Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Meiwakusedu
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nox
Nox
PechitosMcT3tis
Nox
Level 21
God Stats
0W - 2L
1,274 SR
Queue Stats
24W - 21L
1,051 Elo+
Solo
Artemis
Artemis
Vulmale
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 155L
1,500 Elo+
Party 3
Cerberus
Cerberus
Wooohoohannah
Cerberus
Level 58
God Stats
8W - 12L
1,714 SR
Queue Stats
107W - 166L
1,390 Elo+
Party 3
Team Averages
Level 22
1,498 SR
1,388 Elo+

VS

Team Averages
Level 23
1,313 SR
1,300 Elo+
Nu Wa
Nu Wa
Kyhuu
Nu Wa
Level 23
God Stats
24W - 46L
1,358 SR
Queue Stats
41W - 79L
1,277 Elo+
Party 1
Cliodhna
Cliodhna
LESKOVR
Cliodhna
Level 29
God Stats
3W - 2L
1,242 SR
Queue Stats
49W - 51L
1,356 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WaffIesMcGee
Morgan Le Fay
Level 29
God Stats
7W - 14L
1,294 SR
Queue Stats
93W - 163L
1,314 Elo+
Party 1
Nox
Nox
Whyzleur
Nox
Level 29
God Stats
20W - 19L
1,536 SR
Queue Stats
40W - 56L
1,321 Elo+
Solo
Thanatos
Thanatos
XXXPEPELNICAXXX
Thanatos
Level 6
God Stats
1W - 2L
1,136 SR
Queue Stats
2W - 3L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 4 / 1
8,417
421
7,395
8,152
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Meiwakusedu
Bellona
15
2 / 2 / 4
9,137
457
4,711
11,507
10,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 8 / 2
7,769
388
4,957
11,598
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Vulmale
Artemis
13
3 / 8 / 3
8,392
420
8,494
11,722
2,989
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Wooohoohannah
Cerberus
13
4 / 5 / 3
9,234
462
6,352
17,626
19,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kyhuu
Nu Wa
14
3 / 3 / 9
9,195
460
11,128
13,269
4,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
LESKOVR
Cliodhna
14
0 / 3 / 3
8,803
440
2,030
9,860
5,522
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
WaffIesMcGee
Morgan Le Fay
18
8 / 1 / 2
11,735
587
10,975
11,563
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 4 / 7
10,260
513
14,089
11,242
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
17
10 / 2 / 2
10,780
539
8,477
14,394
6,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
11
Kills
27
27
Deaths
13
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
4
1
0.63
W
Nu Wa
Kyhuu
Nu Wa
3
3
9
2.5
W
Cliodhna
LESKOVR
Cliodhna
0
3
3
0.5
L
Bellona
Meiwakusedu
Bellona
2
2
4
2
L
0
8
2
0.13
L
Artemis
Vulmale
Artemis
3
8
3
0.56
W
Morgan Le Fay
WaffIesMcGee
Morgan Le Fay
8
1
2
9
W
6
4
7
2.38
L
Cerberus
Wooohoohannah
Cerberus
4
5
3
1.1
W
Thanatos
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,909
Damage
46,699
60,605
Taken
60,328
39,212
Mitigated
25,552
9,547
Healing
25,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,395
281
0
0
8,152
2,320
0
4,514
3,638
45,538
0
W
Nu Wa
Kyhuu
Nu Wa
11,128
2,701
8
4,644
13,269
4,178
874
6,013
7,180
41,714
0
W
Cliodhna
LESKOVR
Cliodhna
2,030
122
104
675
9,860
5,522
1,061
2,835
6,925
0
34,952
L
Bellona
Meiwakusedu
Bellona
4,711
560
0
1,757
11,507
10,270
0
3,895
7,612
12,040
35,085
L
4,957
674
0
710
11,598
4,233
128
10,135
1,463
38,455
0
L
Artemis
Vulmale
Artemis
8,494
3,862
0
832
11,722
2,989
726
5,837
5,885
0
34,334
W
Morgan Le Fay
WaffIesMcGee
Morgan Le Fay
10,975
783
0
2,664
11,563
5,104
3,126
5,034
6,391
80,132
0
W
14,089
1,522
0
2,137
11,242
4,421
1,574
3,754
7,440
52,441
0
L
Cerberus
Wooohoohannah
Cerberus
6,352
353
0
6,248
17,626
19,400
0
11,811
5,815
40,636
0
W
Thanatos
8,477
2,169
0
15,135
14,394
6,327
0
1,762
12,536
0
73,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,949
Gold Earned
50,773
384
Minions Killed
491
0
Camps Cleared
0
1,629,368
Distance Traveled
1,777,764
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,417
421
115
6
0
342,600
0
W
Nu Wa
9,195
460
77
4
0
310,077
0
W
Cliodhna
8,803
440
59
3
0
352,583
2
L
Bellona
9,137
457
66
3
0
337,651
0
L
Nox
7,769
388
77
4
0
319,385
0
L
Artemis
8,392
420
56
3
0
301,309
0
W
Morgan Le Fay
11,735
587
170
9
0
358,879
0
W
Nox
10,260
513
75
4
0
349,886
0
L
Cerberus
9,234
462
70
4
0
328,423
0
W
Thanatos
10,780
539
110
6
0
406,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role