Player Matchup

Ravana
Ravana
 
Ravana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ToxicFluffle
Hera
Level 64
God Stats
1W - 1L
1,519 SR
Queue Stats
13W - 18L
1,429 Elo+
Party 1
Osiris
Osiris
UPST8
Osiris
Level 129
God Stats
1W - 3L
1,484 SR
Queue Stats
92W - 113L
1,493 Elo+
Solo
Ne Zha
Ne Zha
WaveShredder2
Ne Zha
Level 147
God Stats
1W - 1L
1,739 SR
Queue Stats
130W - 142L
1,498 Elo+
Solo
Sol
Sol
cinnabunnyswirl
Sol
Level 66
God Stats
2W - 3L
1,559 SR
Queue Stats
45W - 52L
1,372 Elo+
Party 1
Team Averages
Level 106
1,560 SR
1,458 Elo+

VS

Team Averages
Level 100
1,543 SR
1,493 Elo+
Vulcan
Vulcan
Alexfuraca007
Vulcan
Level 127
God Stats
13W - 12L
1,546 SR
Queue Stats
559W - 569L
1,528 Elo+
Solo
Kali
Kali
Boo Bear Snugs
Kali
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 147L
1,489 Elo+
Party 2
Hercules
Hercules
Dr Doobis
Hercules
Level 82
God Stats
3W - 0L
1,696 SR
Queue Stats
147W - 140L
1,502 Elo+
Party 2
Xbalanque
Xbalanque
Moist Disaster
Xbalanque
Level 124
God Stats
7W - 6L
1,472 SR
Queue Stats
533W - 513L
1,485 Elo+
Party 2
Eset
Eset
sniper_le_wolf1
Eset
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
2 / 4 / 11
8,182
744
5,009
8,595
8,934
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
8 / 4 / 5
9,884
899
13,559
8,025
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
UPST8
Osiris
15
7 / 8 / 5
9,135
830
8,609
18,056
14,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 7 / 8
8,533
776
9,258
11,933
6,613
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 7 / 8
9,006
819
10,098
13,594
3,739
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 17
10,781
980
16,825
7,831
3,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 5 / 13
10,551
959
8,696
14,728
6,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Dr Doobis
Hercules
17
10 / 4 / 9
10,473
952
11,648
19,125
12,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Moist Disaster
Xbalanque
17
1 / 5 / 20
9,860
896
10,628
11,818
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 5 / 11
9,756
887
6,020
7,938
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
99
21
Kills
29
30
Deaths
21
37
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
4
11
1.88
W
7
2
17
7.75
W
7
5
13
2.7
W
Hercules
Dr Doobis
Hercules
10
4
9
3.63
W
Xbalanque
Moist Disaster
Xbalanque
1
5
20
2.2
L
8
4
5
2.63
L
Osiris
UPST8
Osiris
7
8
5
1.19
L
1
7
8
0.71
L
3
7
8
1
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,533
Damage
53,817
60,203
Taken
61,440
36,359
Mitigated
30,003
16,452
Healing
24,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,009
320
993
1,192
8,595
8,934
24
2,717
5,676
0
7,706
W
16,825
8,615
1,550
2,961
7,831
3,705
573
3,135
4,696
39,003
0
W
8,696
3,084
1,207
5,487
14,728
6,509
499
5,386
9,342
0
23,544
W
Hercules
Dr Doobis
Hercules
11,648
3,840
643
7,565
19,125
12,110
677
7,726
10,195
0
20,246
W
Xbalanque
Moist Disaster
Xbalanque
10,628
1,996
1,574
2,478
11,818
4,678
2,165
4,151
7,667
0
29,284
L
13,559
3,266
869
1,865
8,025
2,642
18
2,739
5,068
29,981
0
L
Osiris
UPST8
Osiris
8,609
3,766
914
2,833
18,056
14,431
13
7,003
10,547
105
17,666
L
9,258
2,023
847
1,866
11,933
6,613
270
4,297
7,040
0
16,844
L
10,098
2,575
685
4,388
13,594
3,739
0
5,408
7,964
26,621
0
W
6,020
1,025
616
227
7,938
3,001
211
3,313
4,625
8,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,740
Gold Earned
51,421
101
Minions Killed
121
0
Camps Cleared
0
977,171
Distance Traveled
1,084,168
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,182
744
8
1
0
218,242
0
W
Vulcan
10,781
980
41
4
0
245,807
1
W
Kali
10,551
959
17
2
0
221,769
2
W
Hercules
10,473
952
20
2
0
208,348
0
W
Xbalanque
9,860
896
38
3
0
193,166
0
L
Hera
9,884
899
30
3
0
212,259
0
L
Osiris
9,135
830
15
1
0
176,173
0
L
Ne Zha
8,533
776
19
2
0
184,791
0
L
Sol
9,006
819
29
3
0
185,706
0
W
Eset
9,756
887
5
0
0
215,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role