Player Matchup

Sol
Sol
Diamond IV
ExcuseGravity
Sol
Diamond IV
Level 148
God Stats
3W - 4L
1,679 SR
Queue Stats
68W - 63L
2,175 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
NotoriS
Gilgamesh
Platinum I
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,898 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
SelfPeace
Cu Chulainn
Platinum II
Level 74
God Stats
0W - 1L
1,351 SR
Queue Stats
304W - 445L
1,858 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,510 SR
1,977 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,683 SR
2,103 MMR
Kali
Kali
Diamond II
Akira
Kali
Diamond II
Level 160
God Stats
2W - 1L
1,863 SR
Queue Stats
151W - 53L
2,250 MMR
Party 2
Nox
Nox
Platinum I
AverageGamer1234
Nox
Platinum I
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 22L
2,280 MMR
Party 2
Cabrakan
Cabrakan
Platinum IV
vozka
Cabrakan
Platinum IV
Level 159
God Stats
6W - 1L
1,685 SR
Queue Stats
404W - 264L
1,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 6
12,804
640
28,267
20,319
15,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NotoriS
Gilgamesh
16
2 / 4 / 9
12,536
627
12,301
21,232
23,359
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
SelfPeace
Cu Chulainn
16
5 / 6 / 6
12,399
620
15,500
32,087
23,072
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
FenrirOdinTiamatAresGeb

VS

Bans
SobekAchillesGuan YuOsirisHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Akira
Kali
18
11 / 4 / 4
16,015
801
31,151
26,674
23,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 13
12,203
610
17,200
15,853
12,887
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cabrakan
vozka
Cabrakan
16
3 / 6 / 9
13,309
665
12,884
24,699
40,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
13
Kills
15
15
Deaths
13
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kali
Akira
Kali
11
4
4
3.25
W
1
3
13
2.5
L
6
5
6
1.8
L
Gilgamesh
NotoriS
Gilgamesh
2
4
9
1.63
L
Cu Chulainn
SelfPeace
Cu Chulainn
5
6
6
1.33
W
Cabrakan
vozka
Cabrakan
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,068
Damage
61,235
73,638
Taken
67,226
61,840
Mitigated
76,467
28,071
Healing
22,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Akira
Kali
31,151
16,350
0
13,681
26,674
23,334
1,962
10,522
16,152
0
68,928
W
17,200
3,303
0
3,368
15,853
12,887
1,083
7,620
8,233
56,727
0
L
28,267
13,900
0
10,905
20,319
15,409
1,390
5,315
14,774
80,252
8,164
L
Gilgamesh
NotoriS
Gilgamesh
12,301
4,016
2,102
6,689
21,232
23,359
730
11,392
9,389
0
32,501
L
Cu Chulainn
SelfPeace
Cu Chulainn
15,500
2,639
0
8,375
32,087
23,072
521
13,073
18,816
8,585
35,797
W
Cabrakan
vozka
Cabrakan
12,884
1,708
0
5,000
24,699
40,246
144
10,793
13,906
32,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,739
Gold Earned
41,527
220
Minions Killed
198
11
Camps Cleared
6
1,031,265
Distance Traveled
1,126,722
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
16,015
801
84
4
5
410,457
6
W
Nox
12,203
610
80
4
1
361,892
6
L
Sol
12,804
640
131
7
6
333,547
4
L
Gilgamesh
12,536
627
37
2
2
363,619
1
L
Cu Chulainn
12,399
620
52
3
3
334,099
4
W
Cabrakan
13,309
665
34
2
0
354,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role