Player Matchup

Xing Tian
Xing Tian
EpicBaileyking9
Xing Tian
Level 60
God Stats
14W - 10L
1,608 SR
Queue Stats
269W - 225L
1,465 Elo+
Party 2
Ymir
Ymir
GenuineJahseh
Ymir
Level 88
God Stats
17W - 13L
1,699 SR
Queue Stats
226W - 164L
1,536 Elo+
Party 3
Ra
Ra
JReedy
Ra
Level 44
God Stats
12W - 7L
1,524 SR
Queue Stats
195W - 127L
1,540 Elo+
Party 3
Discordia
Discordia
LordHarkon19
Discordia
Level 29
God Stats
5W - 4L
1,604 SR
Queue Stats
163W - 144L
1,494 Elo+
Party 2
Thanatos
Thanatos
lordfeek
Thanatos
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
139W - 75L
1,644 Elo+
Party 3
Team Averages
Level 70
1,587 SR
1,536 Elo+

VS

Team Averages
Level 97
1,583 SR
1,511 Elo+
Tsukuyomi
Tsukuyomi
Ozil Ozil1870
Tsukuyomi
Level 17
God Stats
4W - 0L
1,827 SR
Queue Stats
26W - 10L
1,608 Elo+
Party 1
Hercules
Hercules
StarkkyyBoyy
Hercules
Level 154
God Stats
14W - 21L
1,503 SR
Queue Stats
881W - 865L
1,452 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
eCxLoony
Morgan Le Fay
Level 120
God Stats
25W - 16L
1,653 SR
Queue Stats
464W - 470L
1,454 Elo+
Party 1
Odin
Odin
haydenv2
Odin
Level 108
God Stats
8W - 5L
1,279 SR
Queue Stats
562W - 498L
1,503 Elo+
Party 1
Olorun
Olorun
n0ahweaver
Olorun
Level 84
God Stats
7W - 3L
1,652 SR
Queue Stats
299W - 288L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EpicBaileyking9
Xing Tian
18
1 / 5 / 2
11,395
475
7,283
24,448
18,185
Breastplate

Breastplate

+20
Physical Protection

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 5 / 8
10,606
442
14,273
32,430
39,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
17
5 / 8 / 3
11,520
480
15,056
22,032
9,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
LordHarkon19
Discordia
16
1 / 6 / 1
10,230
426
11,968
14,193
5,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
lordfeek
Thanatos
17
7 / 10 / 2
11,054
461
13,064
22,461
9,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ozil Ozil1870
Tsukuyomi
20
19 / 5 / 8
15,484
645
28,458
25,294
14,604
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
StarkkyyBoyy
Hercules
17
1 / 3 / 20
12,221
509
9,320
26,048
32,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
eCxLoony
Morgan Le Fay
18
3 / 4 / 11
12,384
516
17,018
14,430
6,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
20
6 / 1 / 10
14,234
593
18,740
19,144
28,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
n0ahweaver
Olorun
20
5 / 2 / 4
14,305
596
15,045
22,743
15,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
87
15
Kills
34
34
Deaths
15
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
EpicBaileyking9
Xing Tian
1
5
2
0.4
L
1
5
8
1
L
Ra
5
8
3
0.81
L
Discordia
LordHarkon19
Discordia
1
6
1
0.25
W
Tsukuyomi
Ozil Ozil1870
Tsukuyomi
19
5
8
4.6
W
Hercules
StarkkyyBoyy
Hercules
1
3
20
3.67
W
Morgan Le Fay
eCxLoony
Morgan Le Fay
3
4
11
2.13
W
Odin
6
1
10
11
L
Thanatos
lordfeek
Thanatos
7
10
2
0.8
W
Olorun
n0ahweaver
Olorun
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,644
Damage
88,581
115,564
Taken
107,659
81,303
Mitigated
97,444
33,375
Healing
52,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
EpicBaileyking9
Xing Tian
7,283
766
0
1,625
24,448
18,185
778
7,142
15,714
64,150
0
L
14,273
1,973
2,813
5,978
32,430
39,076
0
12,306
19,674
35,815
0
L
Ra
15,056
1,445
1,187
4,216
22,032
9,186
144
10,027
11,789
100,462
0
L
Discordia
LordHarkon19
Discordia
11,968
525
77
1,949
14,193
5,237
0
4,042
9,902
71,903
0
W
Tsukuyomi
Ozil Ozil1870
Tsukuyomi
28,458
8,120
0
11,407
25,294
14,604
2,370
11,667
13,171
0
115,131
W
Hercules
StarkkyyBoyy
Hercules
9,320
2,877
0
10,870
26,048
32,900
974
16,931
8,515
0
27,110
W
Morgan Le Fay
eCxLoony
Morgan Le Fay
17,018
1,117
216
3,294
14,430
6,161
2,431
8,681
5,637
90,370
0
W
Odin
18,740
2,112
1,650
5,943
19,144
28,339
669
9,479
9,527
22,946
62,361
L
Thanatos
lordfeek
Thanatos
13,064
3,459
0
15,530
22,461
9,619
0
4,677
17,306
0
80,412
W
Olorun
n0ahweaver
Olorun
15,045
7,558
2,507
16,604
22,743
15,440
3,921
5,740
16,545
130,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,805
Gold Earned
68,628
588
Minions Killed
653
0
Camps Cleared
0
2,105,276
Distance Traveled
2,393,460
16
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,395
475
113
5
0
413,856
3
L
Ymir
10,606
442
28
1
0
413,486
3
L
Ra
11,520
480
186
8
0
426,203
6
L
Discordia
10,230
426
136
6
0
420,504
2
W
Tsukuyomi
15,484
645
153
6
0
526,538
2
W
Hercules
12,221
509
15
1
0
475,119
19
W
Morgan Le Fay
12,384
516
121
5
0
465,099
9
W
Odin
14,234
593
172
7
0
487,865
4
L
Thanatos
11,054
461
125
5
0
431,227
2
W
Olorun
14,305
596
192
8
0
438,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role