Player Matchup

Ares
Ares
DiegoMm_04
Ares
Level 25
God Stats
15W - 21L
1,411 SR
Queue Stats
166W - 198L
1,369 Elo+
Party 2
Zeus
Zeus
LeonNefarious
Zeus
Level 29
God Stats
2W - 6L
1,356 SR
Queue Stats
149W - 156L
1,461 Elo+
Solo
Pele
Pele
Snortstack
Pele
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,314 Elo+
Solo
Osiris
Osiris
TheBasementGuy
Osiris
Level 29
God Stats
3W - 0L
1,738 SR
Queue Stats
81W - 92L
1,414 Elo+
Solo
Skadi
Skadi
vale0859
Skadi
Level 24
God Stats
22W - 24L
1,499 SR
Queue Stats
140W - 205L
1,298 Elo+
Party 2
Team Averages
Level 23
1,501 SR
1,371 Elo+

VS

Team Averages
Level 16
1,614 SR
1,325 Elo+
Hou Yi
Hou Yi
Gabe-E_Babe-E
Hou Yi
Level 16
God Stats
8W - 21L
1,500 SR
Queue Stats
34W - 41L
1,313 Elo+
Party 3
Danzaburou
Danzaburou
HighCeeeee
Danzaburou
Level 12
God Stats
6W - 2L
1,782 SR
Queue Stats
8W - 14L
1,225 Elo+
Party 1
Hachiman
Hachiman
Lavathan
Hachiman
Level 19
God Stats
3W - 2L
1,609 SR
Queue Stats
88W - 121L
1,349 Elo+
Solo
Khepri
Khepri
mamabicho69420
Khepri
Level 17
God Stats
26W - 26L
1,486 SR
Queue Stats
56W - 62L
1,546 Elo+
Party 3
Thanatos
Thanatos
trashagony
Thanatos
Level 16
God Stats
1W - 2L
1,696 SR
Queue Stats
11W - 23L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 9
10,006
476
7,598
14,990
14,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
10 / 3 / 4
11,513
548
20,677
9,769
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 5 / 6
10,487
499
9,365
13,919
6,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
14 / 1 / 10
12,876
613
18,386
15,869
20,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
vale0859
Skadi
13
1 / 2 / 7
8,505
405
4,171
6,843
2,351
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
8,211
391
9,175
11,672
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
HighCeeeee
Danzaburou
16
7 / 8 / 3
11,345
540
13,008
21,017
8,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
Lavathan
Hachiman
13
0 / 8 / 6
8,551
407
7,398
11,395
6,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 3 / 7
9,373
446
4,729
17,859
19,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
trashagony
Thanatos
13
5 / 8 / 3
9,371
446
8,494
19,155
8,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
32
Kills
14
14
Deaths
32
36
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
1
5
7
0.9
L
Danzaburou
HighCeeeee
Danzaburou
7
8
3
1.06
L
Hachiman
Lavathan
Hachiman
0
8
6
0.38
W
10
3
4
4
W
5
5
6
1.6
W
14
1
10
19
L
1
3
7
1.5
L
Thanatos
trashagony
Thanatos
5
8
3
0.81
W
Skadi
vale0859
Skadi
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,197
Damage
42,804
61,390
Taken
81,098
47,191
Mitigated
47,469
11,226
Healing
18,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,598
467
0
3,427
14,990
14,574
482
2,129
12,861
43,521
0
L
9,175
2,667
0
617
11,672
3,985
1,090
4,401
7,271
0
45,024
L
Danzaburou
HighCeeeee
Danzaburou
13,008
6,967
0
4,586
21,017
8,896
3,004
7,605
13,412
0
65,989
L
Hachiman
Lavathan
Hachiman
7,398
3,049
0
225
11,395
6,835
0
2,212
9,183
0
35,913
W
20,677
4,624
0
2,325
9,769
3,068
999
337
9,432
65,516
0
W
9,365
3,140
0
2,807
13,919
6,245
1,122
1,136
12,783
0
64,414
W
18,386
8,892
0
1,297
15,869
20,953
2,472
256
15,613
0
69,208
L
4,729
639
831
3,890
17,859
19,038
576
7,197
10,662
25,531
0
L
Thanatos
trashagony
Thanatos
8,494
2,983
0
8,245
19,155
8,715
0
6,860
12,295
0
44,666
W
Skadi
vale0859
Skadi
4,171
1,516
0
1,370
6,843
2,351
1,192
871
5,972
0
36,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,387
Gold Earned
46,851
430
Minions Killed
345
0
Camps Cleared
0
2,052,091
Distance Traveled
1,805,609
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,006
476
58
3
0
406,924
6
L
Hou Yi
8,211
391
66
3
0
390,672
0
L
Danzaburou
11,345
540
114
5
0
339,794
3
L
Hachiman
8,551
407
68
3
0
278,859
0
W
Zeus
11,513
548
103
5
0
399,200
4
W
Pele
10,487
499
108
5
0
410,504
0
W
Osiris
12,876
613
91
4
0
470,475
4
L
Khepri
9,373
446
29
1
0
398,368
1
L
Thanatos
9,371
446
68
3
0
397,916
0
W
Skadi
8,505
405
70
3
0
364,988
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role