Player Matchup

Baba Yaga
Baba Yaga
CJ world
Baba Yaga
Level 128
God Stats
2W - 0L
1,141 SR
Queue Stats
25W - 15L
1,505 Elo+
Party 1
Jormungandr
Jormungandr
DeLuxeDaKing
Jormungandr
Level 127
God Stats
1W - 1L
1,333 SR
Queue Stats
13W - 3L
1,656 Elo+
Party 1
Tiamat
Tiamat
GarBagE-SnipeR
Tiamat
Level 125
God Stats
2W - 3L
1,366 SR
Queue Stats
145W - 174L
1,368 Elo+
Solo
Chiron
Chiron
Paz_De_Cristo-YT
Chiron
Level 158
God Stats
4W - 0L
1,684 SR
Queue Stats
43W - 53L
1,468 Elo+
Solo
Bacchus
Bacchus
This1sRuff
Bacchus
Level 48
God Stats
3W - 0L
1,839 SR
Queue Stats
77W - 72L
1,507 Elo+
Solo
Team Averages
Level 117
1,472 SR
1,501 Elo+

VS

Team Averages
Level 126
1,568 SR
1,470 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
GodlyShaggy
Amaterasu
Level 109
God Stats
4W - 1L
1,860 SR
Queue Stats
205W - 210L
1,444 Elo+
Solo
Tiamat
Tiamat
KillerJohan85
Tiamat
Level 155
God Stats
4W - 5L
1,468 SR
Queue Stats
228W - 250L
1,418 Elo+
Solo
Chronos
Chronos
XIXsirkingXVX
Chronos
Level 119
God Stats
1W - 4L
1,510 SR
Queue Stats
229W - 250L
1,447 Elo+
Solo
Janus
Janus
Xenycewe
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CJ world
Baba Yaga
17
11 / 1 / 10
10,399
945
9,320
8,119
3,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
DeLuxeDaKing
Jormungandr
16
1 / 1 / 19
9,225
839
6,906
12,347
15,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 2 / 10
8,876
807
8,996
6,929
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 2 / 12
9,379
853
13,523
11,364
4,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
This1sRuff
Bacchus
14
4 / 3 / 11
8,808
801
8,608
11,125
10,597
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 2 / 0
5,963
542
1,253
4,451
4,052
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amaterasu
GodlyShaggy
Amaterasu
13
2 / 5 / 6
7,980
725
4,011
17,779
14,823
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 5 / 4
7,196
654
7,541
9,842
5,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
16
5 / 5 / 1
9,350
850
5,693
11,536
4,251
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Xenycewe
Janus
13
0 / 7 / 6
7,587
690
8,119
8,832
2,901
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
24
Kills
7
9
Deaths
24
62
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Baba Yaga
CJ world
Baba Yaga
11
1
10
16
W
Jormungandr
DeLuxeDaKing
Jormungandr
1
1
19
10.5
W
3
2
10
4
L
Amaterasu
GodlyShaggy
Amaterasu
2
5
6
1
L
0
5
4
0.4
W
5
2
12
5.5
W
Bacchus
This1sRuff
Bacchus
4
3
11
3.17
L
Chronos
5
5
1
1.1
L
Janus
Xenycewe
Janus
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,353
Damage
26,617
49,884
Taken
52,440
38,830
Mitigated
31,606
25,775
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,253
640
463
527
4,451
4,052
0
2,818
1,633
3,516
0
W
Baba Yaga
CJ world
Baba Yaga
9,320
536
2,160
3,398
8,119
3,892
1,319
3,968
4,151
22,553
0
W
Jormungandr
DeLuxeDaKing
Jormungandr
6,906
892
2,271
2,127
12,347
15,255
420
4,912
7,435
19,287
0
W
8,996
487
1,097
2,411
6,929
4,347
400
4,336
2,593
20,894
0
L
Amaterasu
GodlyShaggy
Amaterasu
4,011
1,456
338
5,969
17,779
14,823
0
9,631
8,148
0
7,026
L
7,541
403
604
1,935
9,842
5,579
0
6,590
3,252
20,780
0
W
13,523
5,487
3,691
4,693
11,364
4,739
3,122
6,990
4,374
0
24,916
W
Bacchus
This1sRuff
Bacchus
8,608
528
2,385
1,542
11,125
10,597
528
2,400
8,725
14,898
0
L
Chronos
5,693
1,471
421
1,249
11,536
4,251
0
9,074
2,462
16,919
0
L
Janus
Xenycewe
Janus
8,119
189
422
1,018
8,832
2,901
0
5,717
3,115
15,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,687
Gold Earned
38,076
110
Minions Killed
87
0
Camps Cleared
0
1,101,763
Distance Traveled
834,470
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,963
542
5
0
0
82,678
3
W
Baba Yaga
10,399
945
34
3
0
229,382
0
W
Jormungandr
9,225
839
13
1
0
233,265
1
W
Tiamat
8,876
807
15
1
0
197,724
0
L
Amaterasu
7,980
725
11
1
0
226,402
0
L
Tiamat
7,196
654
25
2
0
174,891
3
W
Chiron
9,379
853
32
3
0
211,655
1
W
Bacchus
8,808
801
16
1
0
229,737
3
L
Chronos
9,350
850
30
3
0
174,029
0
L
Janus
7,587
690
16
1
0
176,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role