Player Matchup

Loki
Loki
Johnojumbo
Loki
Level 49
God Stats
26W - 20L
1,742 SR
Queue Stats
350W - 350L
1,447 Elo+
Solo
Eset
Eset
Lord Kidomaru
Eset
Level 108
God Stats
1W - 3L
1,468 SR
Queue Stats
330W - 337L
1,439 Elo+
Solo
Artemis
Artemis
SmellyPhobic
Artemis
Level 64
God Stats
24W - 18L
1,609 SR
Queue Stats
129W - 139L
1,464 Elo+
Solo
Odin
Odin
i_R1UK_i
Odin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 248L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
xxZTIFTxx
Nu Wa
Level 67
God Stats
0W - 5L
1,525 SR
Queue Stats
105W - 110L
1,488 Elo+
Party 2
Team Averages
Level 77
1,569 SR
1,461 Elo+

VS

Team Averages
Level 104
1,616 SR
1,475 Elo+
Artemis
Artemis
Im_Island_Boi
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Agni
Agni
NO_NAMES77
Agni
Level 117
God Stats
1W - 2L
1,655 SR
Queue Stats
58W - 63L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
TheNovaKayne
Gilgamesh
Level 160
God Stats
2W - 2L
1,680 SR
Queue Stats
112W - 105L
1,493 Elo+
Party 1
Bellona
Bellona
W3 BLAZE
Bellona
Level 154
God Stats
7W - 6L
1,560 SR
Queue Stats
166W - 169L
1,458 Elo+
Solo
Arachne
Arachne
iGhoulEater
Arachne
Level 88
God Stats
6W - 3L
1,683 SR
Queue Stats
373W - 388L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 5
9,555
398
14,361
17,514
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 3 / 5
10,950
456
8,302
18,096
14,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
SmellyPhobic
Artemis
11
3 / 4 / 1
8,563
357
5,585
10,558
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
16
1 / 9 / 4
10,841
452
16,181
34,273
29,262
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
xxZTIFTxx
Nu Wa
16
5 / 9 / 3
10,927
455
21,286
21,464
7,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
6 / 1 / 8
12,777
532
28,101
23,969
8,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 4 / 9
11,623
484
16,188
15,376
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
TheNovaKayne
Gilgamesh
18
6 / 2 / 12
12,381
516
19,061
21,432
22,739
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
W3 BLAZE
Bellona
17
6 / 3 / 4
10,890
454
10,686
18,418
14,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
iGhoulEater
Arachne
20
11 / 5 / 5
14,305
596
12,533
21,095
10,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
15
Kills
33
33
Deaths
15
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
6
1
8
10
L
3
8
5
0.69
L
3
3
5
1.83
W
4
4
9
2.13
L
Artemis
SmellyPhobic
Artemis
3
4
1
0.88
W
Gilgamesh
TheNovaKayne
Gilgamesh
6
2
12
6
W
Bellona
W3 BLAZE
Bellona
6
3
4
2.67
W
Arachne
iGhoulEater
Arachne
11
5
5
2.7
L
Odin
1
9
4
0.33
L
Nu Wa
xxZTIFTxx
Nu Wa
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,715
Damage
86,569
101,905
Taken
100,290
60,709
Mitigated
61,292
21,404
Healing
32,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
28,101
11,657
0
11,548
23,969
8,966
4,399
7,291
16,363
0
125,163
L
14,361
1,392
0
1,921
17,514
5,990
0
2,980
14,534
0
51,673
L
8,302
621
638
4,122
18,096
14,813
0
2,227
15,869
35,275
0
W
16,188
511
204
5,044
15,376
4,953
2,681
6,697
8,260
91,687
0
L
Artemis
SmellyPhobic
Artemis
5,585
2,389
0
4,041
10,558
2,761
428
810
9,748
0
31,433
W
Gilgamesh
TheNovaKayne
Gilgamesh
19,061
4,123
0
4,379
21,432
22,739
1,011
6,349
14,817
19,532
44,768
W
Bellona
W3 BLAZE
Bellona
10,686
3,172
780
1,952
18,418
14,539
1,512
5,852
12,284
0
42,080
W
Arachne
iGhoulEater
Arachne
12,533
7,303
0
8,510
21,095
10,095
2,087
6,433
14,294
0
114,523
L
Odin
16,181
2,903
0
5,708
34,273
29,262
0
8,630
25,643
18,769
48,310
L
Nu Wa
xxZTIFTxx
Nu Wa
21,286
5,030
75
4,899
21,464
7,883
522
6,026
15,438
66,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,836
Gold Earned
61,976
417
Minions Killed
657
0
Camps Cleared
0
1,932,656
Distance Traveled
2,275,918
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,777
532
166
7
0
449,254
2
L
Loki
9,555
398
80
3
0
484,497
2
L
Eset
10,950
456
46
2
0
426,289
5
W
Agni
11,623
484
134
6
0
438,514
2
L
Artemis
8,563
357
62
3
0
232,952
0
W
Gilgamesh
12,381
516
113
5
0
460,070
1
W
Bellona
10,890
454
62
3
0
461,397
4
W
Arachne
14,305
596
182
8
0
466,683
0
L
Odin
10,841
452
120
5
0
416,962
2
L
Nu Wa
10,927
455
109
5
0
371,956
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role