Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AbusedShimakaze
Bellona
Level 66
God Stats
3W - 3L
1,512 SR
Queue Stats
109W - 92L
1,506 Elo+
Party 2
Ganesha
Ganesha
PoliSalamaaa
Ganesha
Level 96
God Stats
1W - 2L
1,269 SR
Queue Stats
147W - 132L
1,528 Elo+
Party 2
Team Averages
Level 105
1,427 SR
1,511 Elo+

VS

Team Averages
Level 89
1,431 SR
1,508 Elo+
Ra
Ra
NoWillBill
Ra
Level 44
God Stats
4W - 5L
1,398 SR
Queue Stats
34W - 53L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
ThisIsJango
Danzaburou
Level 86
God Stats
6W - 8L
1,619 SR
Queue Stats
37W - 37L
1,726 Elo+
Solo
Geb
Geb
UltimateGinger
Geb
Level 137
God Stats
3W - 1L
1,276 SR
Queue Stats
41W - 54L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
6 / 1 / 1
8,844
737
8,982
6,065
2,825
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 5
7,671
639
6,967
11,014
11,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
PoliSalamaaa
Ganesha
11
0 / 3 / 6
7,735
645
3,533
12,966
13,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 4
8,100
675
8,643
7,703
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ThisIsJango
Danzaburou
13
3 / 1 / 5
8,438
703
10,300
7,123
2,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 3 / 8
7,356
613
4,269
10,349
6,517
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
7
Kills
9
9
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
1
1
6.5
L
1
5
5
0.7
W
5
3
4
2.33
L
Ganesha
PoliSalamaaa
Ganesha
0
3
6
1
W
Danzaburou
ThisIsJango
Danzaburou
3
1
5
5.5
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,482
Damage
23,212
30,045
Taken
25,175
27,750
Mitigated
10,905
3,105
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,982
1,191
0
1,335
6,065
2,825
228
2,066
3,893
28,919
0
L
6,967
2,274
0
591
11,014
11,491
184
5,509
5,227
0
14,463
W
8,643
1,194
2,243
1,278
7,703
2,291
282
3,661
4,042
19,701
0
L
Ganesha
PoliSalamaaa
Ganesha
3,533
220
0
1,179
12,966
13,434
310
5,082
7,406
13,591
0
W
Danzaburou
ThisIsJango
Danzaburou
10,300
3,320
0
1,546
7,123
2,097
630
5,093
2,030
0
35,781
W
4,269
617
587
1,336
10,349
6,517
0
4,389
5,960
13,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,250
Gold Earned
23,894
85
Minions Killed
103
3
Camps Cleared
4
638,291
Distance Traveled
658,586
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,844
737
47
4
1
207,945
4
L
Bellona
7,671
639
32
3
2
205,707
1
W
Ra
8,100
675
26
2
1
227,984
1
L
Ganesha
7,735
645
6
1
0
224,639
3
W
Danzaburou
8,438
703
64
5
2
213,870
2
W
Geb
7,356
613
13
1
1
216,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role