Player Matchup

Set
Set
Bronze III
blanshar228
Set
Bronze III
Level 88
God Stats
1W - 0L
1,579 SR
Queue Stats
2W - 1L
1,402 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,579 SR
1,402 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 45
1,326 SR
1,300 MMR
Zeus
Zeus
Bronze III
DrKapitoTV
Zeus
Bronze III
Level 45
God Stats
0W - 3L
1,326 SR
Queue Stats
0W - 4L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 0
11,182
860
9,104
9,857
6,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
BellonaLokiUllrKukulkanOlorun

VS

Bans
AnubisHadesHerculesThanatosSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,778
675
3,846
11,069
10,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,104
Damage
3,846
9,857
Taken
11,069
6,300
Mitigated
10,907
3,877
Healing
821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,846
1,120
0
821
11,069
10,907
69
234
10,835
42,417
0
W
9,104
4,849
0
3,877
9,857
6,300
1,754
3,997
5,860
0
69,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,182
Gold Earned
8,778
121
Minions Killed
83
6
Camps Cleared
2
245,161
Distance Traveled
218,608
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,778
675
83
6
2
218,608
0
W
Set
11,182
860
121
9
6
245,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role