Player Matchup

Janus
Janus
Chapuxero
Janus
Level 147
God Stats
0W - 2L
1,434 SR
Queue Stats
34W - 26L
1,576 Elo+
Party 1
Bellona
Bellona
Dsurion6
Bellona
Level 124
God Stats
1W - 1L
1,568 SR
Queue Stats
32W - 26L
1,566 Elo+
Party 1
Ymir
Ymir
Fly1ngb1rd44
Ymir
Level 45
God Stats
0W - 3L
1,386 SR
Queue Stats
229W - 216L
1,516 Elo+
Party 3
Thor
Thor
Flüch
Thor
Level 11
God Stats
4W - 6L
1,587 SR
Queue Stats
6W - 9L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
Miloo99
Danzaburou
Level 29
God Stats
8W - 12L
1,275 SR
Queue Stats
105W - 103L
1,491 Elo+
Party 3
Team Averages
Level 71
1,450 SR
1,501 Elo+

VS

Team Averages
Level 81
1,648 SR
1,514 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dexo123
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,561 SR
Queue Stats
6W - 5L
1,484 Elo+
Party 2
Pele
Pele
JuIiusSeizure
Pele
Level 33
God Stats
4W - 3L
1,891 SR
Queue Stats
152W - 114L
1,643 Elo+
Solo
Cernunnos
Cernunnos
bamma456
Cernunnos
Level 9
God Stats
2W - 0L
1,757 SR
Queue Stats
3W - 2L
1,485 Elo+
Party 2
Sylvanus
Sylvanus
impulce
Sylvanus
Level 110
God Stats
3W - 3L
1,530 SR
Queue Stats
6W - 6L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chapuxero
Janus
14
3 / 8 / 1
8,350
491
12,967
13,198
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Dsurion6
Bellona
13
2 / 6 / 1
8,029
472
11,059
20,190
18,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 2
7,532
443
2,894
12,285
9,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
Flüch
Thor
12
1 / 8 / 1
7,207
424
2,656
14,395
6,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Miloo99
Danzaburou
11
1 / 6 / 2
6,811
401
5,208
10,997
3,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 0 / 8
10,578
622
11,849
15,176
11,066
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Dexo123
Ah Muzen Cab
16
6 / 2 / 10
10,728
631
14,090
10,350
4,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
16 / 0 / 1
12,428
731
13,264
11,727
6,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
bamma456
Cernunnos
13
3 / 2 / 7
8,612
507
8,679
10,113
4,725
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
impulce
Sylvanus
13
2 / 3 / 8
9,467
557
6,080
13,689
15,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
7
Kills
30
30
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
8
7
L
Janus
Chapuxero
Janus
3
8
1
0.44
W
Ah Muzen Cab
Dexo123
Ah Muzen Cab
6
2
10
5.5
L
Bellona
Dsurion6
Bellona
2
6
1
0.42
L
0
2
2
0.5
L
Thor
Flüch
Thor
1
8
1
0.19
W
16
0
1
16.5
L
Danzaburou
Miloo99
Danzaburou
1
6
2
0.33
W
Cernunnos
bamma456
Cernunnos
3
2
7
3.25
W
Sylvanus
impulce
Sylvanus
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,784
Damage
53,962
71,065
Taken
61,055
41,154
Mitigated
42,233
10,130
Healing
28,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,849
1,268
1,297
6,994
15,176
11,066
1,059
3,667
10,634
64,377
0
L
Janus
Chapuxero
Janus
12,967
672
76
1,267
13,198
2,981
0
3,653
9,545
57,769
0
W
Ah Muzen Cab
Dexo123
Ah Muzen Cab
14,090
4,170
0
1,897
10,350
4,767
6,140
1,274
8,941
0
84,194
L
Bellona
Dsurion6
Bellona
11,059
1,808
0
4,245
20,190
18,742
0
6,610
13,580
0
36,978
L
2,894
355
0
2,256
12,285
9,800
622
2,280
10,005
34,760
0
L
Thor
Flüch
Thor
2,656
511
0
500
14,395
6,518
0
3,142
11,253
0
36,395
W
13,264
3,629
0
5,966
11,727
6,152
1,422
1,993
9,648
0
90,998
L
Danzaburou
Miloo99
Danzaburou
5,208
1,399
0
1,786
10,997
3,113
0
2,244
8,753
0
28,624
W
Cernunnos
bamma456
Cernunnos
8,679
4,367
0
1,580
10,113
4,725
2,020
3,654
6,326
0
36,251
W
Sylvanus
impulce
Sylvanus
6,080
1,901
4,675
5,923
13,689
15,523
1,765
5,273
8,275
29,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,929
Gold Earned
51,813
367
Minions Killed
536
0
Camps Cleared
0
1,454,422
Distance Traveled
1,650,457
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,578
622
123
7
0
304,338
6
L
Janus
8,350
491
94
6
0
319,028
4
W
Ah Muzen Cab
10,728
631
129
8
0
338,590
1
L
Bellona
8,029
472
67
4
0
317,641
7
L
Ymir
7,532
443
57
3
0
275,159
3
L
Thor
7,207
424
82
5
0
283,349
1
W
Pele
12,428
731
166
10
0
386,266
1
L
Danzaburou
6,811
401
67
4
0
259,245
4
W
Cernunnos
8,612
507
86
5
0
319,731
0
W
Sylvanus
9,467
557
32
2
0
301,532
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role