Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DonApollo
Sylvanus
Level 125
God Stats
19W - 14L
1,588 SR
Queue Stats
124W - 126L
1,473 Elo+
Party 1
Vamana
Vamana
russkyvodky
Vamana
Level 18
God Stats
6W - 4L
1,358 SR
Queue Stats
58W - 76L
1,579 Elo+
Party 1
Team Averages
Level 100
1,482 SR
1,517 Elo+

VS

Team Averages
Level 32
1,508 SR
1,389 Elo+
Tiamat
Tiamat
 
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DeadmanSr
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,334 Elo+
Party 2
Artemis
Artemis
Kubus2004PL
Artemis
Level 8
God Stats
2W - 3L
1,524 SR
Queue Stats
3W - 7L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 4 / 6
10,236
682
13,682
11,766
4,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
DonApollo
Sylvanus
14
2 / 1 / 11
10,874
725
10,470
11,435
13,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
15
8 / 1 / 5
10,820
721
14,630
17,627
14,233
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 5 / 3
9,567
638
13,389
12,256
8,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
DeadmanSr
Hercules
11
2 / 2 / 1
8,471
565
6,380
20,088
17,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Kubus2004PL
Artemis
12
1 / 7 / 4
9,095
606
11,747
12,391
4,707
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
6
6
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
4
6
1.75
L
Tiamat
 
Tiamat
3
5
3
0.9
L
Hercules
DeadmanSr
Hercules
2
2
1
1.25
W
Sylvanus
DonApollo
Sylvanus
2
1
11
7.5
L
Artemis
Kubus2004PL
Artemis
1
7
4
0.43
W
Vamana
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,782
Damage
31,516
40,828
Taken
44,735
32,956
Mitigated
30,498
17,616
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,682
4,522
0
1,506
11,766
4,985
865
4,943
6,423
0
57,126
L
Tiamat
 
Tiamat
13,389
1,118
0
1,702
12,256
8,036
4
3,655
8,601
42,999
0
L
Hercules
DeadmanSr
Hercules
6,380
2,478
0
6,434
20,088
17,755
0
5,772
14,316
0
16,509
W
Sylvanus
DonApollo
Sylvanus
10,470
2,278
4,531
5,951
11,435
13,738
84
4,186
6,903
23,451
0
L
Artemis
Kubus2004PL
Artemis
11,747
6,200
0
600
12,391
4,707
294
1,691
10,700
0
28,696
W
Vamana
14,630
9,103
0
5,628
17,627
14,233
0
4,397
12,906
0
36,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,930
Gold Earned
27,133
181
Minions Killed
156
9
Camps Cleared
4
757,212
Distance Traveled
759,820
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,236
682
101
7
4
248,486
4
L
Tiamat
9,567
638
73
5
0
241,455
2
L
Hercules
8,471
565
23
2
2
272,072
4
W
Sylvanus
10,874
725
28
2
2
251,797
5
L
Artemis
9,095
606
60
4
2
246,293
4
W
Vamana
10,820
721
52
3
3
256,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role