188
26,377
7,653
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 6 / 7
15,196
1,085
15,895
24,843
16,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
MAURFO
Ymir
20
1 / 3 / 12
13,870
991
8,465
23,897
34,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
RadimThompson
Chernobog
20
2 / 10 / 10
13,307
951
7,828
24,392
8,275
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
lolblob
Freya
20
5 / 17 / 13
13,930
995
20,103
34,953
10,346
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cailuka
Charybdis
20
20 / 7 / 21
17,963
1,283
38,678
21,024
9,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
0 / 0 / 0
10,180
727
0
0
0
Mace

Mace

+10
Physical Power

Skadi
Nelke202
Skadi
20
8 / 5 / 33
15,992
1,142
26,440
15,111
6,416
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Polantis
Discordia
20
13 / 1 / 26
16,568
1,183
42,712
7,558
2,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
geordy12123
Gilgamesh
20
5 / 7 / 27
14,807
1,058
19,100
26,279
30,001
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
153
20
Kills
46
46
Deaths
20
52
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BenderMin
Danzaburou
1
10
10
0.6
W
Charybdis
Cailuka
Charybdis
20
7
21
4.36
L
11
6
7
2.42
L
Ymir
MAURFO
Ymir
1
3
12
2.33
W
0
0
0
0
W
Skadi
Nelke202
Skadi
8
5
33
4.9
W
Discordia
Polantis
Discordia
13
1
26
26
L
Chernobog
RadimThompson
Chernobog
2
10
10
0.7
W
Gilgamesh
geordy12123
Gilgamesh
5
7
27
2.64
L
Freya
lolblob
Freya
5
17
13
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,479
Damage
126,930
134,462
Taken
69,972
77,400
Mitigated
49,131
14,509
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BenderMin
Danzaburou
12,188
4,858
0
1,091
26,377
7,653
0
9,251
17,126
44
51,429
W
Charybdis
Cailuka
Charybdis
38,678
22,182
0
4,090
21,024
9,748
0
8,700
12,324
0
73,226
L
15,895
3,097
0
722
24,843
16,716
0
7,910
16,933
0
21,818
L
Ymir
MAURFO
Ymir
8,465
1,724
291
1,603
23,897
34,410
0
5,354
18,543
24,935
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
Nelke202
Skadi
26,440
13,305
266
2,320
15,111
6,416
0
7,308
7,803
0
61,169
W
Discordia
Polantis
Discordia
42,712
2,714
772
2,837
7,558
2,966
0
2,780
4,778
74,030
0
L
Chernobog
RadimThompson
Chernobog
7,828
4,589
0
4,382
24,392
8,275
0
9,700
14,692
0
61,963
W
Gilgamesh
geordy12123
Gilgamesh
19,100
4,694
0
1,412
26,279
30,001
0
9,788
15,840
0
27,532
L
Freya
lolblob
Freya
20,103
6,196
0
6,420
34,953
10,346
0
10,497
24,456
37,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,677
Gold Earned
75,510
267
Minions Killed
256
11
Camps Cleared
3
1,185,426
Distance Traveled
967,470
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,374
955
68
5
7
223,214
1
W
Charybdis
17,963
1,283
88
6
1
214,991
0
L
Fenrir
15,196
1,085
21
2
1
285,227
0
L
Ymir
13,870
991
45
3
1
216,182
0
W
Loki
10,180
727
0
0
0
0
0
W
Skadi
15,992
1,142
72
5
0
217,826
0
W
Discordia
16,568
1,183
82
6
1
272,903
0
L
Chernobog
13,307
951
100
7
1
223,438
3
W
Gilgamesh
14,807
1,058
14
1
1
261,750
1
L
Freya
13,930
995
33
2
1
237,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role