Player Matchup

Achilles
Achilles
Erier30
Achilles
Level 35
God Stats
31W - 32L
1,495 SR
Queue Stats
116W - 122L
1,328 Elo+
Party 1
Anubis
Anubis
mata_feos11
Anubis
Level 128
God Stats
1W - 1L
1,709 SR
Queue Stats
211W - 246L
1,363 Elo+
Party 1
Bacchus
Bacchus
yukari_9622
Bacchus
Level 80
God Stats
1W - 8L
1,218 SR
Queue Stats
181W - 219L
1,359 Elo+
Party 1
Team Averages
Level 81
1,474 SR
1,350 Elo+

VS

Team Averages
Level 87
1,531 SR
1,739 Elo+
Pele
Pele
MonkArts
Pele
Level 24
God Stats
6W - 4L
1,231 SR
Queue Stats
83W - 104L
1,301 Elo+
Solo
Raijin
Raijin
Riiiqa
Raijin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
359W - 108L
1,919 Elo+
Party 2
Rama
Rama
Rykо
Rama
Level 89
God Stats
9W - 2L
1,863 SR
Queue Stats
302W - 46L
1,997 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Erier30
Achilles
15
5 / 9 / 6
11,501
719
11,631
20,909
23,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
15
5 / 11 / 8
10,832
677
14,170
21,380
9,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
yukari_9622
Bacchus
15
5 / 2 / 7
11,008
688
10,807
16,361
23,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 8 / 9
10,717
670
9,056
16,603
4,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Riiiqa
Raijin
17
13 / 3 / 8
13,328
833
15,293
12,151
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Rykо
Rama
17
6 / 5 / 13
12,833
802
26,887
17,723
5,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
52
15
Kills
22
22
Deaths
16
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
Erier30
Achilles
5
9
6
0.89
W
Pele
3
8
9
0.94
W
Raijin
Riiiqa
Raijin
13
3
8
5.67
W
Rama
Rykо
Rama
6
5
13
2.5
L
Anubis
5
11
8
0.82
L
Bacchus
yukari_9622
Bacchus
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,608
Damage
51,236
58,650
Taken
46,477
56,393
Mitigated
15,471
8,252
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Erier30
Achilles
11,631
3,191
0
399
20,909
23,356
0
3,878
16,613
7,827
28,816
W
Pele
9,056
1,275
0
851
16,603
4,834
539
9,473
7,130
0
27,857
W
Raijin
Riiiqa
Raijin
15,293
2,171
115
1,842
12,151
4,805
430
7,033
5,118
38,196
0
W
Rama
Rykо
Rama
26,887
23,459
0
7,689
17,723
5,832
1,784
10,882
6,841
0
75,895
L
Anubis
14,170
420
0
6,883
21,380
9,430
210
6,067
14,849
47,029
0
L
Bacchus
yukari_9622
Bacchus
10,807
160
0
970
16,361
23,607
0
4,431
11,586
24,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,341
Gold Earned
36,878
141
Minions Killed
181
5
Camps Cleared
8
791,675
Distance Traveled
795,607
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,501
719
42
3
3
273,005
0
W
Pele
10,717
670
22
1
1
274,400
0
W
Raijin
13,328
833
69
4
1
264,624
1
W
Rama
12,833
802
90
6
6
256,583
4
L
Anubis
10,832
677
67
4
1
216,340
2
L
Bacchus
11,008
688
32
2
1
302,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role