Player Matchup

Janus
Janus
HighKingRobert
Janus
Level 33
God Stats
86W - 111L
1,505 SR
Queue Stats
112W - 140L
1,505 Elo+
Solo
Ne Zha
Ne Zha
LostinTokio
Ne Zha
Level 160
God Stats
0W - 1L
1,863 SR
Queue Stats
296W - 318L
1,538 Elo+
Party 2
Artemis
Artemis
Luigimama
Artemis
Level 18
God Stats
0W - 3L
1,465 SR
Queue Stats
6W - 11L
1,411 Elo+
Party 2
Khepri
Khepri
Sleipnir530
Khepri
Level 160
God Stats
1W - 1L
1,898 SR
Queue Stats
173W - 190L
1,545 Elo+
Party 2
Raijin
Raijin
TheFirstMage
Raijin
Level 142
God Stats
5W - 5L
1,507 SR
Queue Stats
63W - 54L
1,571 Elo+
Party 2
Team Averages
Level 103
1,647 SR
1,514 Elo+

VS

Team Averages
Level 60
1,596 SR
1,535 Elo+
Merlin
Merlin
Calerian
Merlin
Level 88
God Stats
25W - 28L
1,547 SR
Queue Stats
159W - 133L
1,564 Elo+
Party 1
Charybdis
Charybdis
GingaPowda
Charybdis
Level 28
God Stats
2W - 0L
1,759 SR
Queue Stats
4W - 5L
1,514 Elo+
Party 1
Ares
Ares
Manfeld
Ares
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,424 Elo+
Party 1
Achilles
Achilles
ThrowerG
Achilles
Level 138
God Stats
4W - 0L
1,762 SR
Queue Stats
102W - 62L
1,643 Elo+
Party 1
Da Ji
Da Ji
bigdaddy4310
Da Ji
Level 28
God Stats
5W - 3L
1,413 SR
Queue Stats
18W - 16L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
9,378
469
3,067
13,665
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
17
2 / 3 / 4
10,602
530
7,700
18,254
12,813
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Luigimama
Artemis
11
2 / 6 / 1
7,930
397
6,285
11,476
5,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
12
1 / 3 / 2
8,763
438
5,027
16,249
17,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
18
10 / 4 / 0
11,712
586
20,138
17,688
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Calerian
Merlin
20
9 / 3 / 3
12,860
643
12,888
9,331
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
GingaPowda
Charybdis
16
7 / 2 / 4
10,621
531
14,703
10,843
4,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Manfeld
Ares
14
0 / 2 / 8
9,205
460
6,267
13,932
9,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
ThrowerG
Achilles
17
1 / 4 / 4
10,627
531
16,170
17,220
19,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 5 / 7
10,437
522
8,445
15,470
5,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
16
Kills
22
22
Deaths
16
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
Calerian
Merlin
9
3
3
3.5
W
Charybdis
GingaPowda
Charybdis
7
2
4
4.5
L
1
6
0
0.17
L
Ne Zha
2
3
4
1.33
L
Artemis
Luigimama
Artemis
2
6
1
0.42
W
Ares
Manfeld
Ares
0
2
8
2
L
Khepri
1
3
2
0.67
L
Raijin
10
4
0
2.5
W
Achilles
ThrowerG
Achilles
1
4
4
0.75
W
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,217
Damage
58,473
77,332
Taken
66,796
47,126
Mitigated
43,365
18,272
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Calerian
Merlin
12,888
896
277
3,058
9,331
3,949
0
6,280
3,005
100,792
0
W
Charybdis
GingaPowda
Charybdis
14,703
9,004
0
1,695
10,843
4,521
464
3,575
6,980
0
88,102
L
3,067
307
0
2,461
13,665
4,417
527
6,609
6,626
64,609
0
L
Ne Zha
7,700
3,029
0
5,231
18,254
12,813
350
4,033
14,167
1,598
65,424
L
Artemis
Luigimama
Artemis
6,285
2,390
0
1,276
11,476
5,277
696
2,057
9,397
0
33,789
W
Ares
Manfeld
Ares
6,267
607
0
2,074
13,932
9,779
90
6,584
6,808
16,500
0
L
Khepri
5,027
393
0
2,111
16,249
17,882
0
5,416
10,783
28,442
0
L
Raijin
20,138
1,564
64
7,129
17,688
6,737
0
4,157
13,415
97,921
0
W
Achilles
ThrowerG
Achilles
16,170
4,212
0
3,342
17,220
19,131
0
5,816
11,404
20,096
45,254
W
8,445
2,567
0
4,820
15,470
5,985
0
6,529
8,941
0
71,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,385
Gold Earned
53,750
547
Minions Killed
585
0
Camps Cleared
0
1,752,287
Distance Traveled
1,944,568
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,860
643
191
10
0
398,306
3
W
Charybdis
10,621
531
156
8
0
379,640
3
L
Janus
9,378
469
127
6
0
307,426
3
L
Ne Zha
10,602
530
142
7
0
352,600
8
L
Artemis
7,930
397
78
4
0
316,271
4
W
Ares
9,205
460
15
1
0
381,680
8
L
Khepri
8,763
438
41
2
0
400,934
11
L
Raijin
11,712
586
159
8
0
375,056
2
W
Achilles
10,627
531
120
6
0
393,062
7
W
Da Ji
10,437
522
103
5
0
391,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role