Player Matchup

Baba Yaga
Baba Yaga
AheadGraph
Baba Yaga
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 63L
1,574 Elo+
Solo
Medusa
Medusa
Atlas88OGM
Medusa
Level 160
God Stats
11W - 8L
1,635 SR
Queue Stats
633W - 628L
1,609 Elo+
Solo
Fenrir
Fenrir
Sanctifié
Fenrir
Level 60
God Stats
10W - 6L
1,943 SR
Queue Stats
404W - 357L
1,673 Elo+
Solo
Jing Wei
Jing Wei
TerryTie
Jing Wei
Level 157
God Stats
5W - 4L
1,503 SR
Queue Stats
379W - 388L
1,584 Elo+
Solo
Sol
Sol
hoogee
Sol
Level 114
God Stats
5W - 4L
1,642 SR
Queue Stats
176W - 162L
1,616 Elo+
Solo
Team Averages
Level 127
1,645 SR
1,611 Elo+

VS

Team Averages
Level 138
1,588 SR
1,623 Elo+
Awilix
Awilix
Lordaub
Awilix
Level 156
God Stats
0W - 2L
1,611 SR
Queue Stats
159W - 181L
1,614 Elo+
Party 2
Sun Wukong
Sun Wukong
SoVeryLostttt
Sun Wukong
Level 122
God Stats
1W - 6L
1,499 SR
Queue Stats
978W - 965L
1,648 Elo+
Party 1
Anhur
Anhur
VIPheadhunter
Anhur
Level 126
God Stats
3W - 2L
1,537 SR
Queue Stats
124W - 100L
1,585 Elo+
Solo
Hera
Hera
ZapRa
Hera
Level 139
God Stats
1W - 1L
1,832 SR
Queue Stats
272W - 263L
1,633 Elo+
Party 1
Ganesha
Ganesha
badkillerful
Ganesha
Level 149
God Stats
17W - 8L
1,464 SR
Queue Stats
433W - 409L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AheadGraph
Baba Yaga
10
1 / 2 / 1
5,664
566
6,311
5,268
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
Atlas88OGM
Medusa
12
10 / 0 / 3
7,239
724
5,080
5,296
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Sanctifié
Fenrir
8
1 / 1 / 9
5,029
503
4,037
6,967
2,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
TerryTie
Jing Wei
10
0 / 0 / 2
5,444
544
1,445
4,203
1,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
hoogee
Sol
12
5 / 0 / 6
7,338
734
6,948
5,177
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Lordaub
Awilix
10
1 / 4 / 1
5,429
543
3,628
7,114
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
SoVeryLostttt
Sun Wukong
11
1 / 2 / 1
5,831
583
3,238
9,192
4,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 1
4,614
461
3,649
5,971
1,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
ZapRa
Hera
10
1 / 3 / 1
5,619
562
2,021
4,451
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
badkillerful
Ganesha
7
0 / 4 / 1
4,719
472
1,811
8,248
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
17
Kills
3
3
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AheadGraph
Baba Yaga
1
2
1
0.75
W
Medusa
Atlas88OGM
Medusa
10
0
3
11.5
L
Awilix
Lordaub
Awilix
1
4
1
0.38
W
Fenrir
Sanctifié
Fenrir
1
1
9
5.5
L
Sun Wukong
SoVeryLostttt
Sun Wukong
1
2
1
0.75
W
Jing Wei
TerryTie
Jing Wei
0
0
2
1
L
0
4
1
0.13
L
Hera
ZapRa
Hera
1
3
1
0.5
L
Ganesha
badkillerful
Ganesha
0
4
1
0.13
W
Sol
hoogee
Sol
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,821
Damage
14,347
26,911
Taken
34,976
9,295
Mitigated
13,388
9,593
Healing
10,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AheadGraph
Baba Yaga
6,311
998
0
972
5,268
1,680
0
291
4,953
34,491
0
W
Medusa
Atlas88OGM
Medusa
5,080
2,204
0
3,300
5,296
1,859
346
311
4,985
0
38,681
L
Awilix
Lordaub
Awilix
3,628
1,117
0
2,251
7,114
2,147
0
2,637
4,477
0
26,840
W
Fenrir
Sanctifié
Fenrir
4,037
1,184
0
838
6,967
2,966
0
1,648
5,245
0
10,935
L
Sun Wukong
SoVeryLostttt
Sun Wukong
3,238
520
0
4,282
9,192
4,049
22
5,867
3,325
0
35,651
W
Jing Wei
TerryTie
Jing Wei
1,445
916
0
1,042
4,203
1,071
306
311
3,852
0
29,934
L
3,649
1,893
0
1,389
5,971
1,427
0
974
4,997
0
21,900
L
Hera
ZapRa
Hera
2,021
612
0
1,212
4,451
1,270
0
1,429
3,022
32,087
0
L
Ganesha
badkillerful
Ganesha
1,811
270
0
1,608
8,248
4,495
0
2,352
5,896
13,934
0
W
Sol
hoogee
Sol
6,948
4,002
0
3,441
5,177
1,719
1,289
1,045
4,044
46,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,714
Gold Earned
26,212
322
Minions Killed
296
0
Camps Cleared
0
963,818
Distance Traveled
972,538
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
5,664
566
64
6
0
174,350
4
W
Medusa
7,239
724
79
8
0
193,008
2
L
Awilix
5,429
543
63
6
0
222,383
0
W
Fenrir
5,029
503
14
1
0
198,385
5
L
Sun Wukong
5,831
583
78
8
0
206,115
0
W
Jing Wei
5,444
544
64
6
0
201,434
0
L
Anhur
4,614
461
56
6
0
169,002
3
L
Hera
5,619
562
90
9
0
185,916
2
L
Ganesha
4,719
472
9
1
0
189,122
1
W
Sol
7,338
734
101
10
0
196,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role